示例#1
0
        static Gangplank()
        {
            Init();

            Q = new Spell.Targeted(SpellSlot.Q, 625);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Skillshot(SpellSlot.E, 1000, SkillShotType.Circular, 250, int.MaxValue, 325);
            R = new Spell.Skillshot(SpellSlot.R, int.MaxValue, SkillShotType.Circular, 250, int.MaxValue, 600);

            MenuIni   = MainMenu.AddMenu(MenuName, MenuName);
            AutoMenu  = MenuIni.AddSubMenu("Auto");
            ComboMenu = MenuIni.AddSubMenu("Combo");
            //HarassMenu = MenuIni.AddSubMenu("Harass");
            JungleClearMenu = MenuIni.AddSubMenu("JungleClear");
            LaneClearMenu   = MenuIni.AddSubMenu("LaneClear");
            KillStealMenu   = MenuIni.AddSubMenu("KillSteal");
            DrawMenu        = MenuIni.AddSubMenu("Drawings");
            SpellList.Add(Q);
            SpellList.Add(E);
            SpellList.Add(R);

            SpellList.ForEach(
                i =>
            {
                ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                if (i != R)
                {
                    //HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                    //HarassMenu.AddSeparator(0);
                    LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                    LaneClearMenu.AddSeparator(0);
                    JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                    JungleClearMenu.AddSeparator(0);
                    DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot);
                    if (i != E)
                    {
                        //HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                        LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                        JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    }
                }
                KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal");
            });

            AutoMenu.CreateCheckBox("CC", "Auto W CC Buffs");
            AutoMenu.CreateCheckBox("Qunk", "Auto Q UnKillable Minions");
            AutoMenu.CreateKeyBind("EQMOUSE", "E > Q To Mouse", false, KeyBind.BindTypes.HoldActive, 'S');
            ComboMenu.CreateSlider("RAOE", "R AoE Hit {0}", 3, 1, 6);
            KillStealMenu.CreateSlider("Rdmg", "Multipy R Damage By X{0}", 3, 1, 12);
            LaneClearMenu.CreateCheckBox("QLH", "LastHit Mode Q");
            LaneClearMenu.CreateSlider("EKill", "Minions Kill Count {0}", 2, 0, 10);
            LaneClearMenu.CreateSlider("EHits", "Minions To Hit With E {0}", 3, 0, 10);
            DrawMenu.CreateCheckBox("Barrels", "Enable Barrels Drawings");

            Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion;
            Spellbook.OnCastSpell        += Spellbook_OnCastSpell;
        }
示例#2
0
        static Sion()
        {
            Q = new Spell.Skillshot(SpellSlot.Q, 740, SkillShotType.Linear, 250, int.MaxValue, 200, DamageType.Physical)
            {
                AllowedCollisionCount = int.MaxValue
            };
            W = new Spell.Active(SpellSlot.W, 500);
            E = new Spell.Skillshot(SpellSlot.E, 750, SkillShotType.Linear, 250, 1250, 70)
            {
                AllowedCollisionCount = -1
            };
            R = new Spell.Skillshot(SpellSlot.R, 850, SkillShotType.Linear, 250, 950, 300)
            {
                AllowedCollisionCount = -1
            };
            SpellList.Add(Q);
            SpellList.Add(E);
            SpellList.Add(R);

            MenuIni         = MainMenu.AddMenu(MenuName, MenuName);
            AutoMenu        = MenuIni.AddSubMenu("Auto");
            ComboMenu       = MenuIni.AddSubMenu("Combo");
            HarassMenu      = MenuIni.AddSubMenu("Harass");
            JungleClearMenu = MenuIni.AddSubMenu("JungleClear");
            LaneClearMenu   = MenuIni.AddSubMenu("LaneClear");
            KillStealMenu   = MenuIni.AddSubMenu("KillSteal");
            DrawMenu        = MenuIni.AddSubMenu("Drawings");

            SpellList.ForEach(
                i =>
            {
                ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                if (i != R)
                {
                    HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                    HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    HarassMenu.AddSeparator(0);
                    LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                    LaneClearMenu.CreateSlider(i.Slot + "hit", i.Slot + " Hits {0}", 3, 1, 20);
                    LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    LaneClearMenu.AddSeparator(0);
                    JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                    JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    JungleClearMenu.AddSeparator(0);
                    KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal");
                }
                DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot);
            });

            Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast;
            Spellbook.OnStopCast           += Spellbook_OnStopCast;
        }
示例#3
0
        public override void InitializeMenu()
        {
            ComboMenu.CreateCheckBox("Use Q", MenuIds.ComboUseQ);
            ComboMenu.CreateCheckBox("Use W", MenuIds.ComboUseW);
            ComboMenu.CreateCheckBox("Use E", MenuIds.ComboUseE);
            ComboMenu.CreateCheckBox("Use R", MenuIds.ComboUseR);
            ComboMenu.CreateComboBox("E Logic", "combo.e.mode", new[] { "E to Mouse" });
            ComboMenu.CreateCheckBox("Use R for Kill Steal only", "combo.r.ks");
            ComboMenu.CreateSlider("Minimum targets before casting R: {1}", "combo.r.aoe", 3, 1, 5);

            HarassMenu.CreateCheckBox("Use Q", MenuIds.HarassUseQ);
            HarassMenu.CreateCheckBox("Use W", MenuIds.HarassUseW);
            HarassMenu.CreateCheckBox("Use E", MenuIds.HarassUseE);
            HarassMenu.CreateComboBox("E Logic", "harass.e.mode", new[] { "E to Mouse" });

            LaneClearMenu.CreateCheckBox("Use Q", MenuIds.LaneclearUseQ);
            LaneClearMenu.Add("lane.mana", new Slider("Minimum {0}% mana to laneclear with Q", 65));
            LaneClearMenu.AddSeparator();
            LaneClearMenu.AddGroupLabel("Jungle Clear Settings");
            LaneClearMenu.Add("jungle.q", new CheckBox("Use Q"));
            LaneClearMenu.Add("jungle.w", new CheckBox("Use W"));
            LaneClearMenu.Add("jungle.e", new CheckBox("Use E"));
            LaneClearMenu.CreateComboBox("E Logic", "jungle.e.mode", new[] { "E to Mouse" });

            KillStealMenu.CreateCheckBox("Use Q", "killsteal.q");
            KillStealMenu.CreateCheckBox("Use W", "killsteal.w");
            KillStealMenu.CreateCheckBox("Use R", "killsteal.r");
            KillStealMenu.Add("killsteal.e.withr", new CheckBox("Use E with R to Kill Steal"));

            MiscMenu.Add("misc.advancedalgorithm", new Label("Advanced Algorithm Toggles"));
            MiscMenu.Add("misc.qreturn", new CheckBox("Calculate Intersection with Q Return"));
            MiscMenu.Add("misc.qcollision", new CheckBox("Add Wall Collision Check to Q"));

            DrawMenu.CreateCheckBox("Draw Q", "draw.q", false);
            DrawMenu.CreateCheckBox("Draw W", "draw.w", false);
            DrawMenu.CreateCheckBox("Draw E", "draw.e", false);
            DrawMenu.CreateCheckBox("Draw R", "draw.r", false);
            DrawMenu.Add("draw.qreturn", new CheckBox("Draw Q Return Position", false));
        }
示例#4
0
        static Kalista()
        {
            if (!Directory.Exists(appdata))
            {
                Directory.CreateDirectory(appdata);
            }

            if (!File.Exists(appdata + Game.GameId + ".dat"))
            {
                File.Create(appdata + Game.GameId + ".dat");
                Created = true;
            }

            Edmg = new Text(string.Empty, new Font("Tahoma", 9, FontStyle.Bold))
            {
                Color = System.Drawing.Color.White
            };
            Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2100, 60)
            {
                AllowedCollisionCount = int.MaxValue
            };
            W = new Spell.Skillshot(SpellSlot.W, 5000, SkillShotType.Circular, 250, 2100, 80);
            E = new Spell.Active(SpellSlot.E, 1000);
            R = new Spell.Active(SpellSlot.R, 1100);
            SpellList.Add(Q);
            SpellList.Add(E);

            MenuIni         = MainMenu.AddMenu(MenuName, MenuName);
            AutoMenu        = MenuIni.AddSubMenu("Auto");
            ComboMenu       = MenuIni.AddSubMenu("Combo");
            HarassMenu      = MenuIni.AddSubMenu("Harass");
            JungleClearMenu = MenuIni.AddSubMenu("JungleClear");
            LaneClearMenu   = MenuIni.AddSubMenu("LaneClear");
            KillStealMenu   = MenuIni.AddSubMenu("KillSteal");
            DrawMenu        = MenuIni.AddSubMenu("Drawings");

            SpellList.ForEach(
                i =>
            {
                ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                HarassMenu.AddSeparator(0);
                LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                LaneClearMenu.AddSeparator(0);
                JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                JungleClearMenu.AddSeparator(0);
                KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal");
                DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot);
            });

