public static void Load()
    {
        ConsoleSystem.Option server;
        ServerUsers.Clear();
        string serverFolder = Server.GetServerFolder("cfg");

        if (File.Exists(string.Concat(serverFolder, "/bans.cfg")))
        {
            string str = File.ReadAllText(string.Concat(serverFolder, "/bans.cfg"));
            if (!string.IsNullOrEmpty(str))
            {
                Debug.Log(string.Concat("Running ", serverFolder, "/bans.cfg"));
                server = ConsoleSystem.Option.Server;
                ConsoleSystem.RunFile(server.Quiet(), str);
            }
        }
        if (File.Exists(string.Concat(serverFolder, "/users.cfg")))
        {
            string str1 = File.ReadAllText(string.Concat(serverFolder, "/users.cfg"));
            if (!string.IsNullOrEmpty(str1))
            {
                Debug.Log(string.Concat("Running ", serverFolder, "/users.cfg"));
                server = ConsoleSystem.Option.Server;
                ConsoleSystem.RunFile(server.Quiet(), str1);
            }
        }
    }
Esempio n. 2
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    public static void load(ref ConsoleSystem.Arg arg)
    {
        string str  = config.ConfigName();
        string str1 = "\r\necho default config\r\ninput.bind Left A None\r\ninput.bind Right D None\r\ninput.bind Up W None\r\ninput.bind Down S None\r\ninput.bind Jump Space None\r\ninput.bind Duck LeftControl None\r\ninput.bind Sprint LeftShift None\r\ninput.bind Fire Mouse0 None\r\ninput.bind AltFire Mouse1 None\r\ninput.bind Reload R None\r\ninput.bind Use E None\r\ninput.bind Inventory Tab None\r\ninput.bind Flashlight F None\r\ninput.bind Laser G None\r\ninput.bind Voice V None\r\ninput.bind Chat Return T\r\nrender.update\r\n";

        if (File.Exists(str))
        {
            str1 = File.ReadAllText(str);
        }
        ConsoleSystem.RunFile(str1);
        arg.ReplyWith(string.Concat("Loaded ", str));
    }
Esempio n. 3
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 public static void Load()
 {
     Clear();
     if (File.Exists("cfg/favourites.cfg"))
     {
         string str = File.ReadAllText("cfg/favourites.cfg");
         if (!string.IsNullOrEmpty(str))
         {
             Debug.Log("Running cfg/favourites.cfg");
             ConsoleSystem.RunFile(str);
         }
     }
 }
Esempio n. 4
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        public static string readcfg(Arg arg)
        {
            string serverFolder = GetServerFolder("cfg");

            if (File.Exists(serverFolder + "/serverauto.cfg"))
            {
                string strFile = File.ReadAllText(serverFolder + "/serverauto.cfg");
                ConsoleSystem.RunFile(Option.Server.Quiet(), strFile);
            }
            if (File.Exists(serverFolder + "/server.cfg"))
            {
                string strFile2 = File.ReadAllText(serverFolder + "/server.cfg");
                ConsoleSystem.RunFile(Option.Server.Quiet(), strFile2);
            }
            return("Server Config Loaded");
        }
Esempio n. 5
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        public static string readcfg(ConsoleSystem.Arg arg)
        {
            ConsoleSystem.Option server;
            string serverFolder = ConVar.Server.GetServerFolder("cfg");

            if (File.Exists(string.Concat(serverFolder, "/serverauto.cfg")))
            {
                string str = File.ReadAllText(string.Concat(serverFolder, "/serverauto.cfg"));
                server = ConsoleSystem.Option.Server;
                ConsoleSystem.RunFile(server.Quiet(), str);
            }
            if (File.Exists(string.Concat(serverFolder, "/server.cfg")))
            {
                string str1 = File.ReadAllText(string.Concat(serverFolder, "/server.cfg"));
                server = ConsoleSystem.Option.Server;
                ConsoleSystem.RunFile(server.Quiet(), str1);
            }
            return("Server Config Loaded");
        }