private static void Main(string[] args) { Console.Title = "Fabiano Swagger of Doom - World Server"; try { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net_wServer.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new Settings("wServer"); using (var db = new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <int>("db_port", "6379"), Settings.GetValue <string>("db_auth", ""))) { manager = new RealmManager( Settings.GetValue <int>("maxClients", "100"), Settings.GetValue <int>("tps", "20"), db); WhiteList = Settings.GetValue <bool>("whiteList", "false"); Verify = Settings.GetValue <bool>("verifyEmail", "false"); WhiteListTurnOff = Settings.GetValue <DateTime>("whitelistTurnOff"); manager.Initialize(); manager.Run(); Server server = new Server(manager); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); log.Info("Server initialized."); while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); log.Info("Server terminated."); } } catch (Exception e) { log.Fatal(e); foreach (var c in manager.Clients) { c.Value.Disconnect(); } Console.ReadLine(); } }
private static void Main(string[] args) { Console.Title = "Zy's Realm - World Server"; try { Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("wServer"); new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <string>("db_database", "rotmgprod"), Settings.GetValue <string>("db_user", "root"), Settings.GetValue <string>("db_auth", "")); manager = new RealmManager( Settings.GetValue <int>("maxClients", "100"), Settings.GetValue <int>("tps", "20")); WhiteList = Settings.GetValue <bool>("whiteList", "false"); DebugMode = Settings.GetValue <bool>("debugMode", "false"); manager.Initialize(); manager.Run(); Server server = new Server(manager); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); if (Settings.GetValue <bool>("broadcastNews", "false") && File.Exists("news.txt")) { new Thread(autoBroadcastNews).Start(); } Console.WriteLine("Server initialized."); if (isStopped()) { Console.WriteLine("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); Console.WriteLine("Server terminated."); } } catch (Exception e) { Console.WriteLine(e); foreach (var c in manager.Clients) { c.Value.Disconnect(Client.DisconnectReason.STOPPING_SERVER); } Console.ReadLine(); } }
private static void Main(string[] args) { Console.Title = "Loading..."; XmlConfigurator.ConfigureAndWatch(new FileInfo("_gameserver.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (var db = new Database()) { Usage = -1; manager = new RealmManager(db); autoRestart = Settings.NETWORKING.RESTART.ENABLE_RESTART; manager.Initialize(); manager.Run(); Server server = new Server(manager); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); if (autoRestart) { chat = manager.Chat; uptime = DateTime.Now; restart(); usage(); } Console.Title = Settings.GAMESERVER.TITLE; Logger.Info("Server initialized."); Console.CancelKeyPress += delegate { Shutdown?.Set(); }; while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } Logger.Info("Terminating..."); server?.Stop(); policy?.Stop(); manager?.Stop(); Shutdown?.Dispose(); Logger.Info("Server terminated."); Environment.Exit(0); } }
static void Main(string[] args) { AppDomain.CurrentDomain.UnhandledException += LogUnhandledException; Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Config = args.Length > 0 ? ServerConfig.ReadFile(args[0]) : ServerConfig.ReadFile("wServer.json"); Environment.SetEnvironmentVariable("ServerLogFolder", Config.serverSettings.logFolder); GlobalContext.Properties["ServerName"] = Config.serverInfo.name; GlobalContext.Properties["ServerType"] = Config.serverInfo.type.ToString(); XmlConfigurator.ConfigureAndWatch(new FileInfo(Config.serverSettings.log4netConfig)); using (Resources = new Resources(Config.serverSettings.resourceFolder, true)) using (var db = new Database( Config.dbInfo.host, Config.dbInfo.port, Config.dbInfo.auth, Config.dbInfo.index, Resources)) { var manager = new RealmManager(Resources, db, Config); manager.Run(); var policy = new PolicyServer(); policy.Start(); var server = new Server(manager, Config.serverInfo.port, Config.serverSettings.maxConnections, StringUtils.StringToByteArray(Config.serverSettings.key)); server.Start(); Console.CancelKeyPress += delegate { Shutdown.Set(); }; Shutdown.WaitOne(); Log.Info("Terminating..."); manager.Stop(); server.Stop(); policy.Stop(); Log.Info("Server terminated."); } }
