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C# (CSharp) MapManager.AddLogic示例
编程语言:
C# (CSharp)
类/类型:
MapManager
方法/功能:
AddLogic
hotexamples.com的示例:
1
C# (CSharp) MapManager.AddLogic - 已找到1个示例
。这些是从开源项目中提取的最受好评的
MapManager.AddLogic
来自程序包 DefendAman现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
AddToMap(5)
AddPR(5)
AddToGroundLayer(4)
AddPr(4)
AddPlayer(4)
AddObject(4)
AddMap(4)
AnimateProjectile(3)
Build(3)
startMap(2)
AddNoiseSourse(2)
initializeBeforeStart(2)
generatePseudoRandomMap(2)
CanMove(2)
AddToNpcLayer(2)
AddToModuleList(2)
AddToTopLayer(2)
AddCreatureToMap(2)
ActivatePhase(2)
AddItem(2)
Add(2)
AddMapData(1)
BreakRustEditCustomPrefabs(1)
AddActor(1)
BuildHomeRange(1)
BuildMap(1)
BuildToMap(1)
Button_Anim(1)
Buy(1)
CalDistance(1)
CalculateBuildPosition(1)
CanAttack(1)
CanCellBeOccupiedByActor(1)
CanMoveOn(1)
BombExploded(1)
CanMoveToNextLevel(1)
CanNextLevel(1)
CanSeeCastle(1)
IsStartPointWalkable(1)
IsStartingMapLoaded(1)
PlaceStartRoom(1)
fog_of_war(1)
ActivatePossibleButtons(1)
hex_at_offset_from(1)
setMapList(1)
setPlayerMain(1)
BookTile(1)
BeginMapDownload(1)
BlockedCellFinder(1)
AddRingToCell(1)
常用方法
AddToMap (5)
AddPR (5)
AddToGroundLayer (4)
AddPr (4)
AddPlayer (4)
AddObject (4)
AddMap (4)
AnimateProjectile (3)
Build (3)
startMap (2)
常用方法
AddNoiseSourse (2)
initializeBeforeStart (2)
generatePseudoRandomMap (2)
CanMove (2)
AddToNpcLayer (2)
AddToModuleList (2)
AddToTopLayer (2)
AddCreatureToMap (2)
ActivatePhase (2)
AddItem (2)
Add (2)
AddMapData (1)
BreakRustEditCustomPrefabs (1)
AddActor (1)
BuildHomeRange (1)
BuildMap (1)
BuildToMap (1)
Button_Anim (1)
Buy (1)
CalDistance (1)
常用方法
Add (2)
AddMapData (1)
BreakRustEditCustomPrefabs (1)
AddActor (1)
BuildHomeRange (1)
BuildMap (1)
BuildToMap (1)
Button_Anim (1)
Buy (1)
CalDistance (1)
CalculateBuildPosition (1)
CanAttack (1)
CanCellBeOccupiedByActor (1)
CanMoveOn (1)
BombExploded (1)
CanMoveToNextLevel (1)
CanNextLevel (1)
CanSeeCastle (1)
IsStartPointWalkable (1)
IsStartingMapLoaded (1)
PlaceStartRoom (1)
fog_of_war (1)
ActivatePossibleButtons (1)
hex_at_offset_from (1)
setMapList (1)
setPlayerMain (1)
BookTile (1)
BeginMapDownload (1)
BlockedCellFinder (1)
AddRingToCell (1)
常用方法
CalculateBuildPosition (1)
CanAttack (1)
CanCellBeOccupiedByActor (1)
CanMoveOn (1)
BombExploded (1)
CanMoveToNextLevel (1)
CanNextLevel (1)
CanSeeCastle (1)
IsStartPointWalkable (1)
IsStartingMapLoaded (1)
PlaceStartRoom (1)
fog_of_war (1)
ActivatePossibleButtons (1)
hex_at_offset_from (1)
setMapList (1)
setPlayerMain (1)
BookTile (1)
BeginMapDownload (1)
BlockedCellFinder (1)
AddRingToCell (1)
AddMapToManager (1)
AddMappedPoint (1)
AddNextBackgroundSegment (1)
AddNextCrowdRobot (1)
AddNextLevelSegment (1)
AddMapComponent (1)
AddLogic (1)
AddLocationPins (1)
AddPb (1)
AddEnemy (1)
AddProp (1)
AddTiles (1)
AddMapPushPin (1)
AddConfigMapsToMapManager (1)
AddColor (1)
AddBlock (1)
AddToSkyLayer (1)
ActivateMap (1)
AddTower (1)
AdjustCellsForBuilding (1)
MapManager Class Documentation
示例#1
0
显示文件
文件:
BuildMapTypeMenuManager.cs
项目:
helenh1994/AWESOMEGAME
public void AddTypeLogic(List <int> selection) { mapmanager.AddLogic(selection); }