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C# (CSharp) LoadManager.Close示例
编程语言:
C# (CSharp)
类/类型:
LoadManager
方法/功能:
Close
hotexamples.com的示例:
1
C# (CSharp) LoadManager.Close - 已找到1个示例
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LoadManager.Close
来自程序包 Time-Pigs-and-The-Ham-of-Destiny现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
Load(28)
GetCurrentScene(13)
GetPredictedHostLoadInfo(9)
LoadGame(8)
Instance(7)
FinishLoading(6)
CanITakeLoad(4)
GetHostLoadInfoAfterContainer(4)
GetPreviousScene(3)
ChangeLevel(3)
CheckSystemState(3)
GetLoad(3)
GetHostLoadInfoAWithoutContainer(3)
Get(3)
IsBusy(2)
GetNeededHostLoadInfo(2)
LoadEmail(2)
LoadCurrentLevel(2)
CreateManager(2)
Clear(2)
LoadFiles(1)
Init(1)
LoadGameObject(1)
InitLoad(1)
LoadGameData(1)
Invoke(1)
LoadFromDevice(1)
LoadCsv(1)
LoadAchievementValues(1)
LoadColor(1)
LoadDefault(1)
LoadAllTimeMaxScore(1)
LoadAnsweredQNumbers(1)
LoadAssetsToScene(1)
LoadData(1)
GetSerializers(1)
LoadAudio(1)
LoadAsync(1)
AddSerializer(1)
GetSavedObjFromChunkPos(1)
EndRead(1)
BrickDestroyed(1)
CLearRes(1)
ChangeProgress(1)
Close(1)
CopyGameobject(1)
CopyUI_WithParent(1)
CreateFolder(1)
DeleteDirectory(1)
DestroyPrefabAll(1)
常用方法
Load (28)
GetCurrentScene (13)
GetPredictedHostLoadInfo (9)
LoadGame (8)
Instance (7)
FinishLoading (6)
CanITakeLoad (4)
GetHostLoadInfoAfterContainer (4)
GetPreviousScene (3)
ChangeLevel (3)
常用方法
CheckSystemState (3)
GetLoad (3)
GetHostLoadInfoAWithoutContainer (3)
Get (3)
IsBusy (2)
GetNeededHostLoadInfo (2)
LoadEmail (2)
LoadCurrentLevel (2)
CreateManager (2)
Clear (2)
LoadFiles (1)
Init (1)
LoadGameObject (1)
InitLoad (1)
LoadGameData (1)
Invoke (1)
LoadFromDevice (1)
LoadCsv (1)
LoadAchievementValues (1)
LoadColor (1)
常用方法
LoadFiles (1)
Init (1)
LoadGameObject (1)
InitLoad (1)
LoadGameData (1)
Invoke (1)
LoadFromDevice (1)
LoadCsv (1)
LoadAchievementValues (1)
LoadColor (1)
LoadDefault (1)
LoadAllTimeMaxScore (1)
LoadAnsweredQNumbers (1)
LoadAssetsToScene (1)
LoadData (1)
GetSerializers (1)
LoadAudio (1)
LoadAsync (1)
AddSerializer (1)
GetSavedObjFromChunkPos (1)
EndRead (1)
BrickDestroyed (1)
CLearRes (1)
ChangeProgress (1)
Close (1)
CopyGameobject (1)
CopyUI_WithParent (1)
CreateFolder (1)
DeleteDirectory (1)
DestroyPrefabAll (1)
常用方法
LoadDefault (1)
LoadAllTimeMaxScore (1)
LoadAnsweredQNumbers (1)
LoadAssetsToScene (1)
LoadData (1)
GetSerializers (1)
LoadAudio (1)
LoadAsync (1)
AddSerializer (1)
GetSavedObjFromChunkPos (1)
EndRead (1)
BrickDestroyed (1)
CLearRes (1)
ChangeProgress (1)
Close (1)
CopyGameobject (1)
CopyUI_WithParent (1)
CreateFolder (1)
DeleteDirectory (1)
DestroyPrefabAll (1)
Dispose (1)
FileExists (1)
GetSaveData (1)
Find (1)
GetArray (1)
GetAsyncLoadProgress (1)
GetDockItems (1)
GetInstance (1)
GetInventoryStacks (1)
GetLoadingScene (1)
BeginRead (1)
GetObjectsByName (1)
GetPlayerPosition (1)
GetPrefabList (1)
LoadGameSave (1)
LoadManager Class Documentation
示例#1
0
显示文件
public void CloseLoad() { load.Close(); }