            //AutoMenu.CreateCheckBox("exploit", "Enable Kalista Exploit (WILL BAN YOU)", false);
            AutoMenu.CreateCheckBox("SoulBound", "R Save Soul Bound");
            AutoMenu.CreateCheckBox("AutoR", "Auto R");
            AutoMenu.CreateCheckBox("EDeath", "E Before Death");
            AutoMenu.CreateCheckBox("AutoEJungle", "Auto Steal Jungle Camps (E)");
            AutoMenu.CreateCheckBox("AutoEBig", "Auto Use E Big Minions");
            AutoMenu.CreateCheckBox("AutoEUnKillable", "Auto Use E On UnKillable Minions", false);
            AutoMenu.CreateCheckBox("AutoE", "Auto Use E if no modes active", false);
            AutoMenu.CreateSlider("AutoEcount", "{0} Min Stacks to Auto E", 5, 1, 25);

            var balistahero = Ballistaheros.FirstOrDefault(a => EntityManager.Heroes.Allies.Any(b => a.Hero == b.Hero));

            if (balistahero != null)
            {
                AutoMenu.CreateCheckBox(balistahero.Hero.ToString(), "Use Ballista With " + balistahero.Hero);
                AutoMenu.CreateSlider(balistahero.Hero + "dis", "Min Distance To Use Ballista", 600, 0, 1100);
            }

            ComboMenu.CreateCheckBox("Gapclose", "Auto Attack Minions To GapClose");
            ComboMenu.CreateSlider("EKillCount", "Use E To Kill {0}+ Enemies Only", 1, 1, 6);

            HarassMenu.CreateCheckBox("Emin", "E Kill Minion For Harass");
            HarassMenu.CreateSlider("Estacks", "{0} Stacks to Use E", 5, 1, 25);

            LaneClearMenu.CreateKeyBind("Etog", "E Toggle LaneClear", false, KeyBind.BindTypes.PressToggle);
            LaneClearMenu.CreateSlider("Qhits", "Q Hit Count {0}", 3, 1, 15);
            LaneClearMenu.CreateSlider("Ekills", "E Kill Count {0}", 2, 1, 10);

            JungleClearMenu.CreateCheckBox("Esmall", "E Kill Small Mobs");

            KillStealMenu.CreateCheckBox("ETransfer", "Stacks Transfer Killsteal (Q > E)");
            DrawMenu.CreateCheckBox("EDMG", "Draw E Damage");

            Orbwalker.OnUnkillableMinion   += Orbwalker_OnUnkillableMinion;
            Spellbook.OnCastSpell          += Spellbook_OnCastSpell;
            Events.OnIncomingDamage        += Events_OnIncomingDamage;
            Gapcloser.OnGapcloser          += Gapcloser_OnGapcloser;
            Obj_AI_Base.OnBuffGain         += Obj_AI_Base_OnBuffGain;
            Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast;
            Events.OnGameEnd += Events_OnGameEnd;
        }
        static Kalista()
        {
            if (!Directory.Exists(appdata))
            {
                Directory.CreateDirectory(appdata);
            }

            if (!File.Exists(appdata + Game.GameId + ".dat"))
            {
                File.Create(appdata + Game.GameId + ".dat");
                Created = true;
            }

            Edmg = new Text(string.Empty, new Font("Tahoma", 9, FontStyle.Bold))
            {
                Color = System.Drawing.Color.White
            };
            Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2100, 60)
            {
                AllowedCollisionCount = int.MaxValue
            };
            W = new Spell.Skillshot(SpellSlot.W, 5000, SkillShotType.Circular, 250, 2100, 80);
            E = new Spell.Active(SpellSlot.E, 1000);
            R = new Spell.Active(SpellSlot.R, 1100);
            SpellList.Add(Q);
            SpellList.Add(E);

            MenuIni         = MainMenu.AddMenu(MenuName, MenuName);
            AutoMenu        = MenuIni.AddSubMenu("Otomatik");
            ComboMenu       = MenuIni.AddSubMenu("Kombo");
            HarassMenu      = MenuIni.AddSubMenu("Dürtme");
            JungleClearMenu = MenuIni.AddSubMenu("OrmanTemizleme");
            LaneClearMenu   = MenuIni.AddSubMenu("LaneTemizleme");
            KillStealMenu   = MenuIni.AddSubMenu("KillÇal");
            DrawMenu        = MenuIni.AddSubMenu("Göstergeler");

