public void ExitButton_OnClick() { GamePause.PauseOff(); SceneManager.LoadScene("MainMenu"); }
private void DisactiveGameMenu() { InGameMenu.SetActive(false); GamePause.PauseOff(); }
public void RestartButton_OnClick() { GamePause.PauseOff(); CancelInvoke(); SceneManager.LoadScene("Level01"); }