public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { GroupCardSelectBack d = delegate(Group val) { card.EffectDataGroup = val; normalDele d1 = delegate { Group result = new Group(); normalDele d2 = delegate { List <Card> list = result.ToList(); int reduceLP = 0; foreach (var item in list) { reduceLP += item.GetCurAfk(); } duel.ReduceLP(reduceLP, card.controller, ComVal.reason_Effect, card, effect); duel.FinishHandle(); }; duel.AddDelegate(d2, true); Group target = card.EffectDataGroup.GetFitlerGroup(Fiter1); result = duel.SendToGraveyard(ComVal.Area_Monster, target, card, ComVal.reason_EffectDestroy, effect); }; duel.AddDelayAction(d1, ComVal.resetEvent_LeaveEndPhase, 0); duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_Graveyard, group, card.controller, card, ComVal.reason_Effect, effect, ComVal.CardPutType_UpRightFront, d); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g1 = duel.GetIncludeNameCardFromArea("", false, card.ownerPlayer, ComVal.CardType_Monster_Fusion, ComVal.Area_Extra); Group g2 = duel.GetIncludeNameCardFromArea("", false, card.ownerPlayer, ComVal.cardType_Monster, ComVal.Area_Hand | ComVal.Area_Monster); g1 = g1.GetCanFusionGroup(g2); g1 = card.controller.GetCanSpSummonGroup(g1); if (g1.GroupNum == 0) { duel.FinishHandle(); return; } GroupCardSelectBack callBack = delegate(Group theGroup) { Card c = theGroup.GetCard(0); Group g3 = c.cardMaterialFitler.GetGroup(g2); GroupCardSelectBack callBack1 = delegate(Group theGroup1) { normalDele dele = delegate { duel.FinishHandle(); }; normalDele d = delegate { duel.SpeicalSummon(ComVal.Area_Extra, c, card.ownerPlayer, card, ComVal.reason_Effect, effect, 0, dele); }; duel.AddDelegate(d); duel.SendToGraveyard(ComVal.Area_Monster | ComVal.Area_Hand, theGroup1, card, ComVal.reason_FusionMaterial); }; duel.SelectFusionMaterialFromGroup(g3, callBack1, c); }; duel.SelectCardFromGroup(g1, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Card c = group.GetCard(0); if (c.curArea != ComVal.Area_Monster) { duel.FinishHandle(); return; } Group g = duel.GetIncludeNameCardFromArea(ComStr.KeyWord_MaskHERO, false, card.ownerPlayer, ComVal.CardType_Monster_Fusion, ComVal.Area_Extra); g = g.SiftingGroupInAttr(c.GetCurAttribute()); g = card.controller.GetCanSpSummonGroup(g); GroupCardSelectBack d = delegate(Group g1) { Card c1 = g1.GetCard(0); normalDele dele = delegate { duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_Extra, c1, card.ownerPlayer, card, ComVal.reason_Effect, effect, 0, dele); }; normalDele d1 = delegate { duel.SelectCardFromGroup(g, d, 1, card.controller); }; duel.AddDelegate(d1); duel.SendToGraveyard(ComVal.Area_Monster, group, card, ComVal.reason_Effect, effect); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Card target = card.EffectDataCard; mCard = target; Group g = duel.GetIncludeNameCardFromArea(ComStr.KeyWord_SixSamurai, false, card.controller, ComVal.cardType_Monster, ComVal.Area_MainDeck, Fiter); if (!target.curArea.IsBind(ComVal.Area_Monster) || g.GroupNum == 0) { duel.FinishHandle(); return; } GroupCardSelectBack callBack = delegate(Group val) { normalDele d = delegate { normalDele DestoryCard = delegate { Card c = val.GetFirstCard(); duel.SendToGraveyard(ComVal.Area_Monster, c.ToGroup(), card, ComVal.reason_Effect, effect); }; duel.AddDelayAction(DestoryCard, ComVal.resetEvent_LeaveEndPhase, 0); duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_MainDeck, val.GetFirstCard(), card.controller, card, ComVal.reason_Effect, effect, 0, d); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g1 = duel.GetIncludeNameCardFromArea(ComStr.KeyWord_ElementalHERO, false, card.ownerPlayer, ComVal.CardType_Monster_Fusion, ComVal.Area_Extra); Group g2 = duel.GetIncludeNameCardFromArea("", false, card.ownerPlayer, ComVal.cardType_Monster, ComVal.Area_Monster | ComVal.Area_Graveyard); g1 = g1.GetCanFusionGroup(g2); g1 = card.controller.GetCanSpSummonGroup(g1); GroupCardSelectBack callBack = delegate(Group theGroup) { Card c = theGroup.GetCard(0); Group g3 = c.cardMaterialFitler.GetGroup(g2); GroupCardSelectBack callBack1 = delegate(Group theGroup1) { normalDele finish = delegate { duel.FinishHandle(); }; normalDele d = delegate { duel.SpeicalSummon(ComVal.Area_Extra, c, card.ownerPlayer, card, ComVal.reason_FusionSummon, effect, 0, finish); }; duel.AddDelegate(d); duel.SendToRemove(ComVal.Area_Graveyard | ComVal.Area_Monster, theGroup1, card, ComVal.reason_FusionMaterial, effect); }; duel.SelectFusionMaterialFromGroup(g3, callBack1, c); }; duel.SelectCardFromGroup(g1, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { normalDele norDele = delegate { duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_Hand, card, card.ownerPlayer, card, ComVal.reason_Effect, effect, 0, norDele); }
