示例#1
0
 void FixedUpdate()
 {
     grounded = feet.CheckGroundStatus();
     if (allowMovement)
     {
         DoMovement();
     }
     DoActions();
     if (allowMenuOpen)
     {
         DoMenu();
     }
 }
示例#2
0
 void FixedUpdate()
 {
     grounded = feet.CheckGroundStatus();
     if (allowMovement)
     {
         doMovement();
     }
     doActions();
     if (allowMenuOpen)
     {
         doMenu();
     }
     if (allowArtUpdate)
     {
         updateArt();
     }
     updateParticleSystem();
 }