public static NPushInfo getPushStatus() { Debug.Log("[GPUnity][Call] getPushStatus"); string result = ""; #if UNITY_EDITOR { Debug.Log("GamePot - UNITY EDITOR getPushStatus always returns empty"); } #elif UNITY_IOS result = GamePotUnityPluginiOS.getPushStatus(); #elif UNITY_ANDROID result = GamePotUnityPluginAOS.getPushStatus(); #endif Debug.Log("[GPUnity][Call] getPushStatus result : " + result); NPushInfo pushInfo = JsonMapper.ToObject <NPushInfo>(result); return(pushInfo); }