private void Update() { if (isDestroyingBanner && !isLoadingBanner && bannerView != null) { // Wait for ad to load before destroying/unloading it. bannerView.Destroy(); bannerView = null; bannerViewHeight = 0f; // Reset top HUD to shift down from banner ad. gameUi.AdjustForBannerAd(this, false); isDestroyingBanner = false; } }