示例#1
0
    // Update is called once per frame
    void Update()
    {
        bool goingUp = ballMovementScript.GetGoingUp();

        if (goingUp && follow)
        {
            transform.position = (ballTransform.position + relativePositionToBall);
            transform.position = new Vector3(initialPositionX, transform.position.y, transform.position.z);
        }
    }