static Draw() { DrawMenu.AddGroupLabel("Draw"); _drawReady = DrawMenu.Add("drawReady", new CheckBox("Draw Only If The Spells Are Ready.", false)); DrawMenu.AddSeparator(); DrawMenu.AddLabel("Reload is required to aply the changes made in the damage indicator"); _drawHealth = DrawMenu.Add("drawHealth", new CheckBox("Draw Damage in HealthBar")); DrawMenu.AddColorItem("colorHealth"); DrawMenu.AddSeparator(); //Q _drawQ = DrawMenu.Add("drawQ", new CheckBox("Draw Q")); DrawMenu.AddColorItem("colorQ"); DrawMenu.AddWidthItem("widthQ"); //W _drawW = DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.AddColorItem("colorW"); DrawMenu.AddWidthItem("widthW"); //E _drawE = DrawMenu.Add("drawE", new CheckBox("Draw E")); DrawMenu.AddColorItem("colorE"); DrawMenu.AddWidthItem("widthE"); //R _drawR = DrawMenu.Add("drawR", new CheckBox("Draw R")); DrawMenu.AddColorItem("colorR"); DrawMenu.AddWidthItem("widthR"); }
public Other() : base() { ModeMenu = PluginMenu.AddSubMenu("Modes", "Modes"); ModeMenu.AddGroupLabel("Combo"); ModeMenu.Add("Qcombo", new CheckBox("Use Q")); ModeMenu.Add("Wcombo", new CheckBox("Use W")); ModeMenu.Add("Ecombo", new CheckBox("Use E")); ModeMenu.Add("Rcombo", new CheckBox("Use R")); MiscMenu = PluginMenu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Key Binds"); MiscMenu.Add("Special", new KeyBind("Special", false, KeyBind.BindTypes.HoldActive, 'A')); MiscMenu.Add("Insec", new KeyBind("Insec", false, KeyBind.BindTypes.HoldActive, 'G')); MiscMenu.Add("FlashInsec", new CheckBox("->Use Flash Insec")); MiscMenu.AddGroupLabel("Settings"); MiscMenu.Add("Gapcloser", new CheckBox("Gapcloser")); MiscMenu.Add("Interrupt", new CheckBox("Interrupt")); MiscMenu.AddGroupLabel("Kill Steal"); MiscMenu.Add("Eks", new CheckBox("E Killsteal")); DrawMenu = PluginMenu.AddSubMenu("Drawing", "Drawing"); DrawMenu.AddGroupLabel("Ability Ranges"); DrawMenu.Add("Q", new CheckBox("Draw Q")); DrawMenu.Add("W", new CheckBox("Draw W")); DrawMenu.Add("E", new CheckBox("Draw E")); DrawMenu.Add("R", new CheckBox("Draw R")); Gapcloser.OnGapcloser += OnGapCloser; Interrupter.OnInterruptableSpell += OnInterruptableSpell; }
public static void Load() { menuIni = MainMenu.AddMenu("Ekko", "Ekko"); menuIni.AddGroupLabel("Welcome to the Worst Ekko addon!"); UltMenu = menuIni.AddSubMenu("Ultimate"); UltMenu.AddGroupLabel("Ultimate Settings"); UltMenu.Add("Rsave", new CheckBox("Use R Saver", false)); UltMenu.Add("Rsaveh", new Slider("R Saver Health", 15, 0, 100)); UltMenu.Add("RAoe", new CheckBox("Auto R AoE")); UltMenu.Add("RAoeh", new Slider("R AoE Hit", 3, 1, 5)); UltMenu.Add("REscape", new CheckBox("R Escape")); UltMenu.Add("REscapeh", new Slider("R Escape On Health", 10, 1, 100)); ComboMenu = menuIni.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("Q", new CheckBox("Use Q")); ComboMenu.Add("W", new CheckBox("Use W No Prediction", false)); ComboMenu.Add("Wpred", new CheckBox("Use W With Prediction")); ComboMenu.Add("Whit", new Slider("W On Hit X Enemies", 1, 1, 5)); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.Add("Emode", new ComboBox("E Mode", 0, "To Target", "To Mouse")); ComboMenu.Add("Rk", new CheckBox("Use R On Killable")); ComboMenu.Add("R", new CheckBox("Use R")); ComboMenu.Add("Rhit", new Slider("Use R Hit", 2, 1, 5)); HarassMenu = menuIni.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("Q", new CheckBox("Use Q")); HarassMenu.Add("W", new CheckBox("Use W", false)); HarassMenu.Add("E", new CheckBox("Use E")); LaneMenu = menuIni.AddSubMenu("Lane Clear"); LaneMenu.AddGroupLabel("LaneClear Settings"); LaneMenu.Add("Q", new CheckBox("Use Q")); LaneMenu.Add("E", new CheckBox("Use E")); JungleMenu = menuIni.AddSubMenu("Jungle Clear"); JungleMenu.AddGroupLabel("JungleClear Settings"); JungleMenu.Add("Q", new CheckBox("Use Q")); JungleMenu.Add("E", new CheckBox("Use E")); MiscMenu = menuIni.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("Qstacks", new CheckBox("Auto Q On Enemy with 2 Stacks")); ManaMenu = menuIni.AddSubMenu("Mana Manager"); ManaMenu.AddGroupLabel("Harass"); ManaMenu.Add("harassmana", new Slider("Harass Mana %", 75, 0, 100)); ManaMenu.AddGroupLabel("Lane Clear"); ManaMenu.Add("lanemana", new Slider("Lane Clear Mana %", 60, 0, 100)); DrawMenu = menuIni.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.Add("Q", new CheckBox("Draw Q")); DrawMenu.Add("W", new CheckBox("Draw W")); DrawMenu.Add("E", new CheckBox("Draw E")); DrawMenu.Add("R", new CheckBox("Draw R")); DrawMenu.Add("debug", new CheckBox("debug", false)); }
static Draw() { DrawMenu.AddGroupLabel("Draw"); _drawReady = Menu.Add("drawReady", new CheckBox("Draw Only If The Spells Are Ready.", false)); _drawHealth = DrawMenu.Add("drawHealth", new CheckBox("Draw Damage in HealthBar")); DrawMenu.AddColorItem("colorHealth"); DrawMenu.AddSeparator(); //Q _drawQ = DrawMenu.Add("drawQ", new CheckBox("Draw Q")); DrawMenu.AddColorItem("colorQ"); DrawMenu.AddWidthItem("widthQ"); //W _drawW = DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.AddColorItem("colorW"); DrawMenu.AddWidthItem("widthW"); //E _drawE = DrawMenu.Add("drawE", new CheckBox("Draw E")); DrawMenu.AddColorItem("colorE"); DrawMenu.AddWidthItem("widthE"); //R _drawR = DrawMenu.Add("drawR", new CheckBox("Draw R")); DrawMenu.AddColorItem("colorR"); DrawMenu.AddWidthItem("widthR"); //Ignite _drawF = DrawMenu.Add("drawF", new CheckBox("Draw Ignite")); DrawMenu.AddColorItem("colorF"); DrawMenu.AddWidthItem("widthF"); }
