示例#1
0
    public IEnumerator Blackout()
    {
        blackout.enabled = true;
        blur.enabled     = true;

        int started = 0;

        Go.addTween(new GoTween(blackout, 0.1f, new GoTweenConfig()
                                .floatProp("RampOffset", -1f)
                                .setDelay(0.2f)
                                .setEaseType(GoEaseType.Linear),
                                (tween) => started--));
        started++;

        Go.addTween(new GoTween(blur, 0.3f, new GoTweenConfig()
                                .floatProp("BlurSpread", 1)
                                .intProp("Iterations", 10)
                                .setEaseType(GoEaseType.Linear),
                                (tween) => started--));
        started++;

        yield return(new WaitUntil(() => started == 0));
    }
    void SetupShowMainTableTweens()
    {
        Go.defaultEaseType = GoEaseType.AnimationCurve;
        var overworldCameraPositionProperty = new PositionTweenProperty(overworldCameraTweenEndPosition, false, true);
        var overworldCameraTweenConfig      = new GoTweenConfig();

        overworldCameraTweenConfig.addTweenProperty(overworldCameraPositionProperty);
        overworldCameraTweenConfig.startPaused();
        overworldCameraTweenConfig.easeCurve         = showMainTableTweenCurve;
        overworldCameraTweenConfig.onCompleteHandler = OnOverworldCameraTweenComplete;
        overworldCameraTween = new GoTween(overworldCameraTransform, showMainTableTweenTime, overworldCameraTweenConfig);
        overworldCameraTween.autoRemoveOnComplete = false;
        Go.addTween(overworldCameraTween);
        var directionalLightRotationProperty = new RotationTweenProperty(directionalLightTweenEndRotation);
        var directionalLightTweenConfig      = new GoTweenConfig();

        directionalLightTweenConfig.addTweenProperty(directionalLightRotationProperty);
        directionalLightTweenConfig.startPaused();
        directionalLightTweenConfig.easeCurve = setSunTweenCurve;
        directionalLightTween = new GoTween(directionalLightTransform, setSunTweenTime, directionalLightTweenConfig);
        directionalLightTween.autoRemoveOnComplete = false;
        Go.addTween(directionalLightTween);
    }
    public void OnWinLabelDoneAppearing(AbstractTween tween)
    {
        gameFullyOver = true;

        FLabel label = (tween as Tween).target as FLabel;

        Tween up = new Tween(label, 0.3f, new TweenConfig()
                             .floatProp("scale", 1.1f)
                             .setEaseType(EaseType.SineInOut));

        Tween down = new Tween(label, 0.3f, new TweenConfig()
                               .floatProp("scale", 1.0f)
                               .setEaseType(EaseType.SineInOut));

        TweenChain upDownChain = new TweenChain();

        upDownChain.setIterations(-1);
        upDownChain.append(up);
        upDownChain.append(down);

        Go.addTween(upDownChain);
        upDownChain.play();
    }
    void ExplodeHeartsFromPoint(Vector2 point)
    {
        int heartsFound = 0;

        foreach (FSprite heart in hearts)
        {
            if (heartsFound >= 50)
            {
                break;
            }

            if (heart.container == null)
            {
                heartsFound++;
                heart.x = point.x;
                heart.y = point.y;
                AddChild(heart);

                float duration    = Random.Range(0.1f, 1.5f);
                float xMovement   = Random.Range(-600f, 600f);
                float yMovement   = Random.Range(-600f, 600f);
                float rotationAmt = Random.Range(-360f, 360f);

                Tween tween = new Tween(heart, duration, new TweenConfig()
                                        .onComplete(OnHeartFinished)
                                        .floatProp("alpha", 0.0f)
                                        .floatProp("x", xMovement, true)
                                        .floatProp("y", yMovement, true)
                                        .floatProp("rotation", rotationAmt, true)
                                        .setEaseType(EaseType.SineInOut));

                Go.addTween(tween);

                tween.play();
            }
        }
    }
    public IEnumerator Flip(string name, bool horizontal = true, bool vertical = false, float duration = 1f, GoEaseType type = GoEaseType.QuadInOut)
    {
        var go = GameObject.Find(name);

        if (!go)
        {
            yield return(null);
        }
        else
        {
            var ended   = false;
            var handler = ElementHandlerFactory.Instance.CreateHandlerFor(go);

