常用方法
常用方法
常用方法
常用方法
public void RemoveColission() { GameObject o = gameObject; o.GetComponent <BoxCollider2D>().size = Vector2.zero; o.tag = "Untagged"; player.AddExp(exp); }
public void RemoveColission() { GameObject o = gameObject; o.GetComponent <BoxCollider2D>().size = Vector2.zero; o.tag = "Untagged"; player.AddExp(exp); }