            SpellList.ForEach(
                i =>
            {
                ComboMenu.CreateCheckBox(i.Slot, "Kullan " + i.Slot);
                HarassMenu.CreateCheckBox(i.Slot, "Kullan " + i.Slot);
                HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Yardımcısı {0}%", 60);
                HarassMenu.AddSeparator(0);
                LaneClearMenu.CreateCheckBox(i.Slot, "Kullan " + i.Slot);
                LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Yardımcısı {0}%", 60);
                LaneClearMenu.AddSeparator(0);
                JungleClearMenu.CreateCheckBox(i.Slot, "Kullan " + i.Slot);
                JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Yardımcısı {0}%", 60);
                JungleClearMenu.AddSeparator(0);
                KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillÇal");
                DrawMenu.CreateCheckBox(i.Slot, "Göster " + i.Slot);
            });

            //AutoMenu.CreateCheckBox("exploit", "Kalista Exploit Kullan (Ban Yiyebilirsin)", false);
            AutoMenu.CreateCheckBox("SoulBound", "Bağlı Olduğuna R sakla");
            AutoMenu.CreateCheckBox("AutoR", "Otomatik R");
            AutoMenu.CreateCheckBox("EDeath", "Ölmeden Önce E");
            AutoMenu.CreateCheckBox("AutoEJungle", "Orman Moblarını Otomatik çal (E)");
            AutoMenu.CreateCheckBox("AutoEBig", "Büyük Minyonlar için Otomatik E");
            AutoMenu.CreateCheckBox("AutoEUnKillable", "Ölmeyecek minyonlar için otomatik E", false);
            AutoMenu.CreateCheckBox("AutoE", "Hiçbir Mod Aktif Değilken Eyi yinede Kullan", false);
            AutoMenu.CreateSlider("AutoEcount", "{0} Otomatik R için yük say", 5, 1, 25);

            var balistahero = Ballistaheros.FirstOrDefault(a => EntityManager.Heroes.Allies.Any(b => a.Hero == b.Hero));

            if (balistahero != null)
            {
                AutoMenu.CreateCheckBox(balistahero.Hero.ToString(), "Ballista Kullan şununla " + balistahero.Hero);
                AutoMenu.CreateSlider(balistahero.Hero + "dis", "Ballista için arandaki mesafe", 600, 0, 1100);
            }

            ComboMenu.CreateCheckBox("Gapclose", "Minyona vura vura Hareket et");
            ComboMenu.CreateSlider("EKillCount", "E ile öldür {0}+ Sadece Düşman için", 1, 1, 6);

            HarassMenu.CreateCheckBox("Emin", "E ile minyon öldürerek Hedefi Dürt");
            HarassMenu.CreateSlider("Estacks", "{0} E için en az yük", 5, 1, 25);

            LaneClearMenu.CreateKeyBind("Etog", "Lanetemizlemede E Kullan/Kullanma", false, KeyBind.BindTypes.PressToggle);
            LaneClearMenu.CreateSlider("Qhits", "Q kaç Minyona Çarpsın {0}", 3, 1, 15);
            LaneClearMenu.CreateSlider("Ekills", "E ile lanetemizleme için en az minyon {0}", 2, 1, 10);

            JungleClearMenu.CreateCheckBox("Esmall", "Küçük moblara E");

            KillStealMenu.CreateCheckBox("ETransfer", "Kill Çalma için Q ya öncelik ver (Q > E)");
            DrawMenu.CreateCheckBox("EDMG", "E Hasarını Göster");

            Orbwalker.OnUnkillableMinion   += Orbwalker_OnUnkillableMinion;
            Spellbook.OnCastSpell          += Spellbook_OnCastSpell;
            Events.OnIncomingDamage        += Events_OnIncomingDamage;
            Gapcloser.OnGapcloser          += Gapcloser_OnGapcloser;
            Obj_AI_Base.OnBuffGain         += Obj_AI_Base_OnBuffGain;
            Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast;
            Events.OnGameEnd += Events_OnGameEnd;
        }
示例#6
0
文件: Jhin.cs 项目: spall9/KappAIO
        static Jhin()
        {
            Q = new Spell.Targeted(SpellSlot.Q, 600)
            {
                DamageType = DamageType.Physical
            };
            W = new Spell.Skillshot(SpellSlot.W, 2500, SkillShotType.Linear, 750, 5000, 40)
            {
                AllowedCollisionCount = -1, DamageType = DamageType.Physical
            };
            E = new Spell.Skillshot(SpellSlot.E, 750, SkillShotType.Circular, 250, 1600, 300)
            {
                DamageType = DamageType.Magical
            };
            R = new Spell.Skillshot(SpellSlot.R, 3500, SkillShotType.Linear, 200, 4500, 80)
            {
                AllowedCollisionCount = -1, DamageType = DamageType.Physical
            };
            SpellList.Add(Q);
            SpellList.Add(E);
            SpellList.Add(W);
            //SpellList.Add(R);

