protected override IEnumerator SetUp() { yield return(base.SetUp()); BuilderInWorldController controller = Resources.FindObjectsOfTypeAll <BuilderInWorldController>()[0]; entityHandler = controller.builderInWorldEntityHandler; entityHandler.Init(); TestHelpers.CreateSceneEntity(scene, ENTITY_ID); entityHandler.EnterEditMode(scene); entity = entityHandler.GetAllEntitiesFromCurrentScene().FirstOrDefault(); }
protected override IEnumerator SetUp() { yield return(base.SetUp()); controller = Resources.FindObjectsOfTypeAll <BuilderInWorldController>()[0]; biwCreatorController = controller.biwCreatorController; biwCreatorController.Init(); entityHandler = controller.builderInWorldEntityHandler; entityHandler.Init(); entityHandler.EnterEditMode(scene); biwCreatorController.EnterEditMode(scene); }
protected override IEnumerator SetUp() { yield return(base.SetUp()); controller = Resources.FindObjectsOfTypeAll <BuilderInWorldController>()[0]; actionController = controller.actionController; entityHandler = controller.builderInWorldEntityHandler; biwFloorHandler = controller.biwFloorHandler; biwCreatorController = controller.biwCreatorController; entityHandler.Init(); TestHelpers.CreateSceneEntity(scene, ENTITY_ID); entityHandler.EnterEditMode(scene); }
protected override IEnumerator SetUp() { yield return(base.SetUp()); BuilderInWorldController controller = Resources.FindObjectsOfTypeAll <BuilderInWorldController>()[0]; entityHandler = controller.builderInWorldEntityHandler; entityHandler.Init(); entityHandler.EnterEditMode(scene); dummyGameObject = new GameObject(); biwBridge = Utils.GetOrCreateComponent <BuilderInWorldBridge>(dummyGameObject); WebInterface.OnMessageFromEngine += MessageReceived; }
void Start() { KernelConfig.i.EnsureConfigInitialized().Then(config => activeFeature = config.features.enableBuilderInWorld); KernelConfig.i.OnChange += OnKernelConfigChanged; if (snapGO == null) { snapGO = new GameObject("SnapGameObject"); } snapGO.transform.SetParent(transform); if (freeMovementGO == null) { freeMovementGO = new GameObject("FreeMovementGO"); } freeMovementGO.transform.SetParent(cameraParentGO.transform); if (editionGO == null) { editionGO = new GameObject("EditionGO"); } editionGO.transform.SetParent(cameraParentGO.transform); if (undoGO == null) { undoGO = new GameObject("UndoGameObject"); undoGO.transform.SetParent(transform); } HUDConfiguration hudConfig = new HUDConfiguration(); hudConfig.active = true; hudConfig.visible = false; HUDController.i.CreateHudElement <BuildModeHUDController>(hudConfig, HUDController.HUDElementID.BUILDER_IN_WORLD_MAIN); HUDController.i.CreateHudElement <BuilderInWorldInititalHUDController>(hudConfig, HUDController.HUDElementID.BUILDER_IN_WORLD_INITIAL); editModeChangeInputAction.OnTriggered += OnEditModeChangeAction; createLastSceneObjectDelegate = (action) => CreateLastSceneObject(); redoDelegate = (action) => RedoAction(); undoDelegate = (action) => UndoAction(); snapModeDelegate = (action) => ChangeSnapMode(); toggleCreateLastSceneObjectInputAction.OnTriggered += createLastSceneObjectDelegate; toggleRedoActionInputAction.OnTriggered += redoDelegate; toggleUndoActionInputAction.OnTriggered += undoDelegate; toggleSnapModeInputAction.OnTriggered += snapModeDelegate; multiSelectionStartDelegate = (action) => StartMultiSelection(); multiSelectionFinishedDelegate = (action) => EndMultiSelection(); multiSelectionInputAction.OnStarted += multiSelectionStartDelegate; multiSelectionInputAction.OnFinished += multiSelectionFinishedDelegate; HUDController.i.builderInWorldInititalHud.OnEnterEditMode += TryStartEnterEditMode; HUDController.i.builderInWorldMainHud.OnStopInput += StopInput; HUDController.i.builderInWorldMainHud.OnResumeInput += ResumeInput; HUDController.i.builderInWorldMainHud.OnChangeModeAction += ChangeAdvanceMode; HUDController.i.builderInWorldMainHud.OnResetAction += ResetScaleAndRotation; HUDController.i.builderInWorldMainHud.OnSceneObjectSelected += OnSceneObjectSelected; HUDController.i.builderInWorldMainHud.OnTutorialAction += StartTutorial; HUDController.i.builderInWorldMainHud.OnPublishAction += PublishScene; HUDController.i.builderInWorldMainHud.OnLogoutAction += ExitEditMode; BuilderInWorldNFTController.i.OnNFTUsageChange += OnNFTUsageChange; builderInputWrapper.OnMouseClick += MouseClick; builderInWorldEntityHandler.Init(); InitEditModes(); CommonScriptableObjects.builderInWorldNotNecessaryUIVisibilityStatus.Set(true); if (!isTestMode) { ExternalCallsController.i.GetContentAsString(BuilderInWorldSettings.BASE_URL_ASSETS_PACK, CatalogReceived); BuilderInWorldNFTController.i.Initialize(); } meshLoadIndicator.SetCamera(Camera.main); }