void CheckInputPause() { if (Input.GetKeyDown(KeyCode.Escape)) { if (pausaMenu.activeInHierarchy) { pausaMenu.SetActive(false); panelOpciones.gameObject.SetActive(false); botones.gameObject.SetActive(false); GameManager.instance.pauseMode = false; //Time.timeScale = 1; InputConfiguration.SelectFirstFoundButton(); } else { transform.SetAsLastSibling(); pausaMenu.SetActive(true); botones.SetActive(true); InputConfiguration.DeselectButton(); botonesDelMenu [0].Select(); GameManager.instance.pauseMode = true; //Time.timeScale = 0; } } }
public void ClosePanel() { mesagePanel.SetActive(false); GameManager.instance.ventanaAbierta = false; GameManager.instance.pauseMode = false; InputConfiguration.SelectFirstFoundButton(); //Time.timeScale = 1; }
// Use this for initialization void Start() { textoCambio = GetComponent <Text>(); textoCambio.text = "Has completado el trimestre " + (GameManager.instance.trimestre - 1); dinero.text = "Dinero: " + (GameManager.instance.dinero - 100); amigos.text = "Amigos: " + GameManager.instance.numFriends; nota.text = "Nota: " + (GameManager.instance.media); InputConfiguration.SelectFirstFoundButton(); }
// Use this for initialization void Start() { textoFin = GetComponent <Text>(); if (GameManager.instance.notaFinal > 5) { textoFin.text = "Enhorabuena has aprobado el curso"; } else { textoFin.text = "Has suspendido"; } dinero.text = "Dinero: " + (GameManager.instance.dinero); amigos.text = "Amigos: " + GameManager.instance.numFriends; nota.text = "Nota Final: " + (GameManager.instance.notaFinal); InputConfiguration.SelectFirstFoundButton(); }