private static void Loading_OnLoadingComplete(EventArgs args) { Hacks.AntiAFK = true; Bootstrap.Init(null); myMana = ObjectManager.Player.Mana; _Flash = new Spell.Active(SpellSlot.Summoner1, 425); _Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear); _W = new Spell.Skillshot(SpellSlot.W, 550, SkillShotType.Linear); _E = new Spell.Skillshot(SpellSlot.E, 290, SkillShotType.Circular); _R = new Spell.Targeted(SpellSlot.R, 675); Menu = MainMenu.AddMenu("The Shadow", "theshadow"); Menu.AddGroupLabel("The Shadow"); Menu.AddLabel("By Buddy"); Menu.AddSeparator(); Menu.AddLabel("VERS=0.2BETA RELEASE 1"); ComboMenu = Menu.AddSubMenu("Combo Menu", "combomenu"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q")); ComboMenu.Add("useW", new CheckBox("Use W")); ComboMenu.Add("useE", new CheckBox("Use E")); ComboMenu.Add("useR", new CheckBox("Use R")); DrawMenu = Menu.AddSubMenu("Drawings Menu", "drawingsmenu"); DrawMenu.AddGroupLabel("Drawings Menu"); DrawMenu.Add("drawQ", new CheckBox("Draw Q")); DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.Add("drawE", new CheckBox("Draw E")); DrawMenu.Add("drawR", new CheckBox("Draw R")); DrawMenu.Add("drawText", new CheckBox("Draw Text")); DrawMenu.Add("drawFlash", new CheckBox("Draw Flash")); HarassMenu = Menu.AddSubMenu("Harass Menu", "harassmenu"); HarassMenu.AddGroupLabel("Harass Menu"); HarassMenu.Add("hUseQ", new CheckBox("Use Q")); HarassMenu.Add("hUseW", new CheckBox("Use W")); HarassMenu.Add("hUseE", new CheckBox("Use E")); FarmMenu = Menu.AddSubMenu("Farm Menu", "farmmenu"); FarmMenu.AddLabel("Wave Clear"); FarmMenu.Add("fwUseQ", new CheckBox("Use Q")); FarmMenu.Add("fwUseE", new CheckBox("Use E")); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("flUseQ", new CheckBox("Use Q")); FarmMenu.Add("flUseE", new CheckBox("Use E")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Draw.OnDraw; Chat.Print("<font color='#00FF00'>The Shadow by Buddy Loaded</font>"); Chat.Print("<font color='#00FF00'>VERS=</font><font color='#ffffff'>0.2BETA RELEASE 1</font>"); }
public static void InitMenu() { Menu = MainMenu.AddMenu("MAC - " + G_charname, "vania"); Menu.AddGroupLabel("MAC - " + G_charname); Menu.AddLabel("Version: " + G_version); Menu.AddSeparator(); Menu.AddLabel("By Mr Articuno"); /*Brain.Common.Selector.Init(Menu);*/ DrawMenu = Menu.AddSubMenu("Draw - " + G_charname, "vaniaDraw"); DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("drawDisable", new CheckBox("Turn off all drawings", false)); DrawMenu.Add("drawNameLine", new CheckBox("Show names on line", true)); DrawMenu.Add("drawAARange", new CheckBox("Draw Auto Attack Range", true)); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range", true)); DrawMenu.Add("drawE", new CheckBox("Draw E Range", true)); DrawMenu.Add("drawCondemnPos", new CheckBox("Draw Condemn Position", true)); ComboMenu = Menu.AddSubMenu("Combo - " + G_charname, "vaniaCombo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("comboQ", new CheckBox("Allow Q usage in combo", true)); ComboMenu.Add("comboE", new CheckBox("Allow E usage in combo", true)); ComboMenu.Add("comboR", new CheckBox("Allow R usage in combo", true)); ComboMenu.AddGroupLabel("Q Settings"); ComboMenu.AddLabel("Q Direction: Checked - Target, Unchecked Cursor"); ComboMenu.Add("qsQDirection", new CheckBox("Q Direction", false)); ComboMenu.AddLabel("Q Usage: Checked - Before Auto Attack, Unchecked After Auto Attack"); ComboMenu.Add("qsQUsage", new CheckBox("Q Usage", false)); ComboMenu.Add("qsQOutAA", new CheckBox("Q if out of AA range", true)); ComboMenu.AddGroupLabel("R Settings"); ComboMenu.Add("rsMinEnemiesForR", new Slider("Min Enemies for cast R: ", 2, 1, 5)); ComboMenu.AddGroupLabel("Misc"); /*ComboMenu.Add("advTargetSelector", new CheckBox("Use Advanced Target Selector", false));*/ ComboMenu.Add("forceSilverBolt", new CheckBox("Force Attack 2 Stacked Target", false)); ComboMenu.Add("checkKillabeEnemyPassive", new CheckBox("Double Check if enemy is killabe", true)); CondemnMenu = Menu.AddSubMenu("Condemn - " + G_charname, "vaniaCondemn"); CondemnMenu.Add("interruptDangerousSpells", new CheckBox("Interrupt Dangerous Spells", true)); CondemnMenu.Add("antiGapCloser", new CheckBox("Anti Gap Closer", true)); CondemnMenu.Add("fastCondemn", new KeyBind("Fast Condemn HotKey", false, KeyBind.BindTypes.PressToggle, 'W')); CondemnMenu.AddGroupLabel("Auto Condemn"); foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { CondemnMenu.Add("dnCondemn" + enemy.ChampionName.ToLower(), new CheckBox("Don't Condemn " + enemy.ChampionName, false)); } CondemnMenu.AddGroupLabel("Priority Condemn"); foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { CondemnMenu.Add("priorityCondemn" + enemy.ChampionName.ToLower(), new Slider(enemy.ChampionName + " Priority", 1, 1, 5)); } CondemnMenu.Add("condenmErrorMargin", new Slider("Subtract Condemn Push by: ", 20, 0, 100)); KSMenu = Menu.AddSubMenu("KS - " + G_charname, "vaniaKillSteal"); KSMenu.AddGroupLabel("Kill Steal"); KSMenu.Add("ksQ", new CheckBox("Use Q if killable", false)); KSMenu.Add("ksE", new CheckBox("Use E if killable", false)); }
