/// <summary> /// Draw fields for an item /// </summary> private static void DrawItemFields() { HeroKitCommon.DrawItemDropdown(intFields, "Condition Type", 3, HeroKitCommon.conditionTypeDatabase); HeroKitCommon.BasicFieldsB(stringFields, 0, 1); SimpleLayout.Line(); DrawCantAttack(); DrawCantBeAttacked(); DrawCantEvade(); SimpleLayout.Line(); HeroKitCommon.DrawMeterValue_Conditions(stringFields_att, intFields_att); HeroKitCommon.DrawStatValue_Conditions(stringFields_att, intFields_att); HeroKitCommon.DrawElementValue(stringFields_att, intFields_att, "Change effect of elements on the character"); HeroKitCommon.DrawConditionsValue(stringFields_att, intFields_att, "Change other conditions"); SimpleLayout.Line(); DrawTimerEndCond(); DrawAttackEndCond(); }