示例#1
0
    private void OnTriggerEnter(Collider other)
    {
        if (other.CompareTag("Coin"))
        {
            audio.Play();
            coin++;
            score.text = coin.ToString();
        }
        if (other.CompareTag("Enemy"))
        {
            isDead = true;
            audioDead.Play();
            anim.Play("LOSE00");
            PlayerPrefs.SetInt("Coin", coin + oldCoin);


            menu.Dead();
        }
    }