            EntityManager.Heroes.Enemies.ForEach(e => StalkedEnemies.Add(new StalkEnemies(e, Core.GameTickCount, e.ServerPosition)));

            MenuIni         = MainMenu.AddMenu(MenuName, MenuName);
            AutoMenu        = MenuIni.AddSubMenu("Auto");
            ComboMenu       = MenuIni.AddSubMenu("Combo");
            HarassMenu      = MenuIni.AddSubMenu("Harass");
            JungleClearMenu = MenuIni.AddSubMenu("JungleClear");
            LaneClearMenu   = MenuIni.AddSubMenu("LaneClear");
            KillStealMenu   = MenuIni.AddSubMenu("KillSteal");
            DrawMenu        = MenuIni.AddSubMenu("Drawings");

            SpellList.ForEach(
                i =>
            {
                ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                HarassMenu.AddSeparator(0);
                LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                LaneClearMenu.CreateSlider(i.Slot + "hit", i.Slot + " Hit {0} Minions", 3, 1, 20);
                LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                LaneClearMenu.AddSeparator(0);
                JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                JungleClearMenu.AddSeparator(0);
                KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal");
                DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot);
            });

            AutoMenu.CreateCheckBox("crit", "Try to Save Critcal AA For KS", false);
            AutoMenu.CreateCheckBox("Qunk", "Q UnKillable Minions");
            AutoMenu.CreateCheckBox("Wunk", "W UnKillable Minions", false);
            AutoMenu.CreateCheckBox("AutoW", "Auto W Targets With Buff");
            AutoMenu.CreateCheckBox("WGap", "W Gap Closers");
            AutoMenu.AddGroupLabel("R Settings");
            AutoMenu.Add("Rmode", new ComboBox("R Mode", 0, "Auto R", "On Tap R"));
            AutoMenu.CreateCheckBox("R", "Use R");
            AutoMenu.CreateCheckBox("RKS", "R Kill Steal");
            AutoMenu.CreateCheckBox("Blue", "Use Blue Trinket");
            AutoMenu.CreateCheckBox("Rmouse", "Focus Targets Near Mouse", false);
            AutoMenu.CreateCheckBox("Commands", "Block All Commands While Casting R", false);
            AutoMenu.CreateSlider("RHit", "R HitChance {0}%", 45);
            AutoMenu.CreateSlider("MouseRange", "Focus Near Mouse Radius {0}", 700, 150, 1250);
            AutoMenu.CreateKeyBind("RTap", "R Tap Key", false, KeyBind.BindTypes.HoldActive, 'S').OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args) { RTap = args.NewValue; };

            ComboMenu.CreateCheckBox("WAA", "W If Target is Out Of AA Range");
            ComboMenu.CreateCheckBox("WBUFF", "W Snare Targets Only");

            DrawMenu.CreateCheckBox("RSector", "Draw R Sector", false);
            DrawMenu.CreateCheckBox("Notifications", "Enable Notifications");
            DrawMenu.CreateCheckBox("LV", "Draw Last Visible Position");

            Player.OnIssueOrder            += Player_OnIssueOrder;
            Gapcloser.OnGapcloser          += Gapcloser_OnGapcloser;
            Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast;
            Orbwalker.OnUnkillableMinion   += Orbwalker_OnUnkillableMinion;
            Spellbook.OnCastSpell          += Spellbook_OnCastSpell;
            Orbwalker.OnPreAttack          += Orbwalker_OnPreAttack;
        }
示例#7
0
文件: Syndra.cs 项目: spall9/KappAIO
        static Syndra()
        {
            Init();
            dmg = new Text(string.Empty, new Font("Tahoma", 9, FontStyle.Bold))
            {
                Color = Color.White
            };
            Q = new Spell.Skillshot(SpellSlot.Q, 810, SkillShotType.Circular, 600, int.MaxValue, 125)
            {
                AllowedCollisionCount = int.MaxValue, DamageType = DamageType.Magical
            };
            W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 350, 1500, 140)
            {
                AllowedCollisionCount = int.MaxValue, DamageType = DamageType.Magical
            };
            E = new Spell.Skillshot(SpellSlot.E, 680, SkillShotType.Cone, 250, 2500, 50)
            {
                AllowedCollisionCount = int.MaxValue, DamageType = DamageType.Magical
            };
            R     = new Spell.Targeted(SpellSlot.R, 680, DamageType.Magical);
            Eball = new Spell.Skillshot(SpellSlot.E, 1100, SkillShotType.Linear, 250, 2400, 40)
            {
                AllowedCollisionCount = int.MaxValue, DamageType = DamageType.Magical
            };

