public static InputConfiguration SetPositiveButton( this InputConfiguration inputConfiguration, MouseButton?mouseButton) { return(inputConfiguration .SetPositiveButton(UnityButtonNameFormat.MouseButtonName(mouseButton))); }
public static InputConfiguration SetPositiveButton( this InputConfiguration inputConfiguration, JoystickNumber joystickNumber, JoystickButton?joystickButton) { return(inputConfiguration .SetPositiveButton(UnityButtonNameFormat.JoystickButtonName(joystickNumber, joystickButton))); }