// Start is called before the first frame update void Start() { Debug.Log("Testing hud", gameObject); GameUI hud = FindObjectOfType <GameUI>(); if (hud) { hud.SetHeroHUDName(1, "Jim"); hud.SetHeroHUDName(2, "Bob"); hud.SetHeroHUDName(3, "Bill"); hud.SetHeroHUDName(4, "Jam"); hud.AddHeroHUDMove(3); hud.AddHeroHUDMove(3); hud.AddHeroHUDRepair(3); } }