/// <summary> /// 释放整个包和资源 /// </summary> /// <param name="bundleName"></param> public void DisposeBundleAndObjs(string bundleName) { if (allAssets.ContainsKey(bundleName)) { abManager.DisposeBundleAndObjs(allAssets[bundleName]); } else { Debug.LogWarning("Dont contains the bundle = " + bundleName); } }