            Go.addTween(new GoTween(handler, duration, new GoTweenConfig()
                                    .setEaseType(type)
                                    .vector3Prop("Scale", new Vector3(
                                                     (horizontal ? -1 : 1) * handler.Scale.x,
                                                     (vertical   ? -1 : 1) * handler.Scale.y,
                                                     transform.localScale.z)),
                                    (tween) => ended = true
                                    ));
            yield return(new WaitUntil(() => ended));
        }
    }
示例#6
0
    public void Grow()
    {
        //HERE I GROW;
        if (growTween != null)
        {
            growTween.pause();
        }

        finishScale += 0.01f;



        Vector3 newScale      = new Vector3(finishScale, finishScale, transform.localScale.z);
        var     scaleProperty = new ScaleTweenProperty(newScale);

        tweenConfig = new GoTweenConfig();

        //config.setDelay( 1f );
        tweenConfig.addTweenProperty(scaleProperty);

        growTween = new GoTween(transform, 1f, tweenConfig);

        Go.addTween(growTween);
    }
    public void DisplayNextString()
    {
        if (stringQueue.Count == 0)
        {
            hasStringsToShow = false;
            NoStringsLeftToShow();
            return;
        }

        float startX = defaultX;
        float startY = defaultY;
        float holdX  = defaultX;
        float holdY  = defaultY;
        float endX   = defaultX;
        float endY   = defaultY;

        label.text = stringQueue[0];
        label.CreateTextQuads();

        if (labelShowType == LabelShowType.SlideFromLeft)
        {
            startX = -label.textRect.width / 2f;
        }
        else if (labelShowType == LabelShowType.SlideFromRight)
        {
            startX = Futile.screen.width + label.textRect.width / 2f;
        }
        else if (labelShowType == LabelShowType.SlideFromTop)
        {
            startY = Futile.screen.height + label.textRect.height / 2f;
        }
        else if (labelShowType == LabelShowType.SlideFromBottom)
        {
            startY = -label.textRect.height / 2f;
        }

        if (labelHideType == LabelHideType.SlideToLeft)
        {
            endX = -label.textRect.width / 2f;
        }
        else if (labelHideType == LabelHideType.SlideToRight)
        {
            endX = Futile.screen.width + label.textRect.width / 2f;
        }
        else if (labelHideType == LabelHideType.SlideToTop)
        {
            endY = Futile.screen.height + label.textRect.height / 2f;
        }
        else if (labelHideType == LabelHideType.SlideToBottom)
        {
            endY = -label.textRect.height / 2f;
        }

        label.x = startX;
        label.y = startY;

        Tween inTween = new Tween(label, inDuration, new TweenConfig()
                                  .floatProp("x", holdX)
                                  .floatProp("y", holdY)
                                  .onComplete(DoneMovingLabelIntoPlace)
                                  .setEaseType(easeType));

        float holdDuration = defaultHoldDuration;

        if (shouldIncreaseHoldDurationBasedOnStringLength)
        {
            holdDuration = Mathf.Max((float)(label.text.Length / 10), 3.0f);
        }

        Tween holdTween = new Tween(label, holdDuration, new TweenConfig()
                                    .floatProp("x", 0, true) // just to fake it into thinking it has a real tween
                                    .onComplete(StartingToAnimateLabelOut));

        Tween outTween = new Tween(label, outDuration, new TweenConfig()
                                   .floatProp("x", endX)
                                   .floatProp("y", endY)
                                   .setEaseType(easeType));

        TweenChain chain = new TweenChain();

        chain.append(inTween).append(holdTween).append(outTween);
        chain.setOnCompleteHandler(DoneShowingLabel);
        Go.addTween(chain);
        chain.play();

        labelIsAnimating = true;
        label.isVisible  = true;
    }
示例#8
0
 internal static GoTweenFlow Start(this GoTweenFlow self)
 {
     Go.addTween(self);
     return(self);
 }
示例#9
0
 internal static GoTweenChain Start(this GoTweenChain self)
 {
     Go.addTween(self);
     return(self);
 }
    public TPeopleScene(GoalType goalType) : base("")
    {
        FSprite background = SquareMaker.Square(Futile.screen.width, Futile.screen.height);

