} // End of OnVideoDefault #endregion // --------------------------------------------------------------------------------------------------------------------- // Public methods associated post processing // --------------------------------------------------------------------------------------------------------------------- #region // Set default values. public void OnPostProcessingDefault() { this.post_processing.isOn=Convert.ToBoolean(PlayerPrefsManager.PostProcessingDefGet()); // If there is no post processing profile. if(this.post_processing_profile==null) { this.anti_aliasing_slider.value=PlayerPrefsManager.AntiAliasingDefGet(); } // If there is post processing profile. else { this.anti_aliasing_toggle.isOn=Convert.ToBoolean(PlayerPrefsManager.AntiAliasingDefGet()); } this.ao.isOn=Convert.ToBoolean(PlayerPrefsManager.AODefGet()); this.depth_of_field.isOn=Convert.ToBoolean(PlayerPrefsManager.DepthOfFieldDefGet()); this.motion_blur.isOn=Convert.ToBoolean(PlayerPrefsManager.MotionBlurDefGet()); this.bloom.isOn=Convert.ToBoolean(PlayerPrefsManager.BloomDefGet()); this.color_grading.isOn=Convert.ToBoolean(PlayerPrefsManager.ColorGradingDefGet()); this.chromatic.isOn=Convert.ToBoolean(PlayerPrefsManager.ChromaticDefGet()); this.vignette.isOn=Convert.ToBoolean(PlayerPrefsManager.VignetteDefGet()); } // End of OnPostProcessingDefault