static Draw() { DrawMenu.AddGroupLabel("显示"); _drawReady = DrawMenu.Add("drawReady", new CheckBox("仅在技能无冷却时显示范围.", false)); _drawHealth = DrawMenu.Add("drawHealth", new CheckBox("在敌人血条上显示伤害")); _drawStackStatus = DrawMenu.Add("drawStackStatus", new CheckBox("显示叠层数状态")); DrawMenu.AddColorItem("colorHealth"); DrawMenu.AddSeparator(); //Q _drawQ = DrawMenu.Add("drawQ", new CheckBox("画出 Q")); DrawMenu.AddColorItem("colorQ"); DrawMenu.AddWidthItem("widthQ"); //W _drawW = DrawMenu.Add("drawW", new CheckBox("画出 W")); DrawMenu.AddColorItem("colorW"); DrawMenu.AddWidthItem("widthW"); //E _drawE = DrawMenu.Add("drawE", new CheckBox("画出 E")); DrawMenu.AddColorItem("colorE"); DrawMenu.AddWidthItem("widthE"); //R _drawR = DrawMenu.Add("drawR", new CheckBox("画出 R")); DrawMenu.AddColorItem("colorR"); DrawMenu.AddWidthItem("widthR"); }
private static void Loading_OnLoadingComplete(EventArgs args) { Bootstrap.Init(null); Drawing.OnDraw += Drawing_Settings; Game.OnUpdate += Game_OnUpdate; SharedExpMenu = MainMenu.AddMenu("SharedExp", "sharedexp"); SharedExpMenu.AddGroupLabel("SharedExperience"); SharedExpMenu.AddSeparator(); SharedExpMenu.Add("active", new CheckBox("Enabled")); SharedExpMenu.AddSeparator(); SharedExpMenu.AddLabel("Made By GameHackerPM"); ChampionListMenu = SharedExpMenu.AddSubMenu("ChampList"); ChampionListMenu.AddGroupLabel("Champion List Settings"); ChampionListMenu.AddSeparator(); ChampionListMenu.Add("drawchampionlist", new CheckBox("Draw Champion List")); ChampionListMenu.Add("posX", new Slider("Champions List Pos X", Drawing.Width / 2, 0, Drawing.Width)); ChampionListMenu.Add("posY", new Slider("Champions List Pos Y", Drawing.Height / 2, 0, Drawing.Height)); DrawMenu = SharedExpMenu.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Drawings Settings"); DrawMenu.AddSeparator(); DrawMenu.Add("showEnemies", new CheckBox("Draw Text On Enemy")); DrawMenu.Add("onlyShowInv", new CheckBox("Only Draw Text When Not Visible Enemies")); DrawMenu.Add("drawPredictionCircle", new CheckBox("Draw Prediction Circle")); DrawMenu.Add("positionX", new Slider("OnEnemy Text Position X", 142, -100, 200)); DrawMenu.Add("positionY", new Slider("OnEnemy Text Position Y", 21, -100, 100)); }
static Drawings() { DrawMenu.AddGroupLabel("Drawings"); _useQ = DrawMenu.Add("drawQ", new CheckBox("Draw Q")); _useW = DrawMenu.Add("drawW", new CheckBox("Draw W")); _useE = DrawMenu.Add("drawE", new CheckBox("Draw E")); _useR = DrawMenu.Add("drawR", new CheckBox("Draw R")); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Jinx) { return; } Menu = MainMenu.AddMenu("UB Zinx", "UBZinx"); Menu.AddGroupLabel("UB Zinx"); Menu.AddLabel("Made by UB"); Menu.AddLabel("Dattenosa"); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("Combo", "ComboZinx"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQCombo", new CheckBox("Dùng Q")); ComboMenu.Add("useQSplash", new CheckBox("Đổi Q trong combo")); ComboMenu.Add("useWCombo", new CheckBox("Dùng W")); ComboMenu.Add("useECombo", new CheckBox("Dùng E")); ComboMenu.Add("useRCombo", new CheckBox("Dùng R")); HarassMenu = Menu.AddSubMenu("Harass", "HarassZinx"); HarassMenu.AddGroupLabel("Cài đặt Cấu máu"); HarassMenu.Add("useQHarass", new CheckBox("Dùng Q")); HarassMenu.Add("useWHarass", new CheckBox("Dùng W")); FarmMenu = Menu.AddSubMenu("Farm", "FarmZinx"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddLabel("LaneClear"); FarmMenu.Add("useQFarm", new CheckBox("Use Q")); FarmMenu.Add("disableRocketsWC", new CheckBox("Không dùng tên lửa (Chỉ dùng súng nhỏ)", false)); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("disableRocketsLH", new CheckBox("Không dùng tên lửa")); MiscMenu = Menu.AddSubMenu("Misc", "MiscMenuZinx"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("gapcloser", new CheckBox("Dùng E để chống Gapcloser")); MiscMenu.Add("interruptor", new CheckBox("Interruptor E")); MiscMenu.Add("CCE", new CheckBox("E trên CC của đồng minh")); KillStealMenu = Menu.AddSubMenu("KillSteal", "KillStealZinx"); KillStealMenu.AddGroupLabel("KillSteal"); KillStealMenu.Add("useQKS", new CheckBox("Dùng Rocket để KS")); KillStealMenu.Add("useWKS", new CheckBox("Dùng W để KS")); KillStealMenu.Add("useRKS", new CheckBox("Dùng R để KS")); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Draw Tầm tấn công của súng khác", false)); DrawMenu.Add("drawW", new CheckBox("Draw W", false)); DrawMenu.Add("drawE", new CheckBox("Draw E", false)); Game.OnTick += Game_OnTick; Gapcloser.OnGapcloser += Events.Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; }
public Jayce() : base() { Qcharge = new Spell.Skillshot(SpellSlot.Q, 1650, SkillShotType.Linear, 25, 1600, 70); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W, 285); E = new Spell.Targeted(SpellSlot.E, 240); Q2 = new Spell.Skillshot(SpellSlot.Q, 1030, SkillShotType.Linear, 25, 1200, 70) { MinimumHitChance = HitChance.High, }; W2 = new Spell.Active(SpellSlot.W); E2 = new Spell.Skillshot(SpellSlot.E, 650, SkillShotType.Circular, 1, int.MaxValue, 120); R = new Spell.Active(SpellSlot.R); ModeMenu = PluginMenu.AddSubMenu("Modes", "Modes"); ModeMenu.AddGroupLabel("Combo"); ModeMenu.Add("Qcombo", new CheckBox("Kullan Q Çekic")); ModeMenu.Add("Q2combo", new CheckBox("Kullan Q Top")); ModeMenu.Add("Wcombo", new CheckBox("Kullan W Çekic")); ModeMenu.Add("W2combo", new CheckBox("Kullan W Top")); ModeMenu.Add("Ecombo", new CheckBox("Kullan E Çekic")); ModeMenu.Add("QEcombo", new CheckBox("Kullan QE Top")); ModeMenu.Add("Rcombo", new CheckBox("Formu Değiştir(R)")); ModeMenu.AddGroupLabel("Harass"); ModeMenu.Add("Q2harass", new CheckBox("Kullan Q Top")); ModeMenu.Add("W2harass", new CheckBox("Kullan W Top")); ModeMenu.Add("QEharass", new CheckBox("Kullan QE Top")); MiscMenu = PluginMenu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Key Binds"); MiscMenu.Add("Quickscope", new KeyBind("Quickscope", false, KeyBind.BindTypes.HoldActive, 