示例#1
0
        public void LoadWorld()
        {
            var path = _path.text;

            if (GameSettings.IsValidPath(path))
            {
                GameSettings.CreateConfigFile();
                GameSettings.SetDataPath(path);

                StartCoroutine(LoadWorld(_path.text, false));
            }
            else
            {
                StartCoroutine(ShowErrorMessage("This path is not valid."));
            }
        }