            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(Eball);
            SpellList.Add(R);

            MenuIni         = MainMenu.AddMenu(MenuName, MenuName);
            AutoMenu        = MenuIni.AddSubMenu("Auto");
            ComboMenu       = MenuIni.AddSubMenu("Combo");
            HarassMenu      = MenuIni.AddSubMenu("Harass");
            JungleClearMenu = MenuIni.AddSubMenu("JungleClear");
            LaneClearMenu   = MenuIni.AddSubMenu("LaneClear");
            KillStealMenu   = MenuIni.AddSubMenu("KillSteal");
            DrawMenu        = MenuIni.AddSubMenu("Drawings");
            UltMenu         = MenuIni.AddSubMenu("R BlackList");

            SpellList.ForEach(
                i =>
            {
                ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot, i.Slot != SpellSlot.E);
                if (i != R)
                {
                    HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot, i != E);
                    HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    HarassMenu.AddSeparator(0);
                    LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot, i != E);
                    LaneClearMenu.CreateSlider(i.Slot + "hit", i.Slot + " Hit {0} Minions", 3, 1, 20);
                    LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    LaneClearMenu.AddSeparator(0);
                    JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot, i != E);
                    JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    JungleClearMenu.AddSeparator(0);
                }
                KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal");
                DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot);
            });

            AutoMenu.CreateCheckBox("QEgap", "Auto QE Anti-Gapcloser");
            AutoMenu.CreateCheckBox("QEint", "Auto QE Interrupter");
            AutoMenu.CreateCheckBox("Egap", "Auto E Anti-Gapcloser");
            AutoMenu.CreateCheckBox("Eint", "Auto E Interrupter");
            AutoMenu.CreateCheckBox("Wunk", "Auto W Unkillable Minions");
            AutoMenu.CreateCheckBox("fleeE", "Flee E");
            AutoMenu.CreateKeyBind("QEkey", "QE To Mouse", false, KeyBind.BindTypes.HoldActive);

            ComboMenu.CreateCheckBox("QE", "Use QE");
            ComboMenu.CreateCheckBox("Eball", "Use E on Balls");

            HarassMenu.CreateCheckBox("QE", "Use QE");
            HarassMenu.CreateCheckBox("Eball", "Use E on Balls");
            HarassMenu.CreateKeyBind("auto", "Auto Harass", false, KeyBind.BindTypes.PressToggle);

            KillStealMenu.CreateCheckBox("QE", "QE KillSteal");

            DrawMenu.CreateCheckBox("dmg", "Draw Combo Damage");
            DrawMenu.CreateCheckBox("balls", "Draw Balls");

            UltMenu.AddGroupLabel("Targets To Not Use R On:");
            foreach (var enemy in EntityManager.Heroes.Enemies)
            {
                UltMenu.CreateCheckBox(enemy.Name(), "Dont Ult " + enemy.Name(), false);
            }

            MenuList.Add(HarassMenu);
            MenuList.Add(LaneClearMenu);
            MenuList.Add(JungleClearMenu);

            Spellbook.OnCastSpell            += Spellbook_OnCastSpell;
            Orbwalker.OnUnkillableMinion     += Orbwalker_OnUnkillableMinion;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
        }
示例#8
0
        static Gangplank()
        {
            Init();

            Q = new Spell.Targeted(SpellSlot.Q, 625);
            W = new Spell.Active(SpellSlot.W);
            E = new Spell.Skillshot(SpellSlot.E, 1000, SkillShotType.Circular, 500, int.MaxValue, 325);
            R = new Spell.Skillshot(SpellSlot.R, int.MaxValue, SkillShotType.Circular, 500, int.MaxValue, 600);

