private void UpdateScore_Tick(object sender, EventArgs e) { // Update scoreboard text Scoreboard.Text = $"{player1.Score} | {player2.Score}"; // Check for player one victory if (player1.Score >= ScoreToWin) { BallMovement.Stop(); btnRestart.Visible = true; labelVictory.Visible = true; labelVictory.Text = "Player 1 has won!"; } if (player2.Score >= ScoreToWin) { BallMovement.Stop(); btnRestart.Visible = true; labelVictory.Visible = true; labelVictory.Text = "Player 2 has won!"; } }