'A')); MiscMenu.Add("Insec", new KeyBind("Insec", false, KeyBind.BindTypes.HoldActive, 'G')); MiscMenu.Add("FlashInsec", new CheckBox("->Flash insec")); MiscMenu.AddGroupLabel("Ayarlar"); MiscMenu.Add("Gapcloser", new CheckBox("Kullan E Gapcloser")); MiscMenu.Add("Interrupt", new CheckBox("Kullan E Interrupt")); MiscMenu.Add("GateMode", new ComboBox("QE Mode", 0, "Vertical Fast", "Horizontal Fast", "Horizontal Slow")); MiscMenu.Add("GateDistance", new Slider("E mesafesi", 60, 60, 100)); MiscMenu.AddGroupLabel("Kill Steal"); MiscMenu.Add("QEks", new CheckBox("QE Killçalma")); DrawMenu = PluginMenu.AddSubMenu("Drawing", "Drawing"); DrawMenu.AddGroupLabel("Büyü Menzilleri"); DrawMenu.Add("Q", new CheckBox("Göster Q Çekic")); DrawMenu.Add("Q2", new CheckBox("Göster Q Top")); DrawMenu.Add("Qcharge", new CheckBox("Göster QE Top")); DrawMenu.AddGroupLabel("Diğer"); DrawMenu.Add("Drawcds", new CheckBox("Göster Bekleme Süreleri")); Gapcloser.OnGapcloser += OnGapCloser; Interrupter.OnInterruptableSpell += OnInterruptableSpell; }
public static void Initialize() { DrawMenu = MainMenu.AddSubMenu("Gösterge", "Draw"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); _e = DrawMenu.Add("Draw.E", new CheckBox("E Menzili")); _r = DrawMenu.Add("Draw.R", new CheckBox("R Menzili")); _smite = DrawMenu.Add("Draw.Smite", new CheckBox("Çarp durumunu göster")); _damageHpBar = DrawMenu.Add("Draw.DamageHPBar", new CheckBox("Hasarı Hp barında göster")); }
public static void Initialize() { DrawMenu = MainMenu.AddSubMenu("Draw", "Draw"); DrawMenu.AddGroupLabel("Draw Options"); _e = DrawMenu.Add("Draw.E", new CheckBox("E Range")); _r = DrawMenu.Add("Draw.R", new CheckBox("R Range")); _smite = DrawMenu.Add("Draw.Smite", new CheckBox("Draw Smite Status")); _damageHpBar = DrawMenu.Add("Draw.DamageHPBar", new CheckBox("Draw Damage on HP Bar")); }
public void InitMenu() { Menu = MainMenu.AddMenu(GCharname, GCharname); Menu.AddLabel("Version: " + GVersion); Menu.AddSeparator(); Menu.AddLabel("By Vector"); DrawMenu = Menu.AddSubMenu("Draw - " + GCharname, GCharname + "Draw"); DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("drawDisable", new CheckBox("Turn off all drawings", true)); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range", true)); DrawMenu.Add("drawW", new CheckBox("Draw W Range", true)); DrawMenu.Add("drawE", new CheckBox("Draw E Range", true)); DrawMenu.Add("drawR", new CheckBox("Draw R Range", true)); ComboMenu = Menu.AddSubMenu("Combo - " + GCharname, GCharname + "Combo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("comboQ", new CheckBox("Use Q", true)); ComboMenu.Add("comboW", new CheckBox("Use W", true)); ComboMenu.Add("comboE", new CheckBox("Use E", true)); ComboMenu.Add("comboR", new CheckBox("Use R", true)); ComboMenu.AddGroupLabel("Combo Misc"); ComboMenu.Add("disableAA", new CheckBox("Disable AA while combo", false)); ComboMenu.AddLabel("This option overrides min enemies for R"); ComboMenu.Add("flashCombo", new CheckBox("Flash R Combo if Killable", false)); ComboMenu.Add("rsMinEnemiesForR", new Slider("Min Enemies Facing for cast R: ", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass - " + GCharname, GCharname + "Harass"); HarassMenu.AddGroupLabel("Harass"); HarassMenu.Add("hsQ", new CheckBox("Use Q", true)); HarassMenu.Add("hsW", new CheckBox("Use W", true)); HarassMenu.Add("hsE", new CheckBox("Use E", true)); HarassMenu.AddGroupLabel("Harass Misc"); HarassMenu.Add("disableAAHS", new CheckBox("Disable AA while harass", false)); HarassMenu.Add("hsPE", new CheckBox("Only E if poisoned", true)); LaneClearMenu = Menu.AddSubMenu("Lane Clear - " + GCharname, GCharname + "LaneClear"); LaneClearMenu.AddGroupLabel("Lane Clear"); LaneClearMenu.Add("lcQ", new CheckBox("Use Q", true)); LaneClearMenu.Add("lcW", new CheckBox("Use W", true)); LaneClearMenu.Add("lcE", new CheckBox("Use E", true)); LaneClearMenu.Add("lcKE", new CheckBox("Only E if killable", false)); LaneClearMenu.Add("lcPE", new CheckBox("Only E if poisoned", true)); MiscMenu = Menu.AddSubMenu("Misc - " + GCharname, GCharname + "Misc"); MiscMenu.Add("poisonForE", new CheckBox("Only Cast E in Poisoned targets", true)); MiscMenu.Add("miscDelayE", new Slider("Delay E Cast by: ", 150, 0, 500)); MiscMenu.Add("ksOn", new CheckBox("Try to KS", true)); MiscMenu.Add("miscAntiGapW", new CheckBox("Anti Gap Closer W", true)); MiscMenu.Add("miscAntiGapR", new CheckBox("Anti Gap Closer R", true)); MiscMenu.Add("miscAntiMissR", new CheckBox("Block R if Miss", true)); MiscMenu.Add("miscMinHpAntiGap", new Slider("Min HP to Anti Gap Closer R: ", 40, 0, 100)); MiscMenu.Add("miscInterruptDangerous", new CheckBox("Interrupt Dangerous Spells", true)); }
