示例#1
0
    public void AfterEachTest()
    {
        Personality.Reset();

        foreach (var food in GameObject.FindGameObjectsWithTag("Food"))
        {
            GameObject.Destroy(food);
        }
    }
示例#2
0
    public void Personality_Reset()
    {
        var person = new GameObject().AddComponent <Personality> ();

        person.Save();

        Personality.Reset();

        Assert.AreEqual(0, Personality.SavedCount());
    }
    public void AfterEachTest()
    {
        foreach (var obj in GameObject.FindGameObjectsWithTag("Character"))
        {
            GameObject.Destroy(obj);
        }

        foreach (var food in GameObject.FindGameObjectsWithTag("Food"))
        {
            GameObject.Destroy(food);
        }

        Personality.Reset();
    }