        background.color = Color.black;
        background.x     = Futile.screen.halfWidth;
        background.y     = Futile.screen.halfHeight;
        AddChild(background);

        startOverLabel       = new FLabel("SoftSugar", "Any key or click\nto start completely over");
        startOverLabel.x     = Futile.screen.halfWidth;
        startOverLabel.y     = Futile.screen.halfHeight;
        startOverLabel.alpha = 0;
        AddChild(startOverLabel);

        everythingContainer = new FContainer();
        AddChild(everythingContainer);

        parallaxScene = new TParallaxScene(new Color(0.7f, 0.9f, 1.0f, 1.0f));
        parallaxScene.foregroundVelocity = universalVelocity;
        parallaxScene.AddLayerWithImageName("mountains0.png", 0.15f, 0, true);
        parallaxScene.AddLayerWithImageName("mountains1.png", 0.3f, 0, true);
        parallaxScene.AddLayerWithImageName("cloud.psd", 0.2f, Futile.screen.halfHeight + 100f, false);
        parallaxScene.AddLayerWithImageName("ground.psd", 1.0f, 0, true);
        parallaxScene.StartUpdating();
        everythingContainer.AddChild(parallaxScene);

        FSprite fog = SquareMaker.Square(Futile.screen.width, Futile.screen.height);

        fog.x     = Futile.screen.halfWidth;
        fog.y     = Futile.screen.halfHeight;
        fog.color = Color.black;
        fog.alpha = 0.5f;
        everythingContainer.AddChild(fog);

        this.goalType  = goalType;
        tutorialIsDone = TMain.goalOneTutorialIsDone;

        if (this.goalType == GoalType.GoalOne)
        {
            goalDistance = 20000f;
        }
        else if (this.goalType == GoalType.GoalTwo)
        {
            goalDistance = 30000f;
        }
        else if (this.goalType == GoalType.GoalThree)
        {
            goalDistance = 50000f;
        }

        FSoundManager.PlayMusic("jazz");

        SetupHeartTokens();
        SetupUIElements();
        SetupTutorial();
        SetupHeartShower();
        SetupFinalNote();

        if (this.goalType == GoalType.GoalTwo)
        {
            FLabel label = new FLabel("SoftSugar", "\"I hope Dana's around\nhere somewhere!\"");
            label.x = Futile.screen.halfWidth;
            label.y = Futile.screen.height - 100f;
            everythingContainer.AddChild(label);
            Tween tween = new Tween(label, 0.3f, new TweenConfig()
                                    .setDelay(3.0f)
                                    .floatProp("y", Futile.screen.height + 200f)
                                    .setEaseType(EaseType.SineInOut));
            Go.addTween(tween);
            tween.play();
        }
        else if (this.goalType == GoalType.GoalThree)
        {
            FLabel label = new FLabel("SoftSugar", "\"Will I ever survive\nwithout her?\"");
            label.x = Futile.screen.halfWidth;
            label.y = Futile.screen.height - 100f;
            everythingContainer.AddChild(label);
            Tween tween = new Tween(label, 0.3f, new TweenConfig()
                                    .setDelay(3.0f)
                                    .floatProp("y", Futile.screen.height + 200f)
                                    .setEaseType(EaseType.SineInOut));
            Go.addTween(tween);
            tween.play();
        }

        whit   = new TWalkingCharacter("whitHead.png");
        whit.x = 130f;
        whit.y = 250f;
        everythingContainer.AddChild(whit);
        whit.StartWalking();

        TBorderLayer borderLayer = new TBorderLayer(Futile.screen.width, Futile.screen.height, 5f, new Color(0.2f, 0.2f, 0.2f, 1.0f));

        everythingContainer.AddChild(borderLayer);
    }
    public void UpdateGoal()
    {
        if (totalDistance < goalDistance - 1000f || initiatedSceneSwitch)
        {
            return;
        }

        if (goalType == GoalType.GoalOne)
        {
            if (faceCoin == null)
            {
                faceCoin   = new FSprite("danaHappy.png");
                faceCoin.x = Futile.screen.width + 100f;
                faceCoin.y = 250f;
                everythingContainer.AddChild(faceCoin);
                everythingContainer.AddChild(whit);                 // move him to top