static void Main(string[] args) { AppDomain.CurrentDomain.UnhandledException += LogUnhandledException; Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Config = args.Length > 0 ? ServerConfig.ReadFile(args[0]) : ServerConfig.ReadFile("wServer.json"); LogManager.Configuration.Variables["logDirectory"] = Config.serverSettings.logFolder + "/wServer"; LogManager.Configuration.Variables["buildConfig"] = Utils.GetBuildConfiguration(); using (Resources = new Resources(Config.serverSettings.resourceFolder, true)) using (Database = new Database(Resources, Config)) { Config.serverInfo.instanceId = Guid.NewGuid().ToString(); var marketSweeper = new MarketSweeper(Database); marketSweeper.Run(); var manager = new RealmManager(Resources, Database, Config); manager.Run(); var policy = new PolicyServer(); policy.Start(); var server = new Server(manager, Config.serverInfo.port, Config.serverSettings.maxConnections, StringUtils.StringToByteArray(Config.serverSettings.key)); server.Start(); Console.CancelKeyPress += delegate { Shutdown.Set(); }; Shutdown.WaitOne(); Log.Info("Terminating..."); manager.Stop(); server.Stop(); policy.Stop(); Log.Info("Server terminated."); } }
static void Main(string[] args) { Console.Title = "Stable World Server"; Console.WindowWidth = 110; XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (Settings = new SimpleSettings("wServer")) using (var db = new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <int>("db_port", "6379"), Settings.GetValue <string>("db_auth", ""))) { RealmManager manager = new RealmManager( Settings.GetValue <int>("maxClient", "100"), Settings.GetValue <int>("tps", "20"), db); manager.Initialize(); manager.Run(); Server server = new Server(manager, 2050); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); log.Info("Server initialized."); while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); db.Dispose(); log.Info("Server terminated."); } }
private static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("wServer"); Database.Init(Settings.GetValue <string>("db_host", "nillysrealm.com"), Settings.GetValue <string>("db_port", "3306"), Settings.GetValue <string>("db_name", "rotmg"), Settings.GetValue <string>("db_user", ""), Settings.GetValue <string>("db_pass", "botmaker")); var manager = new RealmManager(); manager.Initialize(); manager.Run(); var server = new Server(Settings.GetValue <int>("port", "2050")); var policy = new PolicyServer(); policy.Start(); server.Start(); log.Info("Server initialized."); Console.CancelKeyPress += delegate { log.Info("Terminating..."); server.Stop(); policy.Stop(); //Settings.Dispose(); log.Info("Server terminated."); Thread.Sleep(500); Environment.Exit(0); }; while (true) { Thread.Sleep(500); } }
private static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net_wServer.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (Settings = new SimpleSettings("wServer")) { new Database( Settings.GetValue("dbHost", "127.0.0.1"), Settings.GetValue("dbName", "fluffyadventure"), Settings.GetValue("dbUser", "root"), Settings.GetValue("dbPassword", "")); RealmManager manager = new RealmManager( Settings.GetValue <int>("maxClient", "100"), Settings.GetValue <int>("tps", "20")); manager.Initialize(); manager.Run(); Server server = new Server(manager, 2050); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); log.Info("Server initialized."); while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); log.Info("Server terminated."); } }
