void DisDwd(int i, List <string> Nt) { foreach (var item in Nt) { if (!gm.CompletedSetList.Contains(item)) { if (gm.SetList.Contains(item)) { gm.Deadww(gm.SetList[i]); } } } foreach (var k in gm.CompletedSetList) { gm.MoveDeadwod(gm.SetArea.transform.position.x + xoffset, gm.SetArea.transform.position.y, gm.SetArea.transform.position.z + zoffset, gm.SetArea.transform.Find(k).gameObject); xoffset = xoffset + 1f; zoffset = zoffset - 0.03f; } xoffset = -8; zoffset = 0.03f; }