                Tween tween1 = new Tween(faceCoin, 0.5f, new TweenConfig()
                                         .floatProp("scaleX", -1.0f)
                                         .setEaseType(EaseType.SineInOut));

                Tween tween2 = new Tween(faceCoin, 0.5f, new TweenConfig()
                                         .floatProp("scaleX", 1.0f)
                                         .setEaseType(EaseType.SineInOut));

                TweenChain chain = new TweenChain();
                chain.setIterations(-1);
                chain.append(tween1);
                chain.append(tween2);
                Go.addTween(chain);
                chain.play();
            }

            faceCoin.x += Time.fixedDeltaTime * universalVelocity;

            if (faceCoin.x < 100f)
            {
                initiatedSceneSwitch = true;
                FSoundManager.PlaySound("success");
                TMain.SwitchToScene(TMain.SceneType.DreamSceneOne);
            }
        }

        else if (goalType == GoalType.GoalTwo)
        {
            if (bigHeartCoin == null)
            {
                bigHeartCoin       = new FSprite("heart.psd");
                bigHeartCoin.scale = 2.0f;
                bigHeartCoin.x     = Futile.screen.width + 100f;
                bigHeartCoin.color = new Color(1.0f, 0.2f, 0.2f, 1.0f);
                bigHeartCoin.y     = 250f;
                everythingContainer.AddChild(bigHeartCoin);
                everythingContainer.AddChild(whit);                 // move to top

                Tween tween1 = new Tween(bigHeartCoin, 0.5f, new TweenConfig()
                                         .floatProp("scaleX", -1.0f)
                                         .setEaseType(EaseType.SineInOut));

                Tween tween2 = new Tween(bigHeartCoin, 0.5f, new TweenConfig()
                                         .floatProp("scaleX", 1.0f)
                                         .setEaseType(EaseType.SineInOut));

                TweenChain chain = new TweenChain();
                chain.setIterations(-1);
                chain.append(tween1);
                chain.append(tween2);
                Go.addTween(chain);
                chain.play();
            }

            bigHeartCoin.x += Time.fixedDeltaTime * universalVelocity;

            if (bigHeartCoin.x < 100f)
            {
                initiatedSceneSwitch = true;
                FSoundManager.StopMusic();
                FSoundManager.PlaySound("success");
                TMain.SwitchToScene(TMain.SceneType.DreamSceneTwo);
            }
        }

        else if (goalType == GoalType.GoalThree)
        {
            if (dana == null)
            {
                dana   = new TWalkingCharacter("danaHead.png");
                dana.x = Futile.screen.width + 100f;
                dana.y = 250f;
                everythingContainer.AddChild(dana);
                dana.StartWalking();
            }

            dana.x += Time.fixedDeltaTime * universalVelocity * 0.25f;

            if (dana.x < 350f)
            {
                start.isVisible = goal.isVisible = false;
                FSoundManager.PlayMusic("yay");
                foundEachother = true;
                dana.TurnAround();
                dana.StopWalking();
                whit.StopWalking();
                parallaxScene.StopUpdating();
                whit.StopCrouching();
                StartHeartShower();
            }
        }
    }
    public void EndGame()
    {
        FlyOutUIElements();

        scoreLabel.text = string.Format("{0:#,###0}", score);

        for (int i = hearts.Count - 1; i >= 0; i--)
        {
            FSprite heart = hearts[i];
            foreach (AbstractTween tween in Go.tweensWithTarget(heart))
            {
                Go.removeTween(tween);
            }
            heart.RemoveFromContainer();
            hearts.Remove(heart);
        }

        if (score >= 1000000)
        {
            StartHeartShower();
            FSoundManager.StopMusic();
            FSoundManager.PlaySound("happyPiano");
            gameIsOver = true;
            FLabel label = new FLabel("SoftSugar", "I love you times a million!");
            label.color = new Color(0.12f, 0.12f, 0.12f, 1.0f);
            label.x     = Futile.screen.halfWidth;
            label.y     = Futile.screen.halfHeight;
            label.scale = 0;
            AddChild(label);