public static void OnLoad_Complete(EventArgs args) { if (Player.Instance.ChampionName != "Nasus") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 150); W = new Spell.Targeted(SpellSlot.W, 600); E = new Spell.Skillshot(SpellSlot.E, 650, SkillShotType.Circular); R = new Spell.Active(SpellSlot.R); NasusMenu = MainMenu.AddMenu("xRP Nasus", "sbtwnasus"); NasusMenu.AddGroupLabel("xRP_Nasus"); NasusMenu.AddSeparator(); NasusMenu.AddGroupLabel("Made by: xRPdev"); ComboMenu = NasusMenu.AddSubMenu("Combo mode"); ComboMenu.AddGroupLabel("Combo settings"); ComboMenu.AddSeparator(); ComboMenu.Add("useQ", new CheckBox("Use Q in combo")); ComboMenu.Add("manaM", new Slider("Q mana manager percent", 10)); ComboMenu.AddSeparator(); ComboMenu.Add("useW", new CheckBox("use W when target try run")); ComboMenu.AddSeparator(); ComboMenu.Add("useE", new CheckBox("Use E in combo")); ComboMenu.AddSeparator(); ComboMenu.Add("useR", new CheckBox("use R in combo")); ComboMenu.Add("hpPercent", new Slider("Min health percent to cast R", 20)); HarassMenu = NasusMenu.AddSubMenu("Harass Mode"); HarassMenu.AddGroupLabel("Harass settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useQ", new CheckBox("use Q in harass")); HarassMenu.Add("useE", new CheckBox("use E in harass")); FarmMenu = NasusMenu.AddSubMenu("Farm mode"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddSeparator(); FarmMenu.Add("useQ", new CheckBox("use Q to last hit")); FarmMenu.Add("useE", new CheckBox("use E in wave clean")); //FarmMenu.Add("minM", new Slider("Min minions to cast E")); DrawMenu = NasusMenu.AddSubMenu("Draw settings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawAA", new CheckBox("Draw auto attack range")); DrawMenu.Add("drawW", new CheckBox("Draw W cast range")); DrawMenu.Add("drawE", new CheckBox("Draw E cast range")); Game.OnTick += Tick; Drawing.OnDraw += OnDraw; }
static void MenuKha() { KhaMenu = MainMenu.AddMenu("SP-Khazix", "SP-Khazix"); KhaMenu.AddGroupLabel("SP-Khazix"); KhaMenu.AddSeparator(); KhaMenu.AddGroupLabel("R-W-E-Q = Combo"); KhaMenu.AddGroupLabel("W-E-Q = Harass"); KhaMenu.AddGroupLabel("W-Q = Lane Clear"); KhaMenu.AddGroupLabel("Hydra,Tiamat,Youmuu's Item's Usage (Combo, Harass, LaneClear)"); KhaMenu.AddLabel("SP-Khazix v1.0.0.2"); // COMBO ComboMenu = KhaMenu.AddSubMenu("Combo", "combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("useitems", new CheckBox("Use Items")); // HARASS HarassMenu = KhaMenu.AddSubMenu("Harass", "harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useharassq", new CheckBox("Use Q")); HarassMenu.Add("useharassw", new CheckBox("Use W")); HarassMenu.Add("useharasse", new CheckBox("Use E")); // LANE LaneCMenu = KhaMenu.AddSubMenu("Lane Clear", "laneclear"); LaneCMenu.AddGroupLabel("Lane Clear Settings"); LaneCMenu.AddSeparator(); LaneCMenu.Add("uselcq", new CheckBox("Use Q")); LaneCMenu.Add("uselcw", new CheckBox("Use W")); LaneCMenu.Add("LMANA", new Slider("Min. mana for laneclear :", 0, 0, 100)); // MİSC MiscMenu = KhaMenu.AddSubMenu("Misc", "misc"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.AddSeparator(); MiscMenu.Add("skin.", new Slider("Skin ID", 0, 0, 2)); var Style = MiscMenu.Add("style", new Slider("Min Prediction", 1, 0, 2)); Style.OnValueChange += delegate { Style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[Style.CurrentValue]; }; Style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[Style.CurrentValue]; // DRAW DrawMenu = KhaMenu.AddSubMenu("Drawing", "draw"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); DrawMenu.Add("drawe", new CheckBox("Draw E")); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (StateHandler.Teemo.Hero != Champion.Teemo) { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 680); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, (uint)Player.Instance.AttackRange); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 1000, 1000, 135); TeemoMenu = MainMenu.AddMenu("CrayzTeemo", "CrayzTeemo"); TeemoMenu.AddGroupLabel("CrayzTeemo"); TeemoMenu.AddSeparator(); TeemoMenu.AddLabel("Made By Crayz Turkish"); TeemoMenu.AddLabel("Have Fun!"); TeemoMenu.AddLabel("AntiGapcloser Q and R were activated automatically."); ComboMenu = TeemoMenu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("useQCombo", new CheckBox("Use [Q] in Combo")); ComboMenu.Add("useRCombo", new CheckBox("Use [R] in Combo")); ComboMenu.Add("useWCombo", new CheckBox("Use [W] in Combo (If the target is in range AA)")); HarassMenu = TeemoMenu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useQHarass", new CheckBox("Use [Q] Harass")); HarassMenu.Add("useWHarass", new CheckBox("Use [W] Harass")); LaneClearMenu = TeemoMenu.AddSubMenu("LaneClear", "LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear Settings"); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("useQLH", new CheckBox("Use [Q] for LastHit")); LaneClearMenu.Add("useQWC", new CheckBox("Use [Q] for WaveClear")); FleeMenu = TeemoMenu.AddSubMenu("Flee", "Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.AddSeparator(); FleeMenu.Add("useRFlee", new CheckBox("Use [R] Flee")); FleeMenu.Add("useWFlee", new CheckBox("Use [W] Flee")); DrawMenu = TeemoMenu.AddSubMenu("Draw", "Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.AddSeparator(); DrawMenu.Add("Q.Draw", new CheckBox("Draw [Q] Range", false)); DrawMenu.Add("R.Draw", new CheckBox("Draw [R] Range", false)); Game.OnTick += Game_OnTick; }
private static void DrawDrawMenu() { DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("dDrawQ", new CheckBox("Draw Q")); DrawMenu.Add("dDrawW", new CheckBox("Draw W")); DrawMenu.Add("dDrawE", new CheckBox("Draw E")); DrawMenu.Add("dDrawR", new CheckBox("Draw R")); DrawMenu.Add("dDrawTarget", new CheckBox("Draw Target")); DrawMenu.Add("dDrawIndicator", new CheckBox("Draw Indicator")); DrawMenu.Add("dDrawLines", new CheckBox("Draw Lines")); DrawMenu.Add("dDrawText", new CheckBox("Draw Text")); DrawMenu.Add("dDrawRAffected", new CheckBox("Draw Affected By R")); }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Renekton") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 225); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 450, SkillShotType.Linear); R = new Spell.Active(SpellSlot.R); Tiamat = new Item((int)ItemId.Tiamat_Melee_Only, 420); Hydra = new