常用方法
常用方法
常用方法
常用方法
private void Dead(Creature Creature) { if (Creature.Get_Stat(Stat.Hitpoints) < 1f) { Creatures.Remove(Creature); Destroy (Creature.gameObject); } }
private void Dead(Creature Creature) { if (Creature.Get_Stat(Stat.Hitpoints) < 1f) { Creatures.Remove(Creature); Destroy (Creature.gameObject); } }