示例#1
0
    void Start()
    {
        Time.timeScale = 1;

        input        = GameObject.Find("InputManager").GetComponent <InputManager>();
        audiocontrol = GameObject.Find("Audio").GetComponent <AudioControl>();

        menu = GetComponent <MenuControl>();
        menu.HideOverlay();
    }
示例#2
0
 void Play()
 {
     Time.timeScale = 1;
     if (!inputWasDisabled)
     {
         input.Disable(0.2f);
     }
     inputWasDisabled = false;
     audiocontrol.SetMultiplier(100);
     menu.HideOverlay();
     HUD.SetActive(true);
 }
 void Start()
 {
     menu = GetComponent <MenuControl>();
     menu.HideOverlay();
 }