            TweenConfig config = new TweenConfig()
                                 .floatProp("scale", 1.0f)
                                 .setEaseType(EaseType.SineInOut)
                                 .onComplete(OnWinLabelDoneAppearing);

            Go.to(label, 0.5f, config);
        }

        if (numHeartsMissed >= 5)
        {
            gameIsOver = true;
            FSoundManager.StopMusic();
            FSoundManager.PlaySound("sadPiano");
            FLabel topLabel    = new FLabel("SoftSugar", "Are you kidding me?!");
            FLabel bottomLabel = new FLabel("SoftSugar", string.Format("I love you way more than x{0:#,###0}!", score));
            topLabel.color    = new Color(0.75f, 0.12f, 0.12f, 1.0f);
            bottomLabel.color = new Color(0.12f, 0.12f, 0.12f, 1.0f);
            bottomLabel.x     = topLabel.x = Futile.screen.halfWidth;
            float bottomBeginning = 300f;
            float segmentHeight   = (Futile.screen.height - bottomBeginning * 2f) / 3f;
            bottomLabel.y     = segmentHeight - bottomLabel.textRect.height / 2f + bottomBeginning;
            topLabel.y        = segmentHeight * 3f - topLabel.textRect.height / 2f + bottomBeginning;
            bottomLabel.scale = topLabel.scale = 0;
            AddChild(topLabel);
            AddChild(bottomLabel);

            TweenConfig config1 = new TweenConfig()
                                  .floatProp("scale", 1.0f)
                                  .setEaseType(EaseType.SineInOut);
            TweenConfig config2 = new TweenConfig()
                                  .floatProp("scale", 0.75f)
                                  .setEaseType(EaseType.SineInOut);

            float duration = 0.5f;

            TweenChain chain = new TweenChain();
            chain.append(new Tween(topLabel, duration, config1));
            chain.append(new Tween(bottomLabel, duration, config2));
            chain.setOnCompleteHandler(OnGameShouldBeFullyOver);

            Go.addTween(chain);
            chain.play();
        }
    }
    public void HandleTouchOnBlackallAndTesser(FTouch touch)
    {
        FLabel touchedLetter = null;

        for (int i = 0; i < tesserLetters.Count; i++)
        {
            FLabel label = tesserLetters[i];
            if (label == null)
            {
                continue;
            }
            Vector2 touchPos = label.GlobalToLocal(touch.position);
            if (label.textRect.Contains(touchPos))
            {
                touchedLetter = label;
                break;
            }
        }

        for (int i = 0; i < blackallLetters.Count; i++)
        {
            FLabel label = blackallLetters[i];
            if (label == null)
            {
                continue;
            }
            Vector2 touchPos = label.GlobalToLocal(touch.position);
            if (label.textRect.Contains(touchPos))
            {
                touchedLetter = label;
                break;
            }
        }

        if (touchedLetter == null)
        {
            return;
        }

        touchWasUsedCorrectly = true;

        TweenChain chain         = null;
        float      duration      = 0.2f;
        float      extraRotation = 0f;

        // TESSER

        // T
        if (touchedLetter == tesserLetters[0])
        {
            if (unsolidifiedTrebellaLetters.Contains(touchedLetter))
            {
                FSoundManager.PlaySound("error");
                return;
            }

            if (!movedT)
            {
                chain  = TweenChainForLetter(touchedLetter, duration, trebellaFinalPositions[0].x, trebellaFinalPositions[0].y, extraRotation);
                movedT = true;
                unsolidifiedTrebellaLetters.Add(touchedLetter);
            }
        }

        // E
        if (touchedLetter == tesserLetters[1] || touchedLetter == tesserLetters[4])
        {
            if (unsolidifiedTrebellaLetters.Contains(touchedLetter))
            {
                FSoundManager.PlaySound("error");
                return;
            }

            int index;

            if (numTouchedEs == 0)
            {
                index = 2;
            }
            else if (numTouchedEs == 1)
            {
                index = 4;
            }
            else
            {
                index = -1;
            }

            if (index != -1)
            {
                chain = TweenChainForLetter(touchedLetter, duration, trebellaFinalPositions[index].x, trebellaFinalPositions[index].y, extraRotation);
                numTouchedEs++;
                unsolidifiedTrebellaLetters.Add(touchedLetter);
            }
            else
            {
                int tesserIndex = 0;
                if (touchedLetter == tesserLetters[1])
                {
                    tesserIndex = 0;
                }
                else if (touchedLetter == tesserLetters[4])
                {
                    tesserIndex = 4;
                }
                KillLetter(touchedLetter);
                tesserLetters[tesserIndex] = null;
                numNonTrebellaLettersLeft--;
            }
        }