Item((int)ItemId.Ravenous_Hydra_Melee_Only, 420); Menu = MainMenu.AddMenu("Renekton HTTF", "Renekton"); ComboMenu = Menu.AddSubMenu("Kombo Ayarlari", "Combo"); ComboMenu.AddGroupLabel("Kombo Ayarlari"); ComboMenu.Add("usecomboq", new CheckBox("Kullan Q")); ComboMenu.Add("usecombow", new CheckBox("Kullan W")); ComboMenu.Add("usecomboe", new CheckBox("Kullan E")); ComboMenu.Add("autoult", new CheckBox("Otomatik Ulti")); ComboMenu.Add("rslider", new Slider("Ulti icin kalan can", 11)); ComboMenu.Add("useitems", new CheckBox("Kullan Item")); JungleLaneMenu = Menu.AddSubMenu("Temizleme ayarlari", "FarmSettings"); JungleLaneMenu.AddGroupLabel("Koridor ve Orman Temizleme"); JungleLaneMenu.Add("LCE", new CheckBox("Kullan E")); JungleLaneMenu.Add("LCQ", new CheckBox("Kullan Q")); JungleLaneMenu.Add("LCW", new CheckBox("Kullan W")); JungleLaneMenu.Add("LCI", new CheckBox("Kullan Item")); MiscMenu = Menu.AddSubMenu("Karisik ayarlar", "KarisikAyarlar"); MiscMenu.Add("intw", new CheckBox("W skilleri engellemede")); MiscMenu.Add("gapclose", new CheckBox("W atilma yapanlara")); DrawMenu = Menu.AddSubMenu("Cizimler"); DrawMenu.AddGroupLabel("Cizim Ayarlari"); DrawMenu.Add("drawq", new CheckBox("Goster Q Mesafesi")); DrawMenu.Add("drawe", new CheckBox("Goster E Mesafesi")); Game.OnUpdate += OnTick; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += OnDraw; Gapcloser.OnGapcloser += OnGapClose; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Renekton") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 225); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 450, SkillShotType.Linear); R = new Spell.Active(SpellSlot.R); Tiamat = new Item((int)ItemId.Tiamat_Melee_Only, 420); Hydra = new Item((int)ItemId.Ravenous_Hydra_Melee_Only, 420); Menu = MainMenu.AddMenu("Renekton HTTF", "Renekton"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("autoult", new CheckBox("Auto Ult")); ComboMenu.Add("rslider", new Slider("Health Percentage to Ult", 11)); ComboMenu.Add("useitems", new CheckBox("Use Items")); JungleLaneMenu = Menu.AddSubMenu("Clear Settings", "FarmSettings"); JungleLaneMenu.AddGroupLabel("Lane Clear and jungle clean"); JungleLaneMenu.Add("LCE", new CheckBox("Use E")); JungleLaneMenu.Add("LCQ", new CheckBox("Use Q")); JungleLaneMenu.Add("LCW", new CheckBox("Use W")); JungleLaneMenu.Add("LCI", new CheckBox("Use Items")); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.Add("intw", new CheckBox("W to Interrupt")); MiscMenu.Add("gapclose", new CheckBox("W to Interrupt")); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("drawq", new CheckBox("Draw Q Range")); DrawMenu.Add("drawe", new CheckBox("Draw E Range")); Game.OnUpdate += OnTick; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += OnDraw; Gapcloser.OnGapcloser += OnGapClose; }
public Viktor() : base() { Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Skillshot(SpellSlot.W, 700, SkillShotType.Circular, 500, int.MaxValue, 300) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; E = new Spell.Skillshot(SpellSlot.E, 525, SkillShotType.Linear, 250, int.MaxValue, 100) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, int.MaxValue, 450) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; ModeMenu = PluginMenu.AddSubMenu("Modes", "Modes"); ModeMenu.AddGroupLabel("Combo"); ModeMenu.Add("Qcombo", new CheckBox("Use Q")); ModeMenu.Add("Wcombo", new CheckBox("Use W", false)); ModeMenu.Add("Ecombo", new CheckBox("Use E")); ModeMenu.Add("Rcombo", new CheckBox("Use R")); ModeMenu.Add("Ignite", new CheckBox("Use Ignite")); ModeMenu.AddGroupLabel("Harass"); ModeMenu.Add("Qharass", new CheckBox("Use Q")); ModeMenu.Add("Eharass", new CheckBox("Use E")); MiscMenu = PluginMenu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("KillSteal"); MiscMenu.Add("KillSteal", new CheckBox("Enable KillSteal")); MiscMenu.AddGroupLabel("Settings"); MiscMenu.Add("Rtick", new Slider("R tick count for dmg calc", 4, 1, 14)); MiscMenu.Add("Wteam", new CheckBox("Use W in team fight")); MiscMenu.Add("Wcount", new Slider("->If will hit", 2, 2, 5)); MiscMenu.Add("Rteam", new CheckBox("Use Ult in team fight")); MiscMenu.Add("Rcount", new Slider("->If will hit", 3, 2, 5)); DrawMenu = PluginMenu.AddSubMenu("Drawing", "Drawing"); DrawMenu.AddGroupLabel("Ability Ranges"); DrawMenu.Add("Q", new CheckBox("Draw Q")); DrawMenu.Add("W", new CheckBox("Draw W", false)); DrawMenu.Add("E", new CheckBox("Draw E")); DrawMenu.Add("R", new CheckBox("Draw R")); }
static Drawings() { DrawMenu.AddGroupLabel("Drawings"); _disable = DrawMenu.Add("disable", new CheckBox("Disable all drawings", false)); DrawMenu.AddSeparator(50); _drawMode = DrawMenu.Add("skinID", new ComboBox("Draw:", 0, "Only ready", "always")); DrawMenu.AddSeparator(20); _drawQ = DrawMenu.Add("drawQ", new CheckBox("Draw Q")); _drawW = DrawMenu.Add("drawW", new CheckBox("Draw W")); _drawE = DrawMenu.Add("drawE", new CheckBox("Draw E")); _drawR = DrawMenu.Add("drawR", new CheckBox("Draw R")); }
