void Start() { mGui = guiMain; mKeyboardInput = kbInput; mPlayer = player; mBullet = bullet; mPlayer.BulletRefresh(mBullet); mPlayerCtrl = new PlayerCtrl(mPlayer, camera, Setting.PLAYER_SPEED); mEngine = new Engine(); mKeyboardInput.Init(mPlayerCtrl); mGui.Init(mPlayerCtrl, mEngine); }