/// <summary> /// Called by the clien when a player wins/loses. /// </summary> /// <param name="player">The player which won/lost</param> /// <param name="isWinner">True - the player won. False - The player lost. /// </param> public void NotifyPlayerStatus(Player player, bool isWinner) { checkResultIncomingStarted(); concreteClient.NotifyPlayerStatus(player, isWinner); }
/// <summary> /// Called by the clien when a player wins/loses. /// </summary> /// <param name="player">The player which won/lost</param> /// <param name="isWinner">True - the player won. False - The player lost. /// </param> public virtual void NotifyPlayerStatus(Player player, bool isWinner) { helper.NotifyPlayerStatus(player, isWinner); }