            MenuIni   = MainMenu.AddMenu(MenuName, MenuName);
            AutoMenu  = MenuIni.AddSubMenu("Otomatik");
            ComboMenu = MenuIni.AddSubMenu("Kombo");
            //HarassMenu = MenuIni.AddSubMenu("Dürtme");
            JungleClearMenu = MenuIni.AddSubMenu("OrmanTemizleme");
            LaneClearMenu   = MenuIni.AddSubMenu("LaneTemizleme");
            KillStealMenu   = MenuIni.AddSubMenu("KillÇal");
            DrawMenu        = MenuIni.AddSubMenu("Göstergeler");
            SpellList.Add(Q);
            SpellList.Add(E);
            SpellList.Add(R);

            SpellList.ForEach(
                i =>
            {
                ComboMenu.CreateCheckBox(i.Slot, "Kullan " + i.Slot);
                if (i != R)
                {
                    //HarassMenu.CreateCheckBox(i.Slot, "Kullan " + i.Slot);
                    //HarassMenu.AddSeparator(0);
                    LaneClearMenu.CreateCheckBox(i.Slot, "Kullan " + i.Slot);
                    LaneClearMenu.AddSeparator(0);
                    JungleClearMenu.CreateCheckBox(i.Slot, "Kullan " + i.Slot);
                    JungleClearMenu.AddSeparator(0);
                    DrawMenu.CreateCheckBox(i.Slot, "Göster " + i.Slot);
                    if (i != E)
                    {
                        //HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Yardımcısı {0}%", 60);
                        LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Yardımcısı {0}%", 60);
                        JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Yardımcısı {0}%", 60);
                    }
                }
                KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillÇal");
            });

            MenuIni.AddGroupLabel("W ile Arındırma için Activator Kontrol Et > Qss");
            //AutoMenu.CreateCheckBox("CC", "Auto W CC Buffs");
            AutoMenu.CreateCheckBox("AutoQ", "Varillere Otomatik Q", false);
            AutoMenu.CreateCheckBox("Qunk", "Ölmeyecek Minyona Q");
            AutoMenu.CreateKeyBind("EQMOUSE", "E > Q Fareye Doğru", false, KeyBind.BindTypes.HoldActive, 'S');

            ComboMenu.CreateCheckBox("FB", "Önce Varil Yerleştir");
            ComboMenu.CreateSlider("RAOE", "R alanı için düşman sayısı {0}", 3, 1, 6);

            KillStealMenu.CreateCheckBox("RSwitch", "Hasar Yükseltmeyi Otomatik Kullan");
            KillStealMenu.CreateSlider("Rdmg", "R hasarını çoğalt X{0}", 3, 1, 12);

            LaneClearMenu.CreateCheckBox("QLH", "Q ile Son vuruş");
            LaneClearMenu.CreateSlider("EKill", "E için ölecek minyon Sayısı {0}", 2, 0, 10);
            LaneClearMenu.CreateSlider("EHits", "E kaç Minyona Çarpması gerekir {0}", 3, 0, 10);

            DrawMenu.CreateCheckBox("Barrels", "Varil Göstergeleri Aktif");

            Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion;
            Spellbook.OnCastSpell        += Spellbook_OnCastSpell;
        }
示例#9
0
        static Kalista()
        {
            Edmg = new Text(string.Empty, new Font("Tahoma", 9, FontStyle.Bold))
            {
                Color = System.Drawing.Color.White
            };
            Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2100, 60)
            {
                AllowedCollisionCount = int.MaxValue
            };
            W = new Spell.Skillshot(SpellSlot.W, 5000, SkillShotType.Circular, 250, 2100, 80);
            E = new Spell.Active(SpellSlot.E, 1000);
            R = new Spell.Active(SpellSlot.R, 1100);
            SpellList.Add(Q);
            SpellList.Add(E);

            MenuIni         = MainMenu.AddMenu(MenuName, MenuName);
            AutoMenu        = MenuIni.AddSubMenu("Auto");
            ComboMenu       = MenuIni.AddSubMenu("Combo");
            HarassMenu      = MenuIni.AddSubMenu("Harass");
            JungleClearMenu = MenuIni.AddSubMenu("JungleClear");
            LaneClearMenu   = MenuIni.AddSubMenu("LaneClear");
            KillStealMenu   = MenuIni.AddSubMenu("KillSteal");
            DrawMenu        = MenuIni.AddSubMenu("Drawings");

            SpellList.ForEach(
                i =>
            {
                ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                HarassMenu.AddSeparator(0);
                LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                LaneClearMenu.AddSeparator(0);
                JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                JungleClearMenu.AddSeparator(0);
                KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal");
                DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot);
            });

