示例#1
0
    }//end of start

    void Update()
    {
        narrObject = FindObject();
        if (narrObject != null)
        {
            currDia = narrObject.GetComponent <DialogueHolder>();
            //ManageLevelEmail();
            if (currDia.getDialogueDone() && GameManager.getDeathCount() == 1 && healthEmail != null)
            {
                ChangeOpacity(healthEmail, 1.0f);
                if (healthEmail.transform.childCount >= 1)
                {
                    healthEmail.transform.GetChild(0).gameObject.GetComponent <Text>().enabled = true;
                }
            } //end of outer if
        }     //end of if narrObject
        if (narrObject != null && manageLvl)
        {
            manageLvl = setDifficulty(manageLvl);
        }
    }//end of update