//This is set here, just in case the client SOMEHOW manages to connect before the Settings.Value is set. Which is impossible, but it's whatever. private static void Main(string[] args) { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); System.Timers.Timer timer = new System.Timers.Timer(65 * 60 * 1000); timer.Elapsed += AutoRestart; Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (Settings = new SimpleSettings("wServer")) { serverDatabaseConnString = Settings.GetValue("conn"); //Ugh, this should do good. :] serverTPS = Settings.GetValue <int>("tps", "5"); serverMaxClients = Settings.GetValue <int>("maxClient", "100"); manager = new RealmManager(serverMaxClients, serverTPS); manager.Initialize(); manager.Run(); var server = new Server(manager, 2050); var policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); log.Info("Server initialized."); timer.Start(); while (((uint)Console.ReadKey(true).Key) != (uint)ConsoleKey.Escape) { log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); log.Info("Server terminated."); } } }
private static void Main(string[] args) { Console.Title = "Phoenix Realms: Reborn - World Server"; XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (Settings = new SimpleSettings("wServer")) { var db = new Database(Settings.GetValue("conn")); var manager = new RealmManager( Settings.GetValue <int>("maxClient", "100"), Settings.GetValue <int>("tps", "10"), db); manager.Initialize(); manager.Run(); var server = new Server(manager, 2050); var policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); log.Info("Server initialized."); while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); db.Dispose(); log.Info("Server terminated."); } }
private static void Main(string[] args) { Console.Title = "wServer"; try { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net_wServer.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("wServer"); new Database(); manager = new RealmManager( Settings.GetValue <int>("maxClients", "50"), Settings.GetValue <int>("tps", "20")); WhiteList = Settings.GetValue <bool>("whiteList", "false"); Verify = Settings.GetValue <bool>("verifyEmail", "false"); WhiteListTurnOff = Settings.GetValue <DateTime>("whitelistTurnOff"); manager.Initialize(); manager.Run(); Server server = new Server(manager); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); new Thread(AutoNotify).Start(); if (Settings.GetValue <bool>("broadcastNews", "false") && File.Exists("news.txt")) { new Thread(autoBroadcastNews).Start(); } log.Info("Server initialized."); uint key = 0; while ((key = (uint)Console.ReadKey(true).Key) != (uint)ConsoleKey.Escape) { if (key == (2 | 80)) { Settings.Reload(); } } log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); log.Info("Server terminated."); } catch (Exception e) { log.Fatal(e); foreach (var c in manager.Clients) { c.Value.Disconnect(); } Console.ReadLine(); } }
private static void Main(string[] args) { Console.Title = "Loading..."; XmlConfigurator.ConfigureAndWatch(new FileInfo("_gameserver.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; using (var db = new Database()) { GameUsage = -1; Manager = new RealmManager(db); AutoRestart = Settings.NETWORKING.RESTART.ENABLE_RESTART; Manager.Initialize(); Manager.Run(); Log._("Message", Message.Messages.Count); Server server = new Server(Manager); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; Settings.DISPLAY_SUPPORTED_VERSIONS(); Log.Info("Initializing GameServer..."); policy.Start(); server.Start(); if (AutoRestart) { Chat = Manager.Chat; Uptime = DateTime.Now; Restart(); Usage(); } Console.Title = Settings.GAMESERVER.TITLE; Log.Info("Initializing GameServer... OK!"); Console.CancelKeyPress += delegate { Shutdown?.Set(); }; while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } Log.Info("Terminating..."); server?.Stop(); policy?.Stop(); Manager?.Stop(); Shutdown?.Dispose(); Log.Warn("Terminated GameServer."); Thread.Sleep(1000); Environment.Exit(0); } }
