private static void Drawing_OnDraw(EventArgs args) { if (DrawMenu["Draw.Q"].Cast <CheckBox>().CurrentValue) { Circle.Draw(QSpell.IsReady() ? DrawMenu.GetColour("Draw.Q.Colour") : DrawMenu.GetColour("Draw.OFF"), QSpell.Range, Player.Instance.Position); } if (DrawMenu["Draw.W"].Cast <CheckBox>().CurrentValue) { Circle.Draw(WSpellSwallow.IsReady() ? DrawMenu.GetColour("Draw.W.Colour") : DrawMenu.GetColour("Draw.OFF"), WSpellSwallow.Range, Player.Instance.Position); Circle.Draw(WSpellSpit.IsReady() ? DrawMenu.GetColour("Draw.W.Colour") : DrawMenu.GetColour("Draw.OFF"), WSpellSpit.Range, Player.Instance.Position); } if (DrawMenu["Draw.E"].Cast <CheckBox>().CurrentValue) { Circle.Draw(ESpell.IsReady() ? DrawMenu.GetColour("Draw.E.Colour") : DrawMenu.GetColour("Draw.OFF"), ESpell.Range, Player.Instance.Position); } }
private static void Drawing_OnDraw(EventArgs args) { if (DrawMenu["Draw.Q"].Cast <CheckBox>().CurrentValue) { Circle.Draw(SpellManager.Q().IsReady() ? DrawMenu.GetColour("Draw.Q.Colour") : DrawMenu.GetColour("Draw.Down"), SpellManager.Q().Range, Player.Instance.Position); } if (DrawMenu["Draw.R"].Cast <CheckBox>().CurrentValue) { Circle.Draw(SpellManager.R.IsReady() ? DrawMenu.GetColour("Draw.R.Colour") : DrawMenu.GetColour("Draw.Down"), SpellManager.R.Range, Player.Instance.Position); } if (DrawMenu["Draw.E"].Cast <CheckBox>().CurrentValue) { Circle.Draw(SpellManager.E.IsReady() ? DrawMenu.GetColour("Draw.E.Colour") : DrawMenu.GetColour("Draw.Down"), SpellManager.E.Range, Player.Instance.Position); } }
private static void Drawing_OnDraw(EventArgs args) { if (DrawMenu["Draw.Q"].Cast <CheckBox>().CurrentValue) { Circle.Draw( SpellManager.Q.IsReady() ? DrawMenu.GetColour("Draw.Q.Colour") : DrawMenu.GetColour("Draw.Down"), SpellManager.Q.Range, Player.Instance.Position); } if (DrawMenu["Draw.R"].Cast <CheckBox>().CurrentValue) { Circle.Draw( SpellManager.R.IsReady() ? DrawMenu.GetColour("Draw.R.Colour") : DrawMenu.GetColour("Draw.Down"), SpellManager.R.Range, Player.Instance.Position); } if (DrawMenu["Draw.E"].Cast <CheckBox>().CurrentValue) { Circle.Draw( SpellManager.E.IsReady() ? DrawMenu.GetColour("Draw.E.Colour") : DrawMenu.GetColour("Draw.Down"), SpellManager.E.Range, Player.Instance.Position); } if (FleeMenu["DrawSpots"].Cast <CheckBox>().CurrentValue) { Drawing.DrawCircle(YasuoWall.spotA.To3D(), 100, System.Drawing.Color.HotPink); //BlueVermelho* //Drawing.DrawCircle(YasuoWall.spotB.To3D(), 100, System.Drawing.Color.HotPink);//RedAzul* Drawing.DrawCircle(YasuoWall.spotC.To3D(), 100, System.Drawing.Color.HotPink); //SapoAzul* Drawing.DrawCircle(YasuoWall.spotD.To3D(), 130, System.Drawing.Color.HotPink); //PassaroAzul Drawing.DrawCircle(YasuoWall.spotP.To3D(), 150, System.Drawing.Color.HotPink); //PassaroAzul2 Drawing.DrawCircle(YasuoWall.spotE.To3D(), 100, System.Drawing.Color.HotPink); //PedraAzul* //Drawing.DrawCircle(YasuoWall.spotF.To3D(), 100, System.Drawing.Color.HotPink);//BlueAzul* Drawing.DrawCircle(YasuoWall.spotG.To3D(), 100, System.Drawing.Color.HotPink); //LoboAzulBaixo* Drawing.DrawCircle(YasuoWall.spotH.To3D(), 100, System.Drawing.Color.HotPink); //SapoVermelho* Drawing.DrawCircle(YasuoWall.spotI.To3D(), 60, System.Drawing.Color.HotPink); //LoboVermelhoBaixo* Drawing.DrawCircle(YasuoWall.spotJ.To3D(), 60, System.Drawing.Color.HotPink); //LoboVermelhoCima* //Drawing.DrawCircle(YasuoWall.spotK.To3D(), 60, System.Drawing.Color.HotPink);//LoboAzulCima Drawing.DrawCircle(YasuoWall.spotL.To3D(), 100, System.Drawing.Color.HotPink); //PedraVermelho* //Drawing.DrawCircle(YasuoWall.spotM.To3D(), 60, System.Drawing.Color.HotPink);//RedVermelhoBaixo* Drawing.DrawCircle(YasuoWall.spotN.To3D(), 100, System.Drawing.Color.HotPink); //PassaroVermelho* //Drawing.DrawCircle(YasuoWall.spotO.To3D(), 60, System.Drawing.Color.HotPink);//RedVermelhoCima* } }
private static void Drawing_OnDraw(EventArgs args) { if (DrawMenu["Draw.Q"].Cast <CheckBox>().CurrentValue) { Circle.Draw( SpellManager.Q.IsReady() ? DrawMenu.GetColour("Draw.Q.Colour") : DrawMenu.GetColour("Draw.Down"), SpellManager.Q.Range, Player.Instance.Position); } if (DrawMenu["Draw.R"].Cast <CheckBox>().CurrentValue) { Circle.Draw( SpellManager.R.IsReady() ? DrawMenu.GetColour("Draw.R.Colour") : DrawMenu.GetColour("Draw.Down"), SpellManager.R.Range, Player.Instance.Position); } if (DrawMenu["Draw.E"].Cast <CheckBox>().CurrentValue) { Circle.Draw( SpellManager.E.IsReady() ? DrawMenu.GetColour("Draw.E.Colour") : DrawMenu.GetColour("Draw.Down"), SpellManager.E.Range, Player.Instance.Position); } if (FleeMenu["DrawSpots"].Cast <CheckBox>().CurrentValue) { Drawing.DrawCircle(YasuoWall.spotA.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotB.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotC.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotD.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotE.To3D(), 50, System.Drawing.Color.HotPink); //Drawing.DrawCircle(YasuoWall.spotF.To3D(), 50, System.Drawing.Color.HotPink);//Blue Drawing.DrawCircle(YasuoWall.spotG.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotH.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotI.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotJ.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotK.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotL.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotM.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotN.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotK.To3D(), 50, System.Drawing.Color.HotPink); Drawing.DrawCircle(YasuoWall.spotO.To3D(), 50, System.Drawing.Color.HotPink); } }