public static InputConfiguration SetNegativeButton( this InputConfiguration inputConfiguration, MouseButton?mouseButton) { return(inputConfiguration .SetNegativeButton(UnityButtonNameFormat.MouseButtonName(mouseButton))); }
public static InputConfiguration SetNegativeButton( this InputConfiguration inputConfiguration, JoystickNumber joystickNumber, JoystickButton?joystickButton) { return(inputConfiguration .SetNegativeButton(UnityButtonNameFormat.JoystickButtonName(joystickNumber, joystickButton))); }