            //AutoMenu.CreateCheckBox("exploit", "Enable Kalista Exploit (WILL BAN YOU)", false);
            AutoMenu.CreateCheckBox("AutoR", "Auto R");
            AutoMenu.CreateCheckBox("EDeath", "E Before Death");
            AutoMenu.CreateCheckBox("AutoEJungle", "Auto Steal Jungle Camps (E)");
            AutoMenu.CreateCheckBox("AutoEBig", "Auto Use E Big Minions");
            AutoMenu.CreateCheckBox("AutoEUnKillable", "Auto Use E On UnKillable Minions");
            AutoMenu.CreateCheckBox("AutoE", "Auto Use E if no modes active");
            AutoMenu.CreateSlider("AutoEcount", "{0} Min Stacks to Auto E", 5, 1, 25);

            ComboMenu.CreateSlider("EKillCount", "Use E To Kill {0}+ Enemies Only", 1, 1, 6);

            HarassMenu.CreateCheckBox("Emin", "E Kill Minion For Harass");
            HarassMenu.CreateSlider("Estacks", "{0} Stacks to Use E", 5, 1, 25);

            LaneClearMenu.CreateSlider("Qhits", "Q Hit Count {0}", 3, 1, 15);
            LaneClearMenu.CreateSlider("Ekills", "E Kill Count {0}", 2, 1, 10);

            JungleClearMenu.CreateCheckBox("Esmall", "E Kill Small Mobs");

            KillStealMenu.CreateCheckBox("ETransfer", "Stacks Transfer Killsteal (Q > E)");
            DrawMenu.CreateCheckBox("EDMG", "Draw E Damage");

            Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion;
            Spellbook.OnCastSpell        += Spellbook_OnCastSpell;
            Events.OnIncomingDamage      += Events_OnIncomingDamage;
            Gapcloser.OnGapcloser        += Gapcloser_OnGapcloser;
            //Obj_AI_Base.OnBuffGain += Obj_AI_Base_OnBuffGain;
        }
示例#10
0
        static Viktor()
        {
            Q = new Spell.Targeted(SpellSlot.Q, 670);
            W = new Spell.Skillshot(SpellSlot.W, 700, SkillShotType.Circular, 500, int.MaxValue, 250)
            {
                AllowedCollisionCount = int.MaxValue
            };
            E = new Spell.Skillshot(SpellSlot.E, 1225, SkillShotType.Linear, 250, int.MaxValue, 100)
            {
                AllowedCollisionCount = int.MaxValue
            };
            R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, int.MaxValue, 450)
            {
                AllowedCollisionCount = int.MaxValue
            };
            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);

            MenuIni         = MainMenu.AddMenu(MenuName, MenuName);
            AutoMenu        = MenuIni.AddSubMenu("Auto");
            ComboMenu       = MenuIni.AddSubMenu("Combo");
            HarassMenu      = MenuIni.AddSubMenu("Harass");
            JungleClearMenu = MenuIni.AddSubMenu("JungleClear");
            LaneClearMenu   = MenuIni.AddSubMenu("LaneClear");
            KillStealMenu   = MenuIni.AddSubMenu("KillSteal");
            DrawMenu        = MenuIni.AddSubMenu("Drawings");

            SpellList.ForEach(
                i =>
            {
                ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                if (i != R && i != W)
                {
                    HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                    HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    HarassMenu.AddSeparator(0);
                    LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                    LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    LaneClearMenu.AddSeparator(0);
                    JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                    JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    JungleClearMenu.AddSeparator(0);
                }
                KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal");
                DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot);
            });

            AutoMenu.Add("Wmode", new ComboBox("GapCloser W Mode", 1, "Place On Self", "Place On Enemy"));
            AutoMenu.CreateCheckBox("GapW", "Auto W Anti-GapCloser");
            AutoMenu.CreateCheckBox("IntW", "Auto W Interrupter");
            AutoMenu.CreateCheckBox("IntR", "Auto R Interrupter");
            AutoMenu.CreateCheckBox("Qunk", "Auto Q UnKillable Minions");

            ComboMenu.CreateSlider("RAOE", "R AoE Hit Count {0}", 2, 1, 6);
            ComboMenu.CreateSlider("RMulti", "Mutilply R Damage By X{0} Times", 3, 1, 10);

            LaneClearMenu.CreateSlider("Ehits", "E Hit Count {0}", 3, 1, 20);

            Obj_AI_Base.OnProcessSpellCast   += Obj_AI_Base_OnProcessSpellCast;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            Orbwalker.OnUnkillableMinion     += Orbwalker_OnUnkillableMinion;
        }