public override void ActionTaken(Query query) { if (query == Query.Move) { MapManager.AddNoiseSourse(new NoiseSource(NoiseType.StepsOfThief, 1, 2, Position, "S")); } }
public override void ActionTaken(Query query) { if (actionQueue.Count != 0) { actionQueue.PopFront(); } if (query == Query.Move) { MapManager.AddNoiseSourse(new NoiseSource(NoiseType.StepsOfGuard, 1, 4, Position, "S")); } }