public void levelLoad()
    {
        mapScript = GameObject.Find ("MapAdmin").GetComponent<MapScript> ();
        curMoney = mapScript.startingMoneyAmount;
        numTotalRounds = mapScript.getNumRounds();

        gameMenu.setCurMoney(curMoney);
        curGameState = GameState.RoundNotStarted;
        roundNum = 0;
        numKills = 0;

        enemyManager.levelLoad ();
        gridManager.levelLoad ();
    }
示例#2
0
    public void levelLoad()
    {
        mapScript      = GameObject.Find("MapAdmin").GetComponent <MapScript> ();
        curMoney       = mapScript.startingMoneyAmount;
        numTotalRounds = mapScript.getNumRounds();

        gameMenu.setCurMoney(curMoney);
        curGameState = GameState.RoundNotStarted;
        roundNum     = 0;
        numKills     = 0;
        health       = 100;
        score        = 0;
        numLeaks     = 0;

        enemyManager.levelLoad();
        gridManager.levelLoad();
    }