public void InitializePlayerController(Player player, GameManager gameManager) { _player = player; _gameManager = gameManager; input = new JoystickInput(); input.CreateDefaultJoystickBindings(); circleCombo = new JoystickCombo("Circle"); circleCombo.lowerDeadZoneX = -.2f; circleCombo.upperDeadZoneX = .2f; circleCombo.lowerDeadZoneY = -.2f; circleCombo.upperDeadZoneY = .2f; isComboCoroutineRunning = false; }