public static InputConfiguration SetAltPositiveButton( this InputConfiguration inputConfiguration, MouseButton?mouseButton) { return(inputConfiguration .SetAltPositiveButton(UnityButtonNameFormat.MouseButtonName(mouseButton))); }
public static InputConfiguration SetAltPositiveButton( this InputConfiguration inputConfiguration, JoystickNumber joystickNumber, JoystickButton?joystickButton) { return(inputConfiguration .SetAltPositiveButton(UnityButtonNameFormat.JoystickButtonName(joystickNumber, joystickButton))); }