public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = duel.GetIncludeNameCardFromArea("", true, card.controller, 0, ComVal.Area_Field); normalDele d = delegate { duel.AddFinishHandle(); duel.DiscardFromDeck(3, card, effect, card.controller); }; GetMes d1 = delegate(bool val) { if (val) { GroupCardSelectBack d2 = delegate(Group target) { duel.AddDelegate(d, true); duel.SendToGraveyard(ComVal.Area_Field, target, card, ComVal.reason_EffectDestroy, effect); }; duel.SelectCardFromGroup(g, d2, 1, card.controller); } else { d(); } }; if (g.GroupNum > 0) { duel.ShowDialogBox(card, d1, card.controller.isMy); } else { d(); } }
public void Operation(IDuel duel, Card theCard, LauchEffect effect, Group group = null) { Card targetCard = group.GetCard(0); duel.AddFinishHandle(); duel.AddCardToHandFromMainDeck(targetCard, effect.ownerCard.ownerPlayer, effect.ownerCard, effect); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group a = duel.GetIncludeNameCardFromArea("", false, card.opponentPlayer, 0, ComVal.Area_Trap, filer, false, null, null); duel.AddFinishHandle(); duel.SendToGraveyard(ComVal.Area_Trap, a, card, ComVal.reason_EffectDestroy, effect); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = duel.GetIncludeNameCardFromArea("", true, null, ComVal.cardType_Monster, ComVal.Area_Monster); duel.AddFinishHandle(); duel.SendToGraveyard(ComVal.Area_Field, g, card, ComVal.reason_EffectDestroy, effect); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Card target = group.GetCard(0); duel.AddFinishHandle(); duel.AddCardToHandFromArea(ComVal.Area_Monster, target, target.ownerPlayer, card, effect); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = duel.GetIncludeNameCardFromArea("", false, card.controller, 0, ComVal.Area_MainDeck, Fiter); duel.AddFinishHandle(); duel.AddCardToHandFromMainDeck(g.GetCard(0), card.controller, card, effect); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = duel.GetIncludeNameCardFromArea("", false, duel.GetOpsitePlayer(card.controller), ComVal.cardType_Monster, ComVal.Area_Monster); duel.AddFinishHandle(); duel.SendToGraveyard(ComVal.Area_Monster, g, card, ComVal.reason_EffectDestroy, effect); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { AttackEvent e = duel.GetCurAttackEvent(); Card c = e.Attackeder; duel.AddFinishHandle(); duel.SendToMainDeck(ComVal.Area_Monster, c.ToGroup(), card, ComVal.reason_Effect, effect); }
public void Cost(IDuel duel, Card card, LauchEffect effect) { Group g = new Group(); g.AddCard(card); duel.AddFinishHandle(); duel.SendToRemove(ComVal.Area_Graveyard, g, card, ComVal.reason_Cost, effect); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Card c = duel.GetCurChain().GetLastEffect().ownerCard; duel.GetCurChain().DisableLastEffect(); duel.AddFinishHandle(); duel.SendToGraveyard(ComVal.Area_Field, c.ToGroup(), card, ComVal.reason_Effect, effect); }
private void Cost(IDuel duel, Card card, LauchEffect effect) { GroupCardSelectBack d = delegate(Group g) { duel.AddFinishHandle(); duel.SendToGraveyard(ComVal.Area_Hand, g, card, ComVal.reason_Cost, effect); }; duel.SelectCardFromGroup(card.controller.group_HandCard, d, 1, card.controller); }
public void Cost(IDuel duel, Card card, LauchEffect effect) { Group a = duel.GetIncludeNameCardFromArea("", false, card.ownerPlayer, ComVal.cardType_Spell, ComVal.Area_Hand); GroupCardSelectBack callBack = delegate(Group group) { duel.AddFinishHandle(); duel.SendToGraveyard(ComVal.Area_Hand, group, card, ComVal.reason_Cost, effect); }; duel.SelectCardFromGroup(a, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { normalDele d = delegate { duel.AddFinishHandle(); duel.DiscardFromDeck(2, card, effect, card.controller); }; duel.AddDelegate(d, true); duel.DrawCard(card.controller, 2, card, effect); }
