} // End of AntiAliasingValFromSliderVal // Initialization of ambient occlusion components. private void AOInit() { // If there is no post processing profile then exit from function. if(this.post_processing_profile==null) { return; } // Set values in component. this.ao.isOn=Convert.ToBoolean(PlayerPrefsManager.AOGet()); // Save initial settings. OnAOChange(); // Adds a listener. this.ao.onValueChanged.AddListener(delegate { OnAOChange(); }); } // End of AOInit