示例#1
0
文件: Player.cs 项目: Club559/Mining
        public void UsePortal(RealmTime time, UsePortalPacket pkt)
        {
            Entity entity = Owner.GetEntity(pkt.ObjectId);

            if (entity == null || !entity.Usable)
            {
                return;
            }
            World  world = null;
            Portal p     = null;

            if (entity is Portal)
            {
                p     = entity as Portal;
                world = p.WorldInstance;
            }
            if (world == null)
            {
                if (p != null)
                {
                    bool   setWorldInstance = true;
                    string d = "";
                    if (XmlDatas.IdToDungeon.TryGetValue(entity.ObjectType, out d))
                    {
                        world = RealmManager.AddWorld(new XMLWorld(XmlDatas.DungeonDescs[d]));
                    }
                    else
                    {
                        switch (entity.ObjectType) //handling default case for not found. Add more as implemented
                        {
                        case 0x070e:
                        case 0x0703:                                                         //portal of cowardice
                        {
                            if (RealmManager.PlayerWorldMapping.ContainsKey(this.AccountId)) //may not be valid, realm recycled?
                            {
                                world = RealmManager.PlayerWorldMapping[this.AccountId];     //also reconnecting to vault is a little unexpected
                            }
                            else if (world.Id == -5 || world.Id == -11)
                            {
                                world = RealmManager.GetWorld(World.NEXUS_ID);
                            }
                            else
                            {
                                world = RealmManager.GetWorld(World.NEXUS_ID);
                            }
                            setWorldInstance = false;
                        } break;

                        case 0x0712:
                            world = RealmManager.GetWorld(World.NEXUS_ID); break;

                        case 0x071d:
                            world = RealmManager.GetWorld(World.NEXUS_ID); break;

                        case 0x071c:
                            world = RealmManager.Monitor.GetRandomRealm(); break;

                        case 0x0720:
                            world            = RealmManager.PlayerVault(psr);
                            setWorldInstance = false; break;

                        case 0x071e:
                            world = RealmManager.AddWorld(new Kitchen()); break;

                        case 0x0ffa:                                            //these need to match IDs
                            //world = RealmManager.GetWorld(World.GauntletMap); break; //this creates a singleton dungeon
                            world = RealmManager.AddWorld(new Island()); break; //this allows each dungeon to be unique

                        case 0x0ffc:
                            world = RealmManager.AddWorld(new WineCellarMap()); break;

                        case 0x1900:
                            world = RealmManager.AddWorld(new ArenaMap()); break;

                        case 0x0730:
                            world = RealmManager.AddWorld(new OceanTrench()); break;

                        case 0x070c:
                            world = RealmManager.AddWorld(new SpriteWorld()); break;

                        case 0x071b:
                            world = RealmManager.AddWorld(new Abyss()); break;

                        case 0x071a:
                            world = RealmManager.AddWorld(new UndeadLair()); break;

                        case 0x1901:
                            world = RealmManager.AddWorld(new VoidWorld()); break;

                        case 0x072c:
                            world = RealmManager.AddWorld(new TombMap()); break;

                        case 0x0742:
                            world = RealmManager.AddWorld(new BeachZone()); break;

                        case 0x0718:
                            world = RealmManager.AddWorld(new SnakePit()); break;

                        case 0x0890:
                            world = RealmManager.AddWorld(new MadLabMap()); break;

                        case 0x1905:
                            world            = RealmManager.AddWorld(new BattleArenaMap());
                            setWorldInstance = false; break;

                        case 0x1919:
                            world = RealmManager.AddWorld(new Secret()); break;

                        case 0x1923:
                            world = RealmManager.AddWorld(new ZombieMap()); break;

                        case 0x195d:
                            world = RealmManager.AddWorld(new MarketMap()); break;

                        case 0x195f:
                            world = RealmManager.AddWorld(new Mine()); break;

                        case 0x1972:
                            world = RealmManager.MineWorld((Owner as Mine).Level + 1); break;

                        case 0x1973:
                            world = RealmManager.MineWorld((Owner as Mine).Level - 1); break;

                        default: SendError("Portal Not Implemented!"); break;
                        }
                    }
                    if (setWorldInstance)
                    {
                        p.WorldInstance = world;
                    }
                }
                else
                {
                    switch (entity.ObjectType) // Special Portals that cannot be the portal class
                    {
                    case 0x072f:
                        world = RealmManager.GuildHallWorld(Guild);
                        break;

                    default: psr.SendPacket(new TextPacket
                        {
                            BubbleTime = 0,
                            Stars      = -1,
                            Name       = "",
                            Text       = "Semi-Portal Not Implemented!"
                        }); break;
                    }
                }
            }

            //used to match up player to last realm they were in, to return them to it. Sometimes is odd, like from Vault back to Vault...
            if (RealmManager.PlayerWorldMapping.ContainsKey(this.AccountId))
            {
                World tempWorld;
                RealmManager.PlayerWorldMapping.TryRemove(this.AccountId, out tempWorld);
            }
            RealmManager.PlayerWorldMapping.TryAdd(this.AccountId, Owner);
            psr.Reconnect(new ReconnectPacket()
            {
                Host   = "",
                Port   = 2050,
                GameId = world.Id,
                Name   = world.Name,
                Key    = Empty <byte> .Array,
            });
        }