public static void Load() { ConsoleSystem.Option server; ServerUsers.Clear(); string serverFolder = Server.GetServerFolder("cfg"); if (File.Exists(string.Concat(serverFolder, "/bans.cfg"))) { string str = File.ReadAllText(string.Concat(serverFolder, "/bans.cfg")); if (!string.IsNullOrEmpty(str)) { Debug.Log(string.Concat("Running ", serverFolder, "/bans.cfg")); server = ConsoleSystem.Option.Server; ConsoleSystem.RunFile(server.Quiet(), str); } } if (File.Exists(string.Concat(serverFolder, "/users.cfg"))) { string str1 = File.ReadAllText(string.Concat(serverFolder, "/users.cfg")); if (!string.IsNullOrEmpty(str1)) { Debug.Log(string.Concat("Running ", serverFolder, "/users.cfg")); server = ConsoleSystem.Option.Server; ConsoleSystem.RunFile(server.Quiet(), str1); } } }
public static void load(ref ConsoleSystem.Arg arg) { string str = config.ConfigName(); string str1 = "\r\necho default config\r\ninput.bind Left A None\r\ninput.bind Right D None\r\ninput.bind Up W None\r\ninput.bind Down S None\r\ninput.bind Jump Space None\r\ninput.bind Duck LeftControl None\r\ninput.bind Sprint LeftShift None\r\ninput.bind Fire Mouse0 None\r\ninput.bind AltFire Mouse1 None\r\ninput.bind Reload R None\r\ninput.bind Use E None\r\ninput.bind Inventory Tab None\r\ninput.bind Flashlight F None\r\ninput.bind Laser G None\r\ninput.bind Voice V None\r\ninput.bind Chat Return T\r\nrender.update\r\n"; if (File.Exists(str)) { str1 = File.ReadAllText(str); } ConsoleSystem.RunFile(str1); arg.ReplyWith(string.Concat("Loaded ", str)); }
public static void Load() { Clear(); if (File.Exists("cfg/favourites.cfg")) { string str = File.ReadAllText("cfg/favourites.cfg"); if (!string.IsNullOrEmpty(str)) { Debug.Log("Running cfg/favourites.cfg"); ConsoleSystem.RunFile(str); } } }
public static string readcfg(Arg arg) { string serverFolder = GetServerFolder("cfg"); if (File.Exists(serverFolder + "/serverauto.cfg")) { string strFile = File.ReadAllText(serverFolder + "/serverauto.cfg"); ConsoleSystem.RunFile(Option.Server.Quiet(), strFile); } if (File.Exists(serverFolder + "/server.cfg")) { string strFile2 = File.ReadAllText(serverFolder + "/server.cfg"); ConsoleSystem.RunFile(Option.Server.Quiet(), strFile2); } return("Server Config Loaded"); }
public static string readcfg(ConsoleSystem.Arg arg) { ConsoleSystem.Option server; string serverFolder = ConVar.Server.GetServerFolder("cfg"); if (File.Exists(string.Concat(serverFolder, "/serverauto.cfg"))) { string str = File.ReadAllText(string.Concat(serverFolder, "/serverauto.cfg")); server = ConsoleSystem.Option.Server; ConsoleSystem.RunFile(server.Quiet(), str); } if (File.Exists(string.Concat(serverFolder, "/server.cfg"))) { string str1 = File.ReadAllText(string.Concat(serverFolder, "/server.cfg")); server = ConsoleSystem.Option.Server; ConsoleSystem.RunFile(server.Quiet(), str1); } return("Server Config Loaded"); }