        // S
        if (touchedLetter == tesserLetters[2])
        {
            KillLetter(touchedLetter);
            numNonTrebellaLettersLeft--;
            tesserLetters[2] = null;
        }

        // S
        if (touchedLetter == tesserLetters[3])
        {
            KillLetter(touchedLetter);
            numNonTrebellaLettersLeft--;
            tesserLetters[3] = null;
        }

        // R
        if (touchedLetter == tesserLetters[5])
        {
            if (unsolidifiedTrebellaLetters.Contains(touchedLetter))
            {
                FSoundManager.PlaySound("error");
                return;
            }

            if (!movedR)
            {
                chain  = TweenChainForLetter(touchedLetter, duration, trebellaFinalPositions[1].x, trebellaFinalPositions[1].y, extraRotation);
                movedR = true;
                unsolidifiedTrebellaLetters.Add(touchedLetter);
            }
        }

        // BLACKALL

        // B
        if (touchedLetter == blackallLetters[0])
        {
            if (unsolidifiedTrebellaLetters.Contains(touchedLetter))
            {
                FSoundManager.PlaySound("error");
                return;
            }

            if (!movedB)
            {
                chain  = TweenChainForLetter(touchedLetter, duration, trebellaFinalPositions[3].x, trebellaFinalPositions[3].y, extraRotation);
                movedB = true;
                unsolidifiedTrebellaLetters.Add(touchedLetter);
            }
        }

        // L
        if (touchedLetter == blackallLetters[1] || touchedLetter == blackallLetters[6] || touchedLetter == blackallLetters[7])
        {
            if (unsolidifiedTrebellaLetters.Contains(touchedLetter))
            {
                FSoundManager.PlaySound("error");
                return;
            }

            int index;

            if (numTouchedLs == 0)
            {
                index = 5;
            }
            else if (numTouchedLs == 1)
            {
                index = 6;
            }
            else
            {
                index = -1;
            }

            if (index != -1)
            {
                chain = TweenChainForLetter(touchedLetter, duration, trebellaFinalPositions[index].x, trebellaFinalPositions[index].y, extraRotation);
                numTouchedLs++;
                unsolidifiedTrebellaLetters.Add(touchedLetter);
            }
            else
            {
                int blackallIndex = 0;
                if (touchedLetter == blackallLetters[1])
                {
                    blackallIndex = 1;
                }
                else if (touchedLetter == blackallLetters[6])
                {
                    blackallIndex = 6;
                }
                else if (touchedLetter == blackallLetters[7])
                {
                    blackallIndex = 7;
                }
                KillLetter(touchedLetter);
                blackallLetters[blackallIndex] = null;
                numNonTrebellaLettersLeft--;
            }
        }

        // A
        if (touchedLetter == blackallLetters[2] || touchedLetter == blackallLetters[5])
        {
            if (unsolidifiedTrebellaLetters.Contains(touchedLetter))
            {
                FSoundManager.PlaySound("error");
                return;
            }

            int index;

            if (numTouchedAs == 0)
            {
                index = 7;
            }
            else
            {
                index = -1;
            }

            if (index != -1)
            {
                chain = TweenChainForLetter(touchedLetter, duration, trebellaFinalPositions[index].x, trebellaFinalPositions[index].y, extraRotation);
                numTouchedAs++;
                unsolidifiedTrebellaLetters.Add(touchedLetter);
            }
            else
            {
                int blackallIndex = 0;
                if (touchedLetter == blackallLetters[2])
                {
                    blackallIndex = 2;
                }
                else if (touchedLetter == blackallLetters[5])
                {
                    blackallIndex = 5;
                }
                KillLetter(touchedLetter);
                blackallLetters[blackallIndex] = null;
                numNonTrebellaLettersLeft--;
            }
        }

