void OnTriggerEnter2D(Collider2D col) { if (col.tag == "Player") { if (!ps.hasPowerUp) { ps.ActivatePowerUp(gameObject.name); GameManager.singleton.itemMaxCounter--; Destroy(gameObject); } else { } } else { } }
void OnTriggerEnter2D(Collider2D col) { if (col.tag == "Player") { if (!ps.hasPowerUp) { ps.ActivatePowerUp(gameObject.name); GameManager.singleton.itemMaxCounter--; Destroy(gameObject); } else { } } else { } }