public void InitMenu() { Menu = MainMenu.AddMenu(GCharname, GCharname); Menu.AddLabel("Version: " + GVersion); Menu.AddSeparator(); Menu.AddLabel("By MrArticuno"); DrawMenu = Menu.AddSubMenu("Draw - " + GCharname, GCharname + "Draw"); DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("drawDisable", new CheckBox("Turn off all drawings", false)); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range", true)); DrawMenu.Add("drawW", new CheckBox("Draw W Range", true)); DrawMenu.Add("drawE", new CheckBox("Draw E Range", true)); DrawMenu.Add("drawR", new CheckBox("Draw R Range", true)); ComboMenu = Menu.AddSubMenu("Combo - " + GCharname, GCharname + "Combo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("comboQ", new CheckBox("Use Q", true)); ComboMenu.Add("comboW", new CheckBox("Use W", true)); ComboMenu.Add("comboE", new CheckBox("Use E", true)); ComboMenu.Add("comboR", new CheckBox("Use R", true)); HarassMenu = Menu.AddSubMenu("Harass - " + GCharname, GCharname + "Harass"); HarassMenu.AddGroupLabel("Harass"); HarassMenu.Add("hsQ", new CheckBox("Use Q", true)); HarassMenu.Add("hsW", new CheckBox("Use W", true)); HarassMenu.Add("hsE", new CheckBox("Use E", true)); HarassMenu.Add("minManaPercent", new Slider("Min Mana Percent to use Skills: ", 50, 0, 100)); LaneClearMenu = Menu.AddSubMenu("Lane Clear - " + GCharname, GCharname + "LaneClear"); LaneClearMenu.AddGroupLabel("Lane Clear"); LaneClearMenu.Add("lcQ", new CheckBox("Use Q", true)); LaneClearMenu.Add("minManaPercent", new Slider("Min Mana Percent to use Skills: ", 50, 0, 100)); MiscMenu = Menu.AddSubMenu("Misc - " + GCharname, GCharname + "Misc"); MiscMenu.AddGroupLabel("Q Options"); MiscMenu.Add("qOptionDistance", new CheckBox("Cast Q for distance", true)); MiscMenu.Add("qOptionAOE", new CheckBox("Cast Q for AOE", true)); MiscMenu.Add("qOptionAOEMin", new Slider("Min enemies for AOE: ", 3, 1, 5)); MiscMenu.AddGroupLabel("E Options"); MiscMenu.Add("autoEImmobile", new Slider("Auto E on immobile: ", 300, 0, 800)); MiscMenu.Add("miscAntiGapE", new CheckBox("Anti Gap Closer E", true)); MiscMenu.AddGroupLabel("R Options"); MiscMenu.Add("minRangeForR", new Slider("Distance for cast R: ", 750, 600, 5000)); MiscMenu.AddGroupLabel("ETC"); MiscMenu.Add("ksOn", new CheckBox("Try to KS", true)); }
static Draw() { DrawMenu.AddGroupLabel("Büyü Göstergesi :"); _drawReady = DrawMenu.Add("drawOnlyWhenReady", new CheckBox("Büyü sadece hazırsa göster ?")); _drawHealth = DrawMenu.Add("damageIndicatorDraw", new CheckBox("Hasar tespiti göster ?")); _drawPercent = DrawMenu.Add("percentageIndicatorDraw", new CheckBox("Hasarı Yüzde olarak göster ?")); DrawMenu.AddSeparator(1); _drawQ = DrawMenu.Add("qDraw", new CheckBox("Göster Q Menzili ?")); _drawW = DrawMenu.Add("wDraw", new CheckBox("Göster W Menzili ?")); _drawE = DrawMenu.Add("eDraw", new CheckBox("Göster E Menzili ?")); _drawR = DrawMenu.Add("rDraw", new CheckBox("Göster R Menzili ?")); _healthColor = new ColorConfig(DrawMenu, "healthColorConfig", Color.Orange, "Renkli Hasar Tespiti:"); _qColor = new ColorConfig(DrawMenu, "qColorConfig", Color.Blue, "Renk Q:"); _wColor = new ColorConfig(DrawMenu, "wColorConfig", Color.Red, "Renk W:"); _eColor = new ColorConfig(DrawMenu, "eColorConfig", Color.DeepPink, "Renk E:"); _rColor = new ColorConfig(DrawMenu, "rColorConfig", Color.Yellow, "Renk R:"); }
static Drawings() { DrawMenu.AddGroupLabel("Drawings"); _disable = DrawMenu.Add("disable", new CheckBox("Tum cizimleri kapat", false)); DrawMenu.AddSeparator(50); _drawTentacles = DrawMenu.Add("drawTentacles", new CheckBox("Goster kollarin menzili")); DrawMenu.AddSeparator(20); _drawMode = DrawMenu.Add("skinID", new ComboBox("Draw:", 0, "Hazir olan", "Surekli")); DrawMenu.AddSeparator(20); _drawQ = DrawMenu.Add("drawQ", new CheckBox("Goster Q")); _drawW = DrawMenu.Add("drawW", new CheckBox("Goster W")); _drawE = DrawMenu.Add("drawE", new CheckBox("Goster E")); _drawR = DrawMenu.Add("drawR", new CheckBox("Goster R")); }
static Draw() { DrawMenu.AddGroupLabel("Spell drawings Settings :"); _drawReady = DrawMenu.Add("drawOnlyWhenReady", new CheckBox("Draw the spells only if they are ready ?")); _drawHealth = DrawMenu.Add("damageIndicatorDraw", new CheckBox("Draw damage indicator ?")); _drawPercent = DrawMenu.Add("percentageIndicatorDraw", new CheckBox("Draw damage percentage ?")); DrawMenu.AddSeparator(1); _drawQ = DrawMenu.Add("qDraw", new CheckBox("Draw Q spell range ?")); _drawW = DrawMenu.Add("wDraw", new CheckBox("Draw W spell range ?")); _drawE = DrawMenu.Add("eDraw", new CheckBox("Draw E spell range ?")); _drawR = DrawMenu.Add("rDraw", new CheckBox("Draw R spell range ?")); _healthColor = new ColorConfig(DrawMenu, "healthColorConfig", Color.Orange, "Color Damage Indicator:"); _qColor = new ColorConfig(DrawMenu, "qColorConfig", Color.Blue, "Color Q:"); _wColor = new ColorConfig(DrawMenu, "wColorConfig", Color.Red, "Color W:"); _eColor = new ColorConfig(DrawMenu, "eColorConfig", Color.DeepPink, "Color E:"); _rColor = new ColorConfig(DrawMenu, "rColorConfig", Color.Yellow, "Color R:"); }
public void InitMenu() { Menu = MainMenu.AddMenu(GCharname, GCharname); Menu.AddLabel("Version: " + GVersion); Menu.AddSeparator(); Menu.AddLabel("By MrArticuno"); DrawMenu = Menu.AddSubMenu("Draw - " + GCharname, GCharname + "Draw"); DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("drawDisable", new CheckBox("Turn off all drawings", false)); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range", true)); DrawMenu.Add("drawW", new CheckBox("Draw W Range", true)); DrawMenu.Add("drawE", new CheckBox("Draw E Range", true)); DrawMenu.Add("drawR", new CheckBox("Draw R Range", true)); ComboMenu = Menu.AddSubMenu("Combo - " + GCharname, GCharname + "Combo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("comboQ", new CheckBox("Use Q", true)); ComboMenu.Add("comboW", new CheckBox("Use W", true)); ComboMenu.Add("comboE", new CheckBox("Use E", true)); ComboMenu.Add("comboR", new CheckBox("Use R", true)); HarassMenu = Menu.AddSubMenu("Harass - " + GCharname, GCharname + "Harass"); HarassMenu.AddGroupLabel("Harass"); HarassMenu.Add("hsQ", new CheckBox("Use Q", true)); HarassMenu.Add("hsW", new CheckBox("Use W", true)); HarassMenu.Add("hsE", new CheckBox("Use E", true)); HarassMenu.Add("minManaPercent", new Slider("Min Mana Percent to use Skills: ", 50, 0, 100)); LaneClearMenu = Menu.AddSubMenu("Lane Clear - " + GCharname, GCharname + "LaneClear"); LaneClearMenu.AddGroupLabel("Lane Clear"); LaneClearMenu.Add("lcQ", new CheckBox("Use Q", true)); LaneClearMenu.Add("minManaPercent", new Slider("Min Mana Percent to use Skills: ", 50, 0, 100)); MiscMenu = Menu.AddSubMenu("Misc - " + GCharname, GCharname + "Misc"); MiscMenu.Add("useNetForMousePos", new KeyBind("Use net for mouse Pos", false, KeyBind.BindTypes.HoldActive, 'T')); MiscMenu.Add("minRangeForE", new Slider("Distance for cast E: ", 300, 0, 800)); MiscMenu.Add("ksOn", new CheckBox("Try to KS", true)); MiscMenu.Add("miscAntiGapQ", new CheckBox("Anti Gap Closer Q", false)); MiscMenu.Add("miscAntiGapW", new CheckBox("Anti Gap Closer W", true)); MiscMenu.Add("miscAntiGapE", new CheckBox("Anti Gap Closer E", true)); MiscMenu.Add("miscInterruptDangerous", new CheckBox("Try Interrupt Dangerous Spells", true)); }
static Draw() { DrawMenu.AddGroupLabel("线圈设置 :"); _drawReady = DrawMenu.Add("drawOnlyWhenReady", new CheckBox("只显示无冷却技能 ?")); _drawHealth = DrawMenu.Add("damageIndicatorDraw", new CheckBox("显示伤害指示器 ?")); _drawPercent = DrawMenu.Add("percentageIndicatorDraw", new CheckBox("显示伤害百分比 ?")); _drawStatiscs = DrawMenu.Add("statiscsIndicatorDraw", new CheckBox("显示伤害统计数据 ?")); DrawMenu.AddSeparator(1); _drawQ = DrawMenu.Add("qDraw", new CheckBox("显示 Q 范围 ?")); _drawW = DrawMenu.Add("wDraw", new CheckBox("显示 W 范围 ?")); _drawE = DrawMenu.Add("eDraw", new CheckBox("显示 E 范围 ?")); _drawR = DrawMenu.Add("rDraw", new CheckBox("显示 R 范围 ?")); _healthColor = new ColorConfig(DrawMenu, "healthColorConfig", Color.Orange, "伤害指示器颜色:"); _qColor = new ColorConfig(DrawMenu, "qColorConfig", Color.Blue, "Color Q:"); _wColor = new ColorConfig(DrawMenu, "wColorConfig", Color.Red, "Color W:"); _eColor = new ColorConfig(DrawMenu, "eColorConfig", Color.DeepPink, "Color E:"); _rColor = new ColorConfig(DrawMenu, "rColorConfig", Color.Yellow, "Color R:"); }
static Draw() { DrawMenu.AddGroupLabel("技能线圈设置 :"); _drawReady = DrawMenu.Add("drawOnlyWhenReady", new CheckBox("显示无冷却技能线圈 ?")); _drawHealth = DrawMenu.Add("damageIndicatorDraw", new CheckBox("伤害显示 ?")); _drawPercent = DrawMenu.Add("percentageIndicatorDraw", new CheckBox("伤害百分比显示 ?")); _drawStatiscs = DrawMenu.Add("statiscsIndicatorDraw", new CheckBox("显示伤害数据 ?")); DrawMenu.AddSeparator(1); _drawQ = DrawMenu.Add("qDraw", new CheckBox("显示Q距离 ?")); _drawW = DrawMenu.Add("wDraw", new CheckBox("显示W距离 ?")); _drawE = DrawMenu.Add("eDraw", new CheckBox("显示E距离 ?")); _drawR = DrawMenu.Add("rDraw", new CheckBox("显示R距离 ?")); _healthColor = new ColorConfig(DrawMenu, "healthColorConfig", Color.Orange, "Color Damage Indicator:"); _qColor = new ColorConfig(DrawMenu, "qColorConfig", Color.Blue, "Color Q:"); _wColor = new ColorConfig(DrawMenu, "wColorConfig", Color.Red, "Color W:"); _eColor = new ColorConfig(DrawMenu, "eColorConfig", Color.DeepPink, "Color E:"); _minrColor = new ColorConfig(DrawMenu, "rminColorConfig", Color.Yellow, "Color Minimun range R:"); _maxrColor = new ColorConfig(DrawMenu, "rmaxColorConfig", Color.Purple, "Color Maximun range R:"); }
public static void InitMenu() { Menu = MainMenu.AddMenu("Mechanics - " + G_charname, "viktor"); Menu.AddGroupLabel("MAC - " + G_charname); Menu.AddLabel("Version: " + G_version); Menu.AddSeparator(); Menu.AddLabel("By Mr Articuno"); DrawMenu = Menu.AddSubMenu("Draw - " + G_charname, "viktorDraw"); DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("drawDisable", new CheckBox("Turn off all drawings", false)); DrawMenu.Add("drawNameLine", new CheckBox("Show names on line", true)); DrawMenu.Add("drawAARange", new CheckBox("Draw Auto Attack Range", true)); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range", true)); DrawMenu.Add("drawW", new CheckBox("Draw W Range", true)); DrawMenu.Add("drawE", new CheckBox("Draw E Range", true)); DrawMenu.Add("drawR", new CheckBox("Draw R Range", true)); DrawMenu.Add("drawCondemnPos", new CheckBox("Draw Condemn Position", true)); ComboMenu = Menu.AddSubMenu("Combo - " + G_charname, "viktorCombo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("comboQ", new CheckBox("Allow Q usage in combo", true)); ComboMenu.Add("comboW", new CheckBox("Allow W usage in combo", true)); ComboMenu.Add("comboE", new CheckBox("Allow E usage in combo", true)); ComboMenu.Add("comboR", new CheckBox("Allow R usage in combo", true)); ComboMenu.AddGroupLabel("R Settings"); ComboMenu.Add("rsMinEnemiesForR", new Slider("Min Enemies for cast R: ", 1, 1, 5)); LaneClearMenu = Menu.AddSubMenu("Lane Clear - " + G_charname, "viktorLaneClear"); LaneClearMenu.AddGroupLabel("Lane Clear"); LaneClearMenu.Add("laneClearQ", new CheckBox("Allow Q usage in LaneClear", true)); LaneClearMenu.Add("laneClearE", new CheckBox("Allow E usage in LaneClear", true)); LaneClearMenu.Add("lcMinEnemiesForE", new Slider("Min Enemies for cast E: ", 2, 1, 6)); KSMenu = Menu.AddSubMenu("KS - " + G_charname, "viktorKillSteal"); KSMenu.AddGroupLabel("Kill Steal"); KSMenu.Add("ksQ", new CheckBox("Use Q if killable", false)); KSMenu.Add("ksE", new CheckBox("Use E if killable", false)); KSMenu.Add("ksR", new CheckBox("Use R if killable", false)); }