public void InitializePlayerController(Player player, GameManager gameManager)
    {
        _player      = player;
        _gameManager = gameManager;

        input = new JoystickInput();
        input.CreateDefaultJoystickBindings();

        circleCombo = new JoystickCombo("Circle");
        circleCombo.lowerDeadZoneX = -.2f;
        circleCombo.upperDeadZoneX = .2f;
        circleCombo.lowerDeadZoneY = -.2f;
        circleCombo.upperDeadZoneY = .2f;

        isComboCoroutineRunning = false;
    }