public void OnPortalJumpPowerUPActivated()
 {
     //When jump powerup is activated.
     changeColor.ChangePortalColor(0);
     playerAnimator.JumpPortal();
     FMODUnity.RuntimeManager.PlayOneShot("event:/FX/Portal");
     FMODUnity.RuntimeManager.PlayOneShot("event:/FX/PortalSwitch");
 }