        // C
        if (touchedLetter == blackallLetters[3])
        {
            KillLetter(touchedLetter);
            blackallLetters[3] = null;
            numNonTrebellaLettersLeft--;
        }

        // K
        if (touchedLetter == blackallLetters[4])
        {
            KillLetter(touchedLetter);
            blackallLetters[4] = null;
            numNonTrebellaLettersLeft--;
        }

        if (chain != null)
        {
            chain.setOnCompleteHandler(OnTrebellaLetterInPlace);
            Go.addTween(chain);
            chain.play();
        }
    }
    public void UpdateSolidifyingTrebellaLetters()
    {
        timeSinceLastSolidifiedLetter += Time.deltaTime;

        if (timeSinceLastSolidifiedLetter > 0.5f)
        {
            timeSinceLastSolidifiedLetter -= 0.5f;

            FLabel nextLetterToChange = null;

            switch (numLettersSolidified)
            {
            case 0:
                foreach (FLabel letter in unsolidifiedTrebellaLetters)
                {
                    if (letter.text == "T")
                    {
                        nextLetterToChange = letter;
                        unsolidifiedTrebellaLetters.Remove(letter);
                        break;
                    }
                }
                break;

            case 1:
                foreach (FLabel letter in unsolidifiedTrebellaLetters)
                {
                    if (letter.text == "R")
                    {
                        nextLetterToChange = letter;
                        unsolidifiedTrebellaLetters.Remove(letter);
                        break;
                    }
                }
                break;

            case 2:
                foreach (FLabel letter in unsolidifiedTrebellaLetters)
                {
                    if (letter.text == "E")
                    {
                        nextLetterToChange = letter;
                        unsolidifiedTrebellaLetters.Remove(letter);
                        break;
                    }
                }
                break;

            case 3:
                foreach (FLabel letter in unsolidifiedTrebellaLetters)
                {
                    if (letter.text == "B")
                    {
                        nextLetterToChange = letter;
                        unsolidifiedTrebellaLetters.Remove(letter);
                        break;
                    }
                }
                break;

            case 4:
                foreach (FLabel letter in unsolidifiedTrebellaLetters)
                {
                    if (letter.text == "E")
                    {
                        nextLetterToChange = letter;
                        unsolidifiedTrebellaLetters.Remove(letter);
                        break;
                    }
                }
                break;

            case 5:
                foreach (FLabel letter in unsolidifiedTrebellaLetters)
                {
                    if (letter.text == "L")
                    {
                        nextLetterToChange = letter;
                        unsolidifiedTrebellaLetters.Remove(letter);
                        break;
                    }
                }
                break;

            case 6:
                foreach (FLabel letter in unsolidifiedTrebellaLetters)
                {
                    if (letter.text == "L")
                    {
                        nextLetterToChange = letter;
                        unsolidifiedTrebellaLetters.Remove(letter);
                        break;
                    }
                }
                break;

            case 7:
                foreach (FLabel letter in unsolidifiedTrebellaLetters)
                {
                    if (letter.text == "A")
                    {
                        nextLetterToChange = letter;
                        unsolidifiedTrebellaLetters.Remove(letter);
                        break;
                    }
                }
                break;
            }

            FSoundManager.PlaySound("bomb", 2.0f);
            FLabel solidifiedLetter = trebellaLetters[numLettersSolidified];
            solidifiedLetter.x = nextLetterToChange.x;
            solidifiedLetter.y = nextLetterToChange.y;
            nextLetterToChange.RemoveFromContainer();

            float duration = 0.2f;
            float distance = 5f;

            Tween bounce = new Tween(solidifiedLetter, duration, new TweenConfig()
                                     .setEaseType(EaseType.SineInOut)
                                     .floatProp("y", distance, true));

            Tween bounceBack = new Tween(solidifiedLetter, duration, new TweenConfig()
                                         .setEaseType(EaseType.SineInOut)
                                         .floatProp("y", -distance, true));

            TweenChain chain = new TweenChain();
            chain.setIterations(-1, LoopType.RestartFromBeginning);
            chain.append(bounce);
            chain.append(bounceBack);

            Go.addTween(chain);

            chain.play();

            numLettersSolidified++;

            if (numLettersSolidified >= 8)
            {
                trebellaLettersDoneSolidifying = true;
            }
        }
    }