private void Operation1(IDuel duel, Card card, LauchEffect effect, Group target = null) { normalDele d = delegate { duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_Graveyard, card, card.controller, card, ComVal.reason_Effect, effect, 0, d); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { if (duel.MonsterAreaIsFull(card.controller)) { duel.FinishHandle(); return; } normalDele d = delegate { duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_Graveyard, card, card.controller, card, ComVal.reason_Effect, effect, 0, d); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = duel.GetIncludeNameCardFromArea(ComStr.KeyWord_SixSamurai, false, card.controller, ComVal.cardType_Monster, ComVal.Area_Hand, Fiter); GroupCardSelectBack callBack = delegate(Group val) { normalDele d = delegate() { duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_Hand, val.GetCard(0), card.controller, card, ComVal.reason_Effect, effect, 0, d); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { GroupCardSelectBack callBack = delegate(Group g) { Card c = g.GetFirstCard(); normalDele d = delegate { duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_Graveyard, c, card.controller, card, ComVal.reason_Effect, effect, 0, d); }; duel.SelectCardFromGroup(card.controller.group_Graveyard.GetFitlerGroup(fiter), callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { if (card.curArea.IsBind(ComVal.Area_Trap)) { normalDele d = delegate { duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_NormalTrap, card, card.controller, card, ComVal.reason_Effect, effect, 0, d); } else { duel.FinishHandle(); } }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Card target = group.GetCard(0); if (target.curArea != ComVal.Area_Graveyard) { return; } normalDele dele = delegate { duel.FinishHandle(); }; target.controller = effect.ownerCard.controller; duel.SpeicalSummon(ComVal.Area_Graveyard, target, effect.ownerCard.ownerPlayer, effect.ownerCard, ComVal.reason_Effect, effect, 0, dele); }
private void Operation4(IDuel duel, Card card, LauchEffect effect, Group target = null) { Group g = GetTargetGroup4(duel, card); GroupCardSelectBack callBack = delegate(Group val) { Card c = val.GetFirstCard(); normalDele d = delegate() { duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_Graveyard, c, card.controller, card, ComVal.reason_Effect, effect, 0, d); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Card effectDataCard = card.EffectDataCard; Group mainDeckG = duel.GetIncludeNameCardFromArea(effectDataCard.cardName, false, card.controller, ComVal.cardType_Monster, ComVal.Area_MainDeck, Fiter1); if (mainDeckG.GroupNum == 0) { duel.FinishHandle(); return; } normalDele d = delegate { duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_MainDeck, mainDeckG.GetCard(0), card.controller, card, ComVal.reason_Effect, effect, ComVal.CardPutType_UpRightFront, d); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = duel.GetIncludeNameCardFromArea(ComStr.KeyWord_ElementalHERO, false, card.ownerPlayer, ComVal.cardType_Monster, ComVal.Area_MainDeck, fitler1, false, null, null); Group g1 = card.ownerPlayer.GetCanSpSummonGroup(g); GroupCardSelectBack d1 = delegate(Group g2) { Card c = g2.GetCard(0); normalDele dele = delegate { duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_MainDeck, c, card.ownerPlayer, card, ComVal.reason_Effect, effect, 0, dele); }; duel.SelectCardFromGroup(g1, d1, 1, card.controller); }
public void Operation1(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group b = duel.GetIncludeNameCardFromArea("", false, card.ownerPlayer, ComVal.cardType_Monster, ComVal.Area_MainDeck, filer, false, null, null); GroupCardSelectBack callBack = delegate(Group targetGroup) { Card target = targetGroup.GetCard(0); normalDele norDele = delegate() { StateEffect e1 = new StateEffect(); e1.SetRangeArea(ComVal.Area_Monster); e1.SetCategory(ComVal.category_stateEffect | ComVal.category_limitTime); e1.SetCardEffectType(ComVal.cardEffectType_Single | ComVal.cardEffectType_normalStateEffect); e1.SetTarget(target); e1.SetStateEffectType(ComVal.stateEffectType_unableAttack); e1.SetResetCode(ComVal.resetEvent_LeaveEndPhase, 0); duel.ResignEffect(e1, card, card.ownerPlayer); duel.FinishHandle(); }; duel.SpeicalSummon(ComVal.Area_MainDeck, target, card.ownerPlayer, card, ComVal.reason_Effect, effect, 0, norDele); }; duel.SelectCardFromGroup(b, callBack, 1, card.controller); }