public void Operation1(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group theGroup = duel.GetIncludeNameCardFromArea(ComStr.KeyWord_Change, false, effect.ownerCard.ownerPlayer, ComVal.CardType_Spell_Quick, ComVal.Area_MainDeck); GroupCardSelectBack CallBack = delegate(Group targetGroup) { Card targetCard = targetGroup.GetCard(0); duel.AddFinishHandle(); duel.AddCardToHandFromMainDeck(targetCard, effect.ownerCard.ownerPlayer, effect.ownerCard, effect); }; duel.SelectCardFromGroup(theGroup, CallBack, 1, card.controller); }
private void Cost(IDuel duel, Card card, LauchEffect effect) { Group g = duel.GetIncludeNameCardFromArea(ComStr.KeyWord_Lightsworn, false, card.controller, ComVal.cardType_Monster, ComVal.Area_Hand); GroupCardSelectBack callBack = delegate(Group val) { duel.AddFinishHandle(); duel.SendToGraveyard(ComVal.Area_Hand, val, card, ComVal.reason_Cost, effect); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = duel.GetIncludeNameCardFromArea("", false, card.controller, ComVal.CardType_Spell_Field, ComVal.Area_MainDeck); GroupCardSelectBack callBack = delegate(Group val) { duel.AddFinishHandle(); duel.AddCardToHandFromMainDeck(val.GetCard(0), card.controller, card, effect); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group a = duel.GetIncludeNameCardFromArea("英雄", false, effect.ownerCard.ownerPlayer, ComVal.cardType_Monster, ComVal.Area_MainDeck); GroupCardSelectBack CallBack = delegate(Group theGroup) { Card targetCard = theGroup.GetCard(0); duel.AddFinishHandle(); duel.AddCardToHandFromMainDeck(targetCard, effect.ownerCard.ownerPlayer, effect.ownerCard, effect); }; duel.SelectCardFromGroup(a, CallBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = duel.GetIncludeNameCardFromArea("24094653", false, card.ownerPlayer, ComVal.cardType_Spell, ComVal.Area_MainDeck); GroupCardSelectBack callBack = delegate(Group theGroup) { Card c = theGroup.GetCard(0); duel.AddFinishHandle(); duel.AddCardToHandFromMainDeck(c, card.ownerPlayer, card, effect); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); }
private void Operation1(IDuel duel, Card card, LauchEffect effect, Group target = null) { Group g = duel.GetIncludeNameCardFromArea("", false, card.controller, ComVal.cardType_Monster, ComVal.Area_MainDeck, Fiter); GroupCardSelectBack callBack = delegate(Group val) { duel.AddFinishHandle(); duel.AddCardToHandFromMainDeck(val.GetCard(0), card.controller, card, effect); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = new Group(); normalDele d1 = delegate { duel.AddFinishHandle(); g = g.GetFitlerGroup(cardFiter); duel.DrawCard(card.controller, g.GroupNum, card, effect); }; duel.AddDelegate(d1, true); g = duel.DiscardFromDeck(3, card, effect, card.controller); }
private void Cost(IDuel duel, Card card, LauchEffect effect) { Group g = GetCanReleaseGroup(duel, card); GroupCardSelectBack callBack = delegate(Group val) { card.EffectDataCard = val.GetCard(0); duel.AddFinishHandle(); duel.SendToGraveyard(ComVal.Area_Field, val, card, ComVal.reason_Realease, effect); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = card.controller.group_MainDeck; g = g.GetFitlerGroup(Filter); GroupCardSelectBack callBack = delegate(Group val) { duel.AddFinishHandle(); duel.SendToGraveyard(ComVal.Area_MainDeck, val, card, ComVal.reason_Effect, effect); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { if (card.opponentPlayer.GetHandCardNum() == 0) { duel.FinishHandle(); return; } GroupCardSelectBack callBack = delegate(Group g) { duel.AddFinishHandle(); duel.SendToRemove(ComVal.Area_Hand, g, card, ComVal.reason_Effect, effect); }; duel.SelectCardFromGroup(card.opponentPlayer.GetHandCardGroup(), callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = new Group(); Code code = duel.GetCurCode(); g = code.group.GetFitlerGroup(filter); if (g.GroupNum != 0) { duel.AddFinishHandle(); duel.SendToRemove(ComVal.Area_Monster, g, card, ComVal.reason_Effect, effect); } else { duel.FinishHandle(); } }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { if (!card.CanDestroy()) { duel.FinishHandle(); return; } normalDele d = delegate { duel.AddFinishHandle(); duel.DrawCard(card.controller, 1, card, effect); }; duel.AddDelegate(d, true); duel.SendToGraveyard(ComVal.Area_Field, group, card, ComVal.reason_Destroy, effect); }
private void Operation1(IDuel duel, Card card, LauchEffect effect, Group target = null) { normalDele d = delegate { duel.AddFinishHandle(); duel.DiscardFromDeck(3, card, effect, card.controller); }; GroupCardSelectBack callBack = delegate(Group val) { duel.AddDelegate(d, true); duel.SendToGraveyard(ComVal.Area_Monster, val, card, ComVal.reason_EffectDestroy, effect); }; Group g = duel.GetIncludeNameCardFromArea("", false, duel.GetOpsitePlayer(card.controller), ComVal.cardType_Monster, ComVal.Area_Monster); duel.SelectCardFromGroup(g, callBack, 1, card.controller); }
private void Operation3(IDuel duel, Card card, LauchEffect effect, Group target = null) { Group g = GetTargetGroup3(duel, card); if (g.GroupNum == 0) { duel.FinishHandle(); return; } GroupCardSelectBack callBack = delegate(Group val) { Card c = val.GetFirstCard(); duel.AddFinishHandle(); duel.AddCardToHandFromArea(c.curArea, c, card.controller, card, effect); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { LimitPlayer(duel, card); Group g = card.controller.group_MainDeck.GetFirstAmountCard(3); if (g.GroupNum == 0) { duel.FinishHandle(); return; } GroupCardSelectBack callBack = delegate(Group val) { duel.AddFinishHandle(); duel.AddCardToHandFromMainDeck(val.GetCard(0), card.controller, card, effect); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = duel.GetIncludeNameCardFromArea(ComStr.KeyWord_Lightsworn, false, card.controller, ComVal.cardType_Monster, ComVal.Area_MainDeck, Filter); if (g.GroupNum == 0) { duel.FinishHandle(); return; } else { GroupCardSelectBack callBack = delegate(Group val) { duel.AddFinishHandle(); duel.AddCardToHandFromMainDeck(val.GetFirstCard(), card.controller, card, effect); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); } }
public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null) { Group g = duel.GetIncludeNameCardFromArea("", false, duel.GetOpsitePlayer(card.controller), 0, ComVal.Area_Trap); GroupCardSelectBack callBack = delegate(Group val) { duel.AddFinishHandle(); duel.SendToGraveyard(ComVal.Area_Trap, val, card, ComVal.reason_EffectDestroy, effect); }; duel.SelectCardFromGroup(g, callBack, 1, card.controller); duel.ChangeMonsterType(ComVal.CardPutType_layFront, card); StateEffect e1 = new StateEffect(); e1.SetRangeArea(ComVal.Area_Monster); e1.SetCategory(ComVal.category_stateEffect | ComVal.category_limitTime); e1.SetCardEffectType(ComVal.cardEffectType_Single | ComVal.cardEffectType_normalStateEffect); e1.SetStateEffectType(ComVal.stateEffectType_unableChangeType); e1.SetTarget(card); e1.SetResetCode(ComVal.resetEvent_LeaveEndPhase, 1); duel.ResignEffect(e1, card, card.controller); }