示例#1
0
    public void MightEngageWithObjectContinued(Transform objectToEngage)
    {
        //if (objectBeingHeld.Exists)
        //   return;
        if (objectToEngage is Transform && objectToEngage.CompareTag("Interact"))
        {
            objectBeingPointedAt.PopulateInfo(objectToEngage);
            SetInteractionIndicators(objectToEngage.GetComponent <PuzzleElement>().InteractionType);
        }
        else
        {
            objectBeingPointedAt.ClearInfo();
            SetInteractionIndicators(ObjectInteractions.none);
        }


        /*if (objectToEngage != objectBeingPointedAt.m_Transform)
         * {
         *  if (objectToEngage is Transform && objectToEngage.CompareTag("Interact"))
         *  {
         *      objectBeingPointedAt.PopulateInfo(objectToEngage);
         *      SetInteractionIndicators(objectToEngage.GetComponent<PuzzleElement>().InteractionType);
         *  }
         *  else
         *  {
         *      objectBeingPointedAt.ClearInfo();
         *      SetInteractionIndicators(ObjectInteractions.none);
         *  }
         * }*/
    }