/// <summary> /// Draw fields for an item /// </summary> private static void DrawItemFields() { HeroKitCommon.BasicFieldsB(stringFields, 0, 1); HeroKitCommon.DrawWeaponList(stringFields_att, intFields_att); HeroKitCommon.DrawArmorList(stringFields_att, intFields_att); HeroKitCommon.DrawAbilityList(stringFields_att, intFields_att); HeroKitCommon.DrawConditionsList(stringFields_att, intFields_att); HeroKitCommon.DrawElementsList(stringFields_att, intFields_att); HeroKitCommon.DrawMeterMaxList(stringFields_att, intFields_att); HeroKitCommon.DrawMeterIncrementList(stringFields_att, intFields_att); HeroKitCommon.DrawStatsValue(stringFields_att, intFields_att, "Stats (start values)"); HeroKitCommon.DrawStatIncrementList(stringFields_att, intFields_att); }