/// <summary> /// 释放单个 资源 /// </summary> /// <param name="bundleName"></param> /// <param name="res"></param> public void DisposeResObj(string bundleName, string res) { if (allAssets.ContainsKey(bundleName)) { abManager.DisposeResObj(allAssets[bundleName], res); } else { Debug.Log("Dont contain the bundle ==" + bundleName); } }
/// <summary> /// 释放单个资源 /// </summary> /// <param name="bundleName"></param> /// <param name="resName"></param> public void DisposeResObj(string bundleName, string resName) { if (mAllAssetDict.ContainsKey(bundleName)) { mAbManager.DisposeResObj(mAllAssetDict[bundleName], resName); } else { Debug.LogWarning("没有包含Bundle名:" + bundleName); } }