public void OnUltraButtonClicked() { graphicsController.SetUltraQuality(); lowOff.gameObject.SetActive(true); lowOn.gameObject.SetActive(false); medOff.gameObject.SetActive(true); medOn.gameObject.SetActive(false); highOff.gameObject.SetActive(true); highOn.gameObject.SetActive(false); ultraOff.gameObject.SetActive(false); ultraOn.gameObject.SetActive(true); }