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C# (CSharp) IFighter.Move示例
编程语言:
C# (CSharp)
类/类型:
IFighter
方法/功能:
Move
hotexamples.com的示例:
1
C# (CSharp) IFighter.Move - 已找到1个示例
。这些是从开源项目中提取的最受好评的
IFighter.Move
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
ToggleAggressiveMode(20)
Attack(9)
GetHit(7)
TakeDamage(6)
Defend(6)
GetReady(5)
HasEscaped(3)
CanTakeDamage(3)
GetType(3)
GetRemainingHealth(3)
PhysicalDamage(3)
MakeNextMove(2)
GetFighterGameObject(2)
ResetEnergy(2)
TakeHit(2)
ToString(2)
UpgradeContracts(2)
DowngradeContracts(2)
GetContractsNumber(2)
poisoning(2)
Damage(2)
UpgradeEnergy(1)
SetBlock(1)
Quit(1)
ReceiveHeal(1)
ReduceEnergy(1)
ResetCorner(1)
RestoreMana(1)
SelectWeapon(1)
SetCornerAsPlayer(1)
nextFightAction(1)
UpgradeParter(1)
getStats(1)
defineTarget(1)
addQueue(1)
UseCombatSkill(1)
UpgradeStojka(1)
UpgradeStat(1)
AddArmor(1)
Hit(1)
Move(1)
GetHealth(1)
AddToInventory(1)
Alive(1)
Cleanse(1)
Death(1)
DecreaseHealth(1)
Fight(1)
FightWith(1)
GetDamage(1)
常用方法
ToggleAggressiveMode (20)
Attack (9)
GetHit (7)
TakeDamage (6)
Defend (6)
GetReady (5)
HasEscaped (3)
CanTakeDamage (3)
GetType (3)
GetRemainingHealth (3)
常用方法
PhysicalDamage (3)
MakeNextMove (2)
GetFighterGameObject (2)
ResetEnergy (2)
TakeHit (2)
ToString (2)
UpgradeContracts (2)
DowngradeContracts (2)
GetContractsNumber (2)
poisoning (2)
Damage (2)
UpgradeEnergy (1)
SetBlock (1)
Quit (1)
ReceiveHeal (1)
ReduceEnergy (1)
ResetCorner (1)
RestoreMana (1)
SelectWeapon (1)
SetCornerAsPlayer (1)
常用方法
Damage (2)
UpgradeEnergy (1)
SetBlock (1)
Quit (1)
ReceiveHeal (1)
ReduceEnergy (1)
ResetCorner (1)
RestoreMana (1)
SelectWeapon (1)
SetCornerAsPlayer (1)
nextFightAction (1)
UpgradeParter (1)
getStats (1)
defineTarget (1)
addQueue (1)
UseCombatSkill (1)
UpgradeStojka (1)
UpgradeStat (1)
AddArmor (1)
Hit (1)
Move (1)
GetHealth (1)
AddToInventory (1)
Alive (1)
Cleanse (1)
Death (1)
DecreaseHealth (1)
Fight (1)
FightWith (1)
GetDamage (1)
常用方法
nextFightAction (1)
UpgradeParter (1)
getStats (1)
defineTarget (1)
addQueue (1)
UseCombatSkill (1)
UpgradeStojka (1)
UpgradeStat (1)
AddArmor (1)
Hit (1)
Move (1)
GetHealth (1)
AddToInventory (1)
Alive (1)
Cleanse (1)
Death (1)
DecreaseHealth (1)
Fight (1)
FightWith (1)
GetDamage (1)
GetDammageValue (1)
GetEnergyValue (1)
GetHitStrength (1)
LowHealth (1)
GetInventory (1)
GetName (1)
GetSkill (1)
HasDefeated (1)
Heal (1)
HealUnit (1)
HelpTo (1)
AddQuest (1)
IsAlive (1)
IsHealer (1)
IsHelpfull (1)
stop (1)
示例#1
0
显示文件
public void Execute() { _fighter.Move(_xSteps, _ySteps); }