// Start is called before the first frame update void Start() { hackables = new List <Hackable>(); hackables.Add(new SisterJournal()); hackables.Add(new NeighbourWifi()); journalEntries = new List <string>(); currentState = State.menu; levelsSolved = new int[] { 0, 0, 0 }; BackgroundMusic.PlayNormalMusic(); ShowMainMenu(); }