public void CmdNewPlayerReady() { GetComponent <NetworkIdentity>().AssignClientAuthority(this.GetComponent <NetworkIdentity>().connectionToClient); m_PolePositionManager.NewPlayerReady(this.gameObject); }
public void CmdNewPlayerReady() { GetComponent <NetworkIdentity>().AssignClientAuthority(this.GetComponent <NetworkIdentity>().connectionToClient); m_PolePositionManager.NewPlayerReady(this.gameObject); }