private static void Main(string[] args) { Console.Title = "Loading..."; XmlConfigurator.ConfigureAndWatch(new FileInfo("_gameserver.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; if (!Directory.Exists(LootCachePath)) { Directory.CreateDirectory(LootCachePath); } if (!Directory.Exists(MonsterCachePath)) { Directory.CreateDirectory(MonsterCachePath); } if (!Directory.Exists(TaskCachePath)) { Directory.CreateDirectory(TaskCachePath); } if (!Directory.Exists(AchievementCachePath)) { Directory.CreateDirectory(AchievementCachePath); } try { var db = new Database(); GameUsage = -1; Manager = new RealmManager(db); AutoRestart = Settings.NETWORKING.RESTART.ENABLE_RESTART; Manager.Initialize(); Manager.Run(); var policy = new PolicyServer(); var server = new Server(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); if (AutoRestart) { Chat = Manager.Chat; Uptime = DateTime.Now; Restart(); } Console.Title = Settings.GAMESERVER.TITLE; Console.CancelKeyPress += delegate { Shutdown?.Set(); }; while (Console.ReadKey(true).Key != ConsoleKey.Escape) { ; } Log.Info("Terminating..."); policy?.Stop(); server?.Stop(); Manager?.Stop(); Manager?.Database.Dispose(); Shutdown?.Dispose(); Log.Warn("Terminated GameServer."); Thread.Sleep(1000); Environment.Exit(0); } catch (Exception e) { ForceShutdown(e); } }
private static void Main(string[] args) { Console.Title = "FSOD"; try { XmlConfigurator.ConfigureAndWatch(new FileInfo("log4net_wServer.config")); Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("wServer"); new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <string>("db_database", "rotmgprod"), Settings.GetValue <string>("db_user", "root"), Settings.GetValue <string>("db_auth", "")); manager = new RealmManager( Settings.GetValue <int>("maxClients", "100"), Settings.GetValue <int>("tps", "20")); WhiteList = Settings.GetValue <bool>("whiteList", "false"); Verify = Settings.GetValue <bool>("verifyEmail", "false"); WhiteListTurnOff = Settings.GetValue <DateTime>("whitelistTurnOff"); manager.Initialize(); manager.Run(); Server server = new Server(manager); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); if (Settings.GetValue <bool>("broadcastNews", "false") && File.Exists("news.txt")) { new Thread(autoBroadcastNews).Start(); } log.Info("Server initialized."); foreach (var type in typeof(World).Assembly.GetTypes()) { if (type.IsAbstract || !typeof(World).IsAssignableFrom(type)) { continue; } if (type.GetConstructors().First().GetParameters().Length > 0) { continue; } var world = (World)type.Assembly.CreateInstance(type.FullName); if (world == null) { log.Warn($"Cant make World {type.Name}"); } if (world?.Difficulty == -1) { log.Warn($"World {type.Name} has the default difficulty (-1)"); } world?.Dispose(); } uint key = 0; while ((key = (uint)Console.ReadKey(true).Key) != (uint)ConsoleKey.Escape) { if (key == (2 | 80)) { Settings.Reload(); } } log.Info("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); log.Info("Server terminated."); } catch (Exception e) { log.Fatal(e); foreach (var c in manager.Clients) { c.Value.Disconnect(); } Console.ReadLine(); } }
private static void Main(string[] args) { Console.Title = "Rotux - World Server"; try { Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.CurrentThread.Name = "Entry"; Settings = new SimpleSettings("wServer"); new Database( Settings.GetValue <string>("db_host", "127.0.0.1"), Settings.GetValue <string>("db_database", "rotmgprod"), Settings.GetValue <string>("db_user", "root"), Settings.GetValue <string>("db_auth", "")); manager = new RealmManager( Settings.GetValue <int>("maxClients", "100"), Settings.GetValue <int>("tps", "20")); WhiteList = Settings.GetValue <bool>("whiteList", "false"); Verify = Settings.GetValue <bool>("verifyEmail", "false"); WhiteListTurnOff = Settings.GetValue <DateTime>("whitelistTurnOff"); manager.Initialize(); manager.Run(); Server server = new Server(manager); PolicyServer policy = new PolicyServer(); Console.CancelKeyPress += (sender, e) => e.Cancel = true; policy.Start(); server.Start(); if (Settings.GetValue <bool>("broadcastNews", "false") && File.Exists("news.txt")) { new Thread(autoBroadcastNews).Start(); } Console.WriteLine("Server initialized."); uint key = 0; while ((key = (uint)Console.ReadKey(true).Key) != (uint)ConsoleKey.Escape) { if (key == (2 | 80)) { Settings.Reload(); } } Console.WriteLine("Terminating..."); server.Stop(); policy.Stop(); manager.Stop(); Console.WriteLine("Server terminated."); } catch (Exception e) { Console.WriteLine(e); foreach (var c in manager.Clients) { c.Value.